Aug. 21, 2024

#258 - Ken Lennon

#258 - Ken Lennon

Ken Lennon is the recently retired Executive Lighting Designer for Walt Disney Imagineering. His designs over the last 37 years have included such iconic attractions as Cars Land at Disney California’s Adventure, Star Wars Galaxy’s Edge at Disneyland and Walt Disney World, New Fantasyland at Tokyo Disneyland.

Ken attended UCLA where he received both a BA and MFA in Theater. He started with the Walt Disney Company in 1987 at the newly created Disney Stores Design Team. Throughout his career, Ken has worked with several lighting manufacturers to develop products conducive to the changing entertainment and sustainability environments. In his spare time, Ken enjoys any kind of live entertainment, especially concerts and theater, and going out to new dining places. He also loves to speak to students about lighting and encouraging the next generation to see lighting as a beautiful art form. In his retirement, he hopes to travel and chase the things he loves all around the world. This episode is brought to you by Elation and Main Light

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So just imagine that you grow up
in Southern California, you go

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to Disney with your family
often, you spend all your time

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at theme parks and, and
specifically at Disney.

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And you love Disney.
And you go to college and you

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decide you're going to be a
theater person.

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And straight out of college, you
happen to find yourself landing

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in Disney.
And next thing you know, you've

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spent 37 years working for one
company.

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And it happens to be the
happiest place on earth and the

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most magical job you could
imagine.

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So that is what today's guest
did.

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It was a great discussion,
brilliant lighting designer,

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brilliant man, great stories.
And I think you'll really like

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it.
So I hope you enjoy episode #258

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today with a an excellent
person, a great designer, Mr.

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Ken Lennon.
Hello and thanks for joining me

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today on episode #250.
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today at obsidiancontrol.com.
Hello again.

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And so, yeah, I've got a great
podcast for you today.

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I am really looking forward to
recording this and to speaking

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with this gentleman, and I'll
tell you more about him in a

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minute.
I really didn't prep a lot of

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stuff to talk to you about
today, so I'm really sorry to

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disappoint you, but not a lot on
AAI today.

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There is actually a lot going
on.

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And I did want to do an AI
discussion today, but I've been

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traveling for a couple of days.
I had to go to Los Angeles for a

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board meeting.
Just kind of running around like

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a lunatic as a result.
So yeah, no big AI update for me

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today.
I am so sorry.

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Olympics.
So what did you think of the

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opening ceremony?
Certainly I know there's a lot

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of mixed opinions about the the
event or the ceremony itself or

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the production, I should say.
Not the production as in

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lighting and sound, but
production as in the

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entertainment or the the show
itself.

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As far as technical values or
technical capabilities, you

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know, one of our sponsors from
the podcast today, Elation had a

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lot to do with it.
They had some some fixtures on

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the Eiffel Tower, of course, I
believe, I can't remember the

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name of the laser company and I
should remember it because it is

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a French company.
They did a spectacular job.

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I thought the laser show was
really incredible.

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The beams coming off of the
tower was pretty incredible.

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A lot of other really cool
elements too.

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So bravo overall on on at least
the production quality as far as

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the lighting and and that stuff.
Again, whatever your opinion is

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on on the rest of it, that's
your opinion.

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I have my own as well, but we
won't get into that.

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So today on the podcast, really
excited to have this gentleman.

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Remarkably, I don't know him.
I, I should because of my

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experience in this industry, the
things that I've done for the

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number of years that I've done
them, but I don't know.

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So Ken Lennon is a recently
retired executive lighting

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designer for Walt Disney
Imagineering.

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His designs over the last 37
years have included such iconic

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trans attractions as Cars Land
at Disney California Adventure,

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Star Wars Galaxy's Edge at
Disneyland, and Walt Disney

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World New Fantasyland at Tokyo
Disneyland.

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Ken attended UCLA where he
received both ABA and MFA and

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theater.
He started with the Walt Disney

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Company in 1987 at the newly
created Disney Stores design

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team.
Throughout his career, Ken has

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worked with several lighting
manufacturers to develop

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products conducive to the
changing entertainment and

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sustainability environments.
In his spare time, Ken enjoys

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any kind of live entertainment,
especially concerts and theatre,

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and also loves to speak to
students about lighting and

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encouraging the next generation
to see lighting as a beautiful

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art form.
Love to hear that in his

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retirement, he hopes to travel
and chase the things he loves

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all around the world.
And so he's got an incredible

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story.
He's got a lot of really cool

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stories to share.
It's interesting.

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Anyways, I'm going to get on
with it.

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So here you are with episode
#258 Ken Lennon.

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Ken Lennon.
Hello.

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Hey, how are you?
Good to see you.

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Doing well, you look, you look
absolutely retired.

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You know, I was, I'm more than
ready for it.

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So I had myself a Goodyear to
plan for it.

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And so I'm I'm sliding right
into it.

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Yeah.
You know, if I was to, you know,

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be a guy who worked in animation
in, in Imagineering or

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something, and I drew up a
picture of a retired guy, he'd

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look just like you do right now
on my screen.

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Perfect.
I'm glad to be the poster child

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for retired Imagineering.
You've got the perfect

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retirement shirt on, the perfect
retirement glasses.

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You look pretty relaxed.
Yeah, if you had a pina colada

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in your hand, that's the only
thing that could.

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Well, I was just on cruise shift
last week, so I have my share.

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Oh yeah, Colada so.
Was it a Disney Cruise?

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Ship it was not it was not
haven't done that yet so.

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Really.
You haven't done a Disney Cruise

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ship.
I have not, yeah.

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Well, you don't.
I mean, you probably you don't

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have grandkids yet do.
You.

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No, not yet.
OK, Yeah.

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I mean, I will tell you, and
this isn't blowing smoke because

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you were a lifelong Disney
employee, but when my son was

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young, he, my son grew up with
no choice but to be a Disney

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fanatic because his mother was a
lifelong Disney fanatic as well.

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And so he grew up every like at
least one weekend a month,

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because we live in in Palm
Beach.

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And at least one weekend a month
he'd be at Disney.

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And so when Disney came out with
cruise ships, we went on a

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Disney cruise ship.
And I'll tell you, it was an

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incredible experience.
Like, I'm not a big Disney guy

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and there was no casino, I guess
is the only downside.

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But there were bars and but the
cool thing is as soon as we got

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on the ship, I'm going to have
to remember.

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So they gave us, and this was a
while ago.

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This was probably 16 years ago,
15 years ago.

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So they gave us a beeper and he
had a wristband that had some

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code or whatever on it that if
anyone found him by himself at

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any point, they knew how to
reach us.

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It was a beeper code or
something.

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And so we would get a beeper and
we'd have to call them right

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away and they'd tell us where to
meet them or something.

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I don't remember how that whole
communication happened.

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But the other thing was we had
matching wristbands.

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And so to get him off the ship,
you had to match the two

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wristbands, his and yours.
To get him to move around, you

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basically had to match
wristbands so they knew you were

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his parent.
And so it was, it was really

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cool because you could actually
just dump him in a room with a

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bunch of cool things to climb on
and throw at each other and

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stuff.
Bunch of kids in there.

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It was like a, it was like a big
floating daycare center that

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allowed us to hang out at the
adult pool and drink cocktails,

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you know.
And the other thing was there

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were, there was a pool where you
couldn't be above a certain

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height to get into that pool.
So you had to be little kids.

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No big kids could go in there.
That was really cool.

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And water slides that were just
for little kids and stuff.

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So I loved it.
They did it well.

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They did it like you'd expect
from Disney.

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Yeah, I have adult friends
who've done it and without kids

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and had a great time and really
separated away from kids and

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they had their own, their own
experience.

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So, huh.
So it's all our list of things

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to do so.
Yeah, yeah.

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Well, I would wait until you
have grandkids because that'll

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be really fun.
It's amazing.

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Like as you know, from a
lifetime of experiences, just

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the way kids faces light up when
they see Mickey or Goofy or

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whatever, you know, it's like,
whoa.

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And so yeah, we loved it.
We did it I think two or three

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times and really, really enjoyed
it because, you know, sometimes

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you can't get away from the kids
stuff.

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But on the on the Disney cruise
ships, they do give you an adult

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pool and they do give you some
bars and stuff that you can do.

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So I liked it.
And I'm not a big gambler, so I

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didn't miss the casino.
But so anyways, you know,

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starting from from the
beginning.

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I mean, again, congratulations
on an entire career in one

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company that's as iconic as
Disney.

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Like, incredible.
It's again I look back and it

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feels like it's been, you know,
a week.

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But for it to be 37 years is
just it's truly fallen by that

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is say to to survive in one
company and do art like we do is

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really Oh yeah.
And lucky and I can travel the

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world in all the places done so
many different kinds of design

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then it's really I've had a
great time.

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Yeah.
Well, and I don't mean to

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oversimplify it, but not only
designing in one company, but

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designing in a company with the
imagination and the room to to

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move and maneuver like you have
when you're designing something

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at Disney.
And I'm not going to say

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unlimited budgets, but you have
budgets that most of us don't

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have.
Let's.

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00:12:41,840 --> 00:12:44,840
Say right, absolutely so and now
and we're always you know

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criticized about Oh well, you're
you only do great work because

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you have unlimited budgets well,
we don't have unlimited budgets,

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right we have larger budgets to
do attractions than most other

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companies have, but we sit
inside of that budget right so.

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An impossible expectations
possible.

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00:13:00,280 --> 00:13:02,120
Expectations.
Yeah, right, right.

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00:13:02,120 --> 00:13:05,560
So, so our work, you know, the
my budget scale with the

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attraction scale, Yeah.
So, you know, we're spending

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that kind of money.
Lighting comes up from the

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bottom of everybody else, and
nobody wants to spend any more

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00:13:14,840 --> 00:13:17,880
money on lighting, even in our
company than they have to.

223
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So one of the blessings I always
had is that I sat at the table

224
00:13:22,480 --> 00:13:25,280
as an equal with my team
members, right?

225
00:13:25,560 --> 00:13:28,560
So when I told them I needed
more money to be successful, to

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00:13:28,560 --> 00:13:32,200
light their attraction, I sat
there with all the power, as in

227
00:13:32,200 --> 00:13:35,840
the manager, me or not sitting
there as a consultant whose best

228
00:13:35,840 --> 00:13:38,480
interest it was not to attack
the client and tell the client

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that I didn't have enough
planning to be successful.

230
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Yeah.
So that was a unique dynamic

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that I was I was lucky to have.
And again, we there were always

232
00:13:46,720 --> 00:13:48,600
the knock down drag outs when
you started.

233
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Like everybody wants it to be
free and it's not free.

234
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Yeah.
So, you know, so yeah, it was.

235
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I was.
I'm truly lucky.

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00:13:56,720 --> 00:14:01,120
And it's not like as it's not as
though when projects scale,

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00:14:01,680 --> 00:14:04,520
budgets suddenly go away.
Yes, it's a larger number, but

238
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you still have to fit in that
number.

239
00:14:06,480 --> 00:14:10,880
And again, with larger numbers
and larger scale comes larger

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00:14:10,880 --> 00:14:13,840
expectations.
And so, you know, Bob Iger or

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00:14:13,840 --> 00:14:18,800
insert, you know, leader here
walks in and and they need to be

242
00:14:18,800 --> 00:14:20,920
wowed.
You know, even though they are

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00:14:20,920 --> 00:14:24,040
jaded, as jaded as you could
possibly be when you're the head

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00:14:24,040 --> 00:14:28,440
of Disney, you know they need to
be wowed by the latest

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00:14:28,920 --> 00:14:31,160
attraction.
And if they walk in and go, this

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00:14:31,160 --> 00:14:34,120
is flat.
Lighting's gonna be one of the

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00:14:34,120 --> 00:14:36,960
big things that makes it flat or
makes it wow, right?

248
00:14:37,000 --> 00:14:38,840
Right.
And I always tell my peers when

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00:14:38,840 --> 00:14:43,280
they're in that fighting for
scope, schedule and budget, that

250
00:14:44,080 --> 00:14:47,280
if you give up before you start
the design, when you get to the

251
00:14:47,280 --> 00:14:50,640
end and it's not what people
expect, nobody cares how you got

252
00:14:50,640 --> 00:14:52,640
there, right?
They look at you and say, hey,

253
00:14:52,640 --> 00:14:55,120
it's flat or it's dark or it
should be this.

254
00:14:55,280 --> 00:14:58,280
At that moment it's too late
because all the time, all the

255
00:14:58,280 --> 00:15:01,640
money, it's all gone and you've
delivered a thing that is not

256
00:15:01,640 --> 00:15:02,960
something that's.
An excellent point.

257
00:15:03,200 --> 00:15:05,000
That anybody's wanted.
And so.

258
00:15:05,040 --> 00:15:08,120
So I'm like always, always,
always, always, always, yeah.

259
00:15:08,360 --> 00:15:11,560
Have a vision and fight for it.
Yeah, in the beginning.

260
00:15:12,040 --> 00:15:14,800
Well, and there's there, you
know, just because you spend a

261
00:15:14,800 --> 00:15:17,560
lot of money too, doesn't mean
that it's an excellent design.

262
00:15:17,560 --> 00:15:20,920
And just because you know,
whatever, just because you had

263
00:15:20,920 --> 00:15:22,720
an excellent design and they
didn't give you the right

264
00:15:22,720 --> 00:15:25,120
budget, it might.
Fail there too, so.

265
00:15:25,360 --> 00:15:29,960
Yeah, I mean, again, I, I would
never discount the fact that

266
00:15:30,160 --> 00:15:34,080
like, I've seen a lot of live
shows, I've seen architectural

267
00:15:34,480 --> 00:15:40,840
installations where they had
massive budgets and it was just

268
00:15:40,840 --> 00:15:43,400
gross.
You know, it's like a ton of

269
00:15:43,400 --> 00:15:46,800
lights in your face all the time
isn't the right solution either,

270
00:15:46,800 --> 00:15:49,840
right.
So adding, you know, finesse and

271
00:15:49,840 --> 00:15:54,520
nuance and, and holding back,
you know, the dark spaces, like

272
00:15:54,520 --> 00:15:57,480
as so many designers would say,
you know, darkness is one of the

273
00:15:57,480 --> 00:16:00,400
most important parts of, of
lighting design.

274
00:16:00,720 --> 00:16:06,000
Black is an important color and,
and so, yeah, but I wanted to go

275
00:16:06,000 --> 00:16:09,960
back because you have such an
incredible story of so you went

276
00:16:09,960 --> 00:16:14,160
to UCLAUCLA and and you got ABA
and an MFA in theater.

277
00:16:14,560 --> 00:16:22,240
And so in the 80s that wasn't as
popular as it is today.

278
00:16:22,480 --> 00:16:27,440
You know, for people to enter
lighting through like structure

279
00:16:27,440 --> 00:16:31,520
and and rigid pathways, it's
usually by accident.

280
00:16:32,240 --> 00:16:36,160
And so you just went through
high school and decided I'm

281
00:16:36,160 --> 00:16:38,800
going to go to college and get a
theater degree.

282
00:16:38,800 --> 00:16:42,200
You know, so I'm so I discovered
like showing people theater and

283
00:16:42,200 --> 00:16:44,000
lighting design in high school.
OK.

284
00:16:44,200 --> 00:16:47,960
And then after high school, I'm
like, I didn't I didn't apply

285
00:16:47,960 --> 00:16:50,560
the UCLA sister.
I did.

286
00:16:50,720 --> 00:16:53,520
I went to the Community College
around the corner from my house,

287
00:16:54,040 --> 00:16:58,040
Cerritos College.
And the gentleman Scott Nielsen,

288
00:16:58,040 --> 00:17:02,000
who ran, who was the production
manager, who ran that theatre,

289
00:17:02,000 --> 00:17:07,359
was a UCLA graduate.
And so I found, so I learned a

290
00:17:07,359 --> 00:17:10,680
lot while I was there and
through his guys like, hey, you,

291
00:17:11,000 --> 00:17:13,119
you should be, you should be at
UCLA.

292
00:17:13,119 --> 00:17:16,000
And I'm like, OK, sure that that
could be a thing.

293
00:17:16,319 --> 00:17:19,920
And that time Cerritos College
and La Mirada Theatre did have

294
00:17:19,920 --> 00:17:23,680
had a summer program went the
Conservatory Theater, where they

295
00:17:23,680 --> 00:17:26,560
brought professionals in from
all over the United States.

296
00:17:26,560 --> 00:17:30,880
And we did crazy giant shows and
Rep in the theaters at Cerritos

297
00:17:30,880 --> 00:17:34,640
and also at the long run Civic.
And I met a bunch of

298
00:17:34,640 --> 00:17:38,120
professionals there and some
staff from UCLA and like, Hey,

299
00:17:38,120 --> 00:17:40,920
you should be at UCLA.
I'm like, OK, so I'll apply.

300
00:17:40,920 --> 00:17:43,920
And so literally it was it was
really bad.

301
00:17:44,360 --> 00:17:47,080
You know, people outside said
this is a place you should go.

302
00:17:47,400 --> 00:17:50,320
And I had respect for the
professionals and the and all

303
00:17:50,320 --> 00:17:52,760
the the instructors who I worked
with.

304
00:17:52,880 --> 00:17:55,600
You had some passion, obviously
towards theater and.

305
00:17:55,600 --> 00:17:58,240
Towards the process, that's what
I wanted to do.

306
00:17:58,480 --> 00:18:02,680
I discovered lighting early on.
You know, it's as I look back, I

307
00:18:02,680 --> 00:18:05,560
grew up in Southern California.
I grew up in theme parks.

308
00:18:06,040 --> 00:18:08,280
My mom, dad had us out all the
time.

309
00:18:08,280 --> 00:18:10,840
We must have just been
horrendous kids to be have

310
00:18:10,840 --> 00:18:12,600
locked in the house because we
were everywhere.

311
00:18:12,600 --> 00:18:17,800
Knots and Disneyland, Japanese
Deer Park, Busch Gardens.

312
00:18:17,800 --> 00:18:20,480
Like if there was a place mom
could drive the kids to get us

313
00:18:20,480 --> 00:18:21,600
out of the house when we were
there.

314
00:18:21,600 --> 00:18:23,760
And for Southern California was
theme parks.

315
00:18:23,960 --> 00:18:28,440
But again, didn't know that that
defined my design aesthetic

316
00:18:28,640 --> 00:18:32,720
until until much later.
Incredible story to me that you

317
00:18:33,280 --> 00:18:38,160
launched a 37 year career with
Disney from like a post on the

318
00:18:38,560 --> 00:18:40,640
bulletin board.
Exactly right.

319
00:18:40,640 --> 00:18:44,040
So I'm graduating.
I know my MFA.

320
00:18:44,600 --> 00:18:46,240
I'm trying to figure out what
I'm what I'm supposed to be

321
00:18:46,240 --> 00:18:50,640
doing at that time.
I'd been hired to to like Pope

322
00:18:50,640 --> 00:18:55,440
John Paul the second he was on a
a world tour and gonna stop and

323
00:18:55,440 --> 00:18:58,040
do a lecture for Catholic
Charities in Texas.

324
00:18:58,280 --> 00:19:00,440
Wow.
So my August September were

325
00:19:00,440 --> 00:19:03,120
booked but that's all I had.
Who hired you to do that?

326
00:19:03,400 --> 00:19:06,680
Gary, he knows who was an MFA
student when I was an

327
00:19:06,680 --> 00:19:09,360
undergraduate.
So he got hired to do as the

328
00:19:09,360 --> 00:19:12,640
production manager and said,
hey, you want to like the Pope?

329
00:19:12,640 --> 00:19:16,280
I'm like, I hear the Pope's
Catholics, so sure, let me go.

330
00:19:16,280 --> 00:19:17,600
That would be fun.
Yeah.

331
00:19:17,680 --> 00:19:20,440
So I signed up for that and.
Then as your first gig.

332
00:19:20,560 --> 00:19:22,880
That's my first gig.
Like sure, I'll meet the Pope.

333
00:19:23,080 --> 00:19:26,560
Yeah.
Had no expectations and indeed

334
00:19:26,560 --> 00:19:29,680
met the Pope.
Saw the Pope mobile you know,

335
00:19:29,680 --> 00:19:32,640
the minute that I signed up my
call, Paul waiting.

336
00:19:32,640 --> 00:19:35,360
Quit working on my phones.
And I was sure that I was being,

337
00:19:35,360 --> 00:19:38,240
you know, monitored by people
who wanted to know who's going

338
00:19:38,240 --> 00:19:40,280
to go, you know, be in personal
contact with.

339
00:19:40,360 --> 00:19:41,320
Right.
Yeah, yeah.

340
00:19:41,320 --> 00:19:43,360
So.
So that was a gig I already had

341
00:19:43,360 --> 00:19:46,120
lined up.
So again, at this point, I'd

342
00:19:46,120 --> 00:19:48,560
grown up in theme parks.
Didn't occur to me that people

343
00:19:48,560 --> 00:19:51,400
made a living building or
designing or lighting theme

344
00:19:51,400 --> 00:19:53,960
parks at that point.
A measuring was still completely

345
00:19:53,960 --> 00:19:57,960
cloak and dagger didn't know
anything about them so I'm

346
00:19:58,120 --> 00:20:00,800
walking out of the lobby of the
theater and there's a there's a

347
00:20:00,800 --> 00:20:04,480
poster on the literally AT8F11
says hey, Disneyland's looking

348
00:20:04,480 --> 00:20:07,960
to higher techs to like set up
and strike band gear for grad

349
00:20:07,960 --> 00:20:09,040
night.
So I'm like oh that could be

350
00:20:09,040 --> 00:20:12,160
fun.
You know so all so sure like I

351
00:20:12,160 --> 00:20:14,680
could do that until I go off and
I meet the Pope.

352
00:20:14,680 --> 00:20:19,200
Yeah so yeah side hustle for you
know, set up work third shift

353
00:20:19,200 --> 00:20:22,960
and set up stuff I that'd be
that could be fun so I went to

354
00:20:22,960 --> 00:20:26,480
Disneyland applied.
At that point it was, you know,

355
00:20:26,600 --> 00:20:30,880
handwritten applications to a
person at the desk didn't hear

356
00:20:30,880 --> 00:20:35,000
anything from them.
But then I got a call a few

357
00:20:35,000 --> 00:20:39,560
weeks later from Disneyland and
what had happened was the they

358
00:20:39,560 --> 00:20:42,960
were Disney had just launched
the Disney stores and they they

359
00:20:43,360 --> 00:20:45,720
were did the first one in
Glendale Galleria that I

360
00:20:45,720 --> 00:20:48,120
attended because I was a Disney
fan and thought, oh, this is

361
00:20:48,200 --> 00:20:50,760
crazy.
This changes retail, but didn't

362
00:20:50,760 --> 00:20:54,120
think anything about it.
They had done built their second

363
00:20:54,120 --> 00:20:56,920
store, which was at Pier 39 in
San Francisco.

364
00:20:57,000 --> 00:20:59,760
And that I learned that the
decorating apartment at

365
00:20:59,760 --> 00:21:04,000
Disneyland was the team that was
that was chartered to build and

366
00:21:04,000 --> 00:21:07,720
install the stores because they
had all the history with Disney

367
00:21:07,720 --> 00:21:11,560
characters and building scale
furniture and displays for the

368
00:21:11,560 --> 00:21:14,320
animated windows that they're
the group.

369
00:21:14,800 --> 00:21:18,360
So Jim Caldwell, who managed
that group, said to HR, hey,

370
00:21:18,360 --> 00:21:20,920
pull anybody with a theater
resume because I think we're

371
00:21:20,920 --> 00:21:23,320
going to have to staff up here
at the park to build these

372
00:21:23,320 --> 00:21:26,200
Disney Store things.
And I was in that stack because

373
00:21:26,200 --> 00:21:28,440
I'd applied for the for the band
gear stuff.

374
00:21:28,440 --> 00:21:31,200
I'm just like, yeah, I know.
Again, not a.

375
00:21:31,200 --> 00:21:33,840
Place amazing isn't it I?
Had this great interview with

376
00:21:33,840 --> 00:21:35,160
him.
He's like, I'm not sure if we're

377
00:21:35,160 --> 00:21:38,160
going to expand Disneyland or
create a new group at the

378
00:21:38,160 --> 00:21:39,960
studio.
I won't know until end of

379
00:21:39,960 --> 00:21:41,240
September.
I'm like, hey, that's not a

380
00:21:41,240 --> 00:21:43,200
problem.
I'm going to go off and like the

381
00:21:43,200 --> 00:21:45,280
Pope and I'll be back in
mid-september.

382
00:21:45,280 --> 00:21:50,840
And so he said great.
So I while I was in Texas doing

383
00:21:50,840 --> 00:21:53,240
lighten up up, I got a call.
Hey, we're going to hire you.

384
00:21:53,240 --> 00:21:55,280
We're going to start a new group
out of the studio.

385
00:21:55,600 --> 00:21:59,280
Let's know when you get back.
So mid-september on the Disney

386
00:21:59,280 --> 00:22:05,080
Store design center was born.
It was me and wow, five other

387
00:22:05,080 --> 00:22:09,160
people handpicked from gym, most
from Disneyland, the decorating

388
00:22:09,160 --> 00:22:12,240
apt.
I was the only person who was

389
00:22:12,440 --> 00:22:15,560
completely outside the group.
Everybody else either came from

390
00:22:15,560 --> 00:22:18,880
Disneyland.
There was a sculptor, Patty, who

391
00:22:18,960 --> 00:22:23,440
who was the acquaintance of Gym.
So I was the only outsider and

392
00:22:23,440 --> 00:22:27,520
we set up in a in nondescript
tilt up warehouse in Commerce,

393
00:22:27,520 --> 00:22:30,560
CA and started making Disney
stores.

394
00:22:30,560 --> 00:22:32,400
That is incredible.
It was incredible.

395
00:22:32,400 --> 00:22:36,240
I mean, you got to think, you
know, of all the things that had

396
00:22:36,240 --> 00:22:41,320
to go right for that to start
your 37 year career with Disney.

397
00:22:42,280 --> 00:22:44,440
You know, if you hadn't looked
at the bulletin board, if you

398
00:22:44,440 --> 00:22:48,640
hadn't worked up the, you know,
the, the confidence or whatever

399
00:22:48,640 --> 00:22:53,160
to apply for that job, if they
hadn't made the decision to hire

400
00:22:53,720 --> 00:22:58,240
a theatrical designer for store
design, You know, which because

401
00:22:58,240 --> 00:23:01,640
I mean, retail lighting design
is obviously a really big thing.

402
00:23:01,840 --> 00:23:04,720
You weren't trained in that you
were a theatrical designer.

403
00:23:05,120 --> 00:23:09,320
And so, I mean, I guess Disney's
one of those few things where

404
00:23:09,320 --> 00:23:12,680
it's a very similar experience
to walking through a theme park

405
00:23:12,680 --> 00:23:13,960
when you're in their retail
stores.

406
00:23:13,960 --> 00:23:18,400
And that's what they wanted, I
would guess, but just incredible

407
00:23:18,440 --> 00:23:20,720
that all those pieces fell
together and.

408
00:23:20,720 --> 00:23:23,160
Yeah.
And again, there's no

409
00:23:24,000 --> 00:23:26,720
understanding of how the plan
like that's awesome.

410
00:23:26,840 --> 00:23:30,200
And as a theater person to do
retail because Disney was new in

411
00:23:30,200 --> 00:23:33,400
retail and I didn't know
anything about retail on in

412
00:23:33,400 --> 00:23:37,360
design.
And before I got there, the

413
00:23:37,520 --> 00:23:40,800
designs were being done by
architects who were not lighting

414
00:23:40,800 --> 00:23:43,040
designers.
So they needed a lighting

415
00:23:43,040 --> 00:23:46,760
designer.
And again, it all came together.

416
00:23:47,600 --> 00:23:50,640
So you probably had to learn a
lot fairly quickly though from

417
00:23:50,640 --> 00:23:53,120
an architectural design
standpoint, right?

418
00:23:53,120 --> 00:23:56,840
Or even just just like electric
and stuff like.

419
00:23:56,840 --> 00:23:58,720
Yes, So, yeah.
So that's.

420
00:23:58,760 --> 00:24:02,240
Yeah.
So that was fascinating because

421
00:24:02,240 --> 00:24:04,640
half of those spaces were show
spaces, right?

422
00:24:04,640 --> 00:24:07,280
They were, there were the scenes
with the characters and things,

423
00:24:07,280 --> 00:24:08,320
and that was a very thing,
right.

424
00:24:08,800 --> 00:24:12,080
But then everything else was
about retail.

425
00:24:12,200 --> 00:24:15,160
Yeah.
So the first thing that I just I

426
00:24:15,480 --> 00:24:18,880
started to look for were
fixtures that made sense to me

427
00:24:18,880 --> 00:24:21,200
as a lying designer and as a
theatrical lying.

428
00:24:21,400 --> 00:24:24,840
Yeah.
Because instantly color it was

429
00:24:24,840 --> 00:24:27,480
important to me as a lion
designer in the first two stores

430
00:24:27,480 --> 00:24:31,120
there was, it was, you know,
white Mr. Sixteens and that's

431
00:24:31,120 --> 00:24:33,360
what they had on, you know,
color, color is important.

432
00:24:33,520 --> 00:24:37,880
These are theatrical spaces, so
we need to find a fixture that

433
00:24:38,000 --> 00:24:43,080
will take color.
So, so we're in to store three

434
00:24:43,080 --> 00:24:47,840
or four and we're in a meeting
with, you know, the the retail

435
00:24:47,840 --> 00:24:50,200
people and the real estate
people trying to figure out what

436
00:24:50,200 --> 00:24:51,960
we're going to do.
So I need a fixture that takes

437
00:24:51,960 --> 00:24:55,040
time.
So we're have a knock down, drag

438
00:24:55,040 --> 00:24:57,400
out discussion, something that
would follow me my whole career.

439
00:24:57,600 --> 00:25:01,600
And I said, well, wait a second.
So I left the room, got on the

440
00:25:01,600 --> 00:25:04,800
phone with Robert Riccadilli at
Times Square and said, hey, you

441
00:25:04,800 --> 00:25:07,560
make the cute little 3 inch
MR16.

442
00:25:07,800 --> 00:25:11,840
I mean a three inch for a nail.
Could that take an MR16 and be a

443
00:25:11,840 --> 00:25:16,640
track fixture?
And he says, yes, there was no

444
00:25:16,640 --> 00:25:19,080
such fixture at the time.
I then walked back in the room

445
00:25:19,080 --> 00:25:21,080
and said, OK, I got AI got a
fixture.

446
00:25:21,280 --> 00:25:23,320
We got it.
It's it's theatrical.

447
00:25:23,320 --> 00:25:26,040
It fits the theme in stores.
It'll take color.

448
00:25:26,280 --> 00:25:30,760
It takes this crazy new MR16
lamp that was absolutely brand

449
00:25:30,760 --> 00:25:32,680
new and nobody had seen anything
about it.

450
00:25:32,680 --> 00:25:35,600
I certainly, you know, I had
that in some zip strips when I

451
00:25:35,600 --> 00:25:37,480
was, you know, right, theater
stuff.

452
00:25:37,720 --> 00:25:41,800
But it wasn't, it wasn't yet out
and in a lamp that anybody knew

453
00:25:41,800 --> 00:25:45,800
anything about.
So so that was my first foray

454
00:25:45,800 --> 00:25:47,840
into hey, I need I need a
fixture.

455
00:25:47,840 --> 00:25:50,480
Let's find someone to make a
fixture to solve the problems

456
00:25:50,480 --> 00:25:53,000
and didn't that I wanted
imagineering.

457
00:25:53,240 --> 00:25:55,480
Yeah.
Did lamp life become a problem

458
00:25:55,480 --> 00:25:59,120
on those in in the stores?
Like did you know in store?

459
00:25:59,120 --> 00:26:02,440
Personnel climbing ladders to.
Change Mr. Sixteens it's so

460
00:26:02,440 --> 00:26:05,560
funny because maintenance is
such a huge deal for

461
00:26:05,560 --> 00:26:10,040
imagineering of course such an
important role of back then you

462
00:26:10,040 --> 00:26:14,640
know I truly cannot tell you who
whoever went back and you know

463
00:26:14,800 --> 00:26:17,160
they were 2000 arrow lamps and
that's what retail.

464
00:26:17,360 --> 00:26:19,560
That was the numbers that made
sense to us back then.

465
00:26:19,560 --> 00:26:23,280
Yeah.
But I we rarely went back into a

466
00:26:23,280 --> 00:26:27,640
store after we we do it.
So we would design the store, we

467
00:26:27,640 --> 00:26:30,400
would build it was it was a
complete theatrical experience.

468
00:26:30,400 --> 00:26:33,520
We would come up with the store
concept and in the early days,

469
00:26:33,520 --> 00:26:36,880
each store was specifically
designed for where it was.

470
00:26:37,240 --> 00:26:40,320
So the South Coast Plaza store
was beach theme and we did one

471
00:26:40,320 --> 00:26:43,560
in Del Amo, which was the center
of aerospace that was space

472
00:26:43,560 --> 00:26:46,000
themed.
And so so we were doing unique

473
00:26:46,000 --> 00:26:49,840
theatrical designs.
We would build them, we blow

474
00:26:49,880 --> 00:26:51,680
them on a truck we'd made by the
truck.

475
00:26:51,680 --> 00:26:55,240
We'd fly to where the store was,
we'd unpack the truck, we'd work

476
00:26:55,240 --> 00:26:56,760
with the Oakland crews to
install it.

477
00:26:57,080 --> 00:27:01,760
So it was really a theatrical
workflow that I was familiar

478
00:27:01,760 --> 00:27:03,920
with and that went on for a
number.

479
00:27:03,920 --> 00:27:12,160
Of years, Matt, were you ever in
a like forced to work alongside

480
00:27:12,160 --> 00:27:15,200
with architectural lighting
designers or.

481
00:27:15,320 --> 00:27:19,880
No, no, once I showed up, we
just took it over.

482
00:27:20,000 --> 00:27:21,160
Oh wow.
Yeah.

483
00:27:21,440 --> 00:27:23,560
And and figured out how to do it
And.

484
00:27:23,760 --> 00:27:27,120
And in the Imagineering, which
was played that well, all we've

485
00:27:27,120 --> 00:27:31,720
ever hired are theatrical lines.
That is who that is the core of

486
00:27:31,720 --> 00:27:32,960
Imagineering.
Yeah.

487
00:27:32,960 --> 00:27:34,640
A lying.
Design, and then they just need

488
00:27:34,640 --> 00:27:37,480
to learn the additional skills
that they need to design an

489
00:27:37,480 --> 00:27:39,200
architectural project or
whatever.

490
00:27:39,280 --> 00:27:40,680
Yeah.
Tools are different, but the

491
00:27:40,680 --> 00:27:42,320
rules are the same, right?
It's about.

492
00:27:42,320 --> 00:27:44,520
That makes sense.
Angle, color, texture,

493
00:27:44,520 --> 00:27:46,400
intensity.
Whether it's a restaurant or

494
00:27:46,400 --> 00:27:48,680
whether it's a wall of Mickey
T-shirts.

495
00:27:48,680 --> 00:27:49,320
Right.
Yeah.

496
00:27:49,600 --> 00:27:51,920
Or it's a pirate bolted to the
floor.

497
00:27:51,920 --> 00:27:55,040
The rules are the same.
So we just had to learn to use

498
00:27:55,040 --> 00:27:56,520
different tools.
Yeah.

499
00:27:57,040 --> 00:28:00,880
And I can teach you about the
tools, but I really can't teach

500
00:28:00,880 --> 00:28:03,400
you about the art.
You have to have That's true for

501
00:28:03,400 --> 00:28:05,120
the art.
And that makes a lot of sense.

502
00:28:05,120 --> 00:28:09,840
All those spaces are art spaces.
Whether again, whether it's a

503
00:28:09,840 --> 00:28:12,920
churro cart with, you know, some
down lights in the theme, light

504
00:28:12,920 --> 00:28:16,080
on outside of in the Fantasyland
or whether it's a giant E ticket

505
00:28:16,080 --> 00:28:19,200
attraction, we just need to see
it and have a vision and

506
00:28:19,560 --> 00:28:22,600
understand doing that.
So how long were you in the in

507
00:28:22,600 --> 00:28:24,000
the store side of things,
Disney?

508
00:28:24,000 --> 00:28:29,360
Stores for about 2 1/2 years.
Like I said, the early days,

509
00:28:29,360 --> 00:28:31,720
every store was unique.
We were building 3 and four

510
00:28:31,720 --> 00:28:34,160
stores a year.
And you could do that as a group

511
00:28:34,160 --> 00:28:36,240
of, you know, 10 people in a
warehouse building.

512
00:28:36,240 --> 00:28:39,240
Stuff like, oh, we wanted to 20
stores.

513
00:28:39,280 --> 00:28:41,640
I'm like, well, we can't build
20 unique stores.

514
00:28:41,800 --> 00:28:43,840
Yeah.
So then the model became, we do

515
00:28:43,840 --> 00:28:48,280
a single store interior theme
for a year, and then each store

516
00:28:48,280 --> 00:28:51,040
had an animating window out
front and the animated windows

517
00:28:51,040 --> 00:28:53,000
would be different.
So there was still some interest

518
00:28:53,000 --> 00:28:54,840
there.
That was still fun and that was

519
00:28:54,840 --> 00:28:56,920
unique.
And so it wasn't stale.

520
00:28:57,240 --> 00:28:58,960
Yeah.
And then they wanted to do 50

521
00:28:58,960 --> 00:29:00,280
stores.
I'm like, well, we can't make

522
00:29:00,360 --> 00:29:03,800
anything, you know, unique.
And we went to we would do the

523
00:29:03,800 --> 00:29:06,120
design.
I would still design the

524
00:29:06,120 --> 00:29:08,760
lighting, but then we went to
local scenic shops.

525
00:29:08,760 --> 00:29:11,320
They built the scenery.
And then we'd still fly out and

526
00:29:11,320 --> 00:29:13,720
put it in.
But then it then then it wasn't

527
00:29:13,720 --> 00:29:16,760
theater and it wasn't it wasn't
the fun unique stuff that I did

528
00:29:17,000 --> 00:29:18,080
really did.
Yeah.

529
00:29:18,280 --> 00:29:23,240
So I found myself not to dish
Cleveland, OH, but I found

530
00:29:23,240 --> 00:29:26,440
myself in a store in Cleveland,
OH and back.

531
00:29:26,440 --> 00:29:29,120
This is before cell phone.
So, you know, we flew out.

532
00:29:29,120 --> 00:29:32,160
I got there.
The store was nowhere ready for

533
00:29:32,160 --> 00:29:33,840
us to show up to install
scenery.

534
00:29:34,120 --> 00:29:36,560
And of course, project
management wouldn't tell, You

535
00:29:36,560 --> 00:29:38,920
know, leadership, oh, please,
we're going to defer this for a

536
00:29:38,920 --> 00:29:40,120
month.
So I get there.

537
00:29:40,160 --> 00:29:42,480
It's not ready for me.
I'm like, oh, this isn't any

538
00:29:42,480 --> 00:29:45,480
fun.
But at that point, Michael

539
00:29:45,480 --> 00:29:50,320
Eisner wanted to do healthy fast
food for kids.

540
00:29:50,760 --> 00:29:54,520
So we were, we were entertaining
a concept that was a store

541
00:29:54,520 --> 00:29:57,440
restaurant combination, like,
oh, well, that would be fun to

542
00:29:57,480 --> 00:29:59,640
light a restaurant.
I've never done that before,

543
00:29:59,640 --> 00:30:02,600
right?
So I, so I hung on to do that.

544
00:30:03,000 --> 00:30:07,320
And then we did Chef Mickey's,
which was his retail and the

545
00:30:07,320 --> 00:30:10,320
first restaurant combination out
here in Montclair.

546
00:30:11,120 --> 00:30:14,000
And I did that.
And in the middle of that I'm

547
00:30:14,000 --> 00:30:16,240
like, OK, now I'm done.
I need to do something else.

548
00:30:16,240 --> 00:30:20,200
And at that point we, we shipped
a bunch of folks off to France

549
00:30:20,200 --> 00:30:22,960
to do, to install and build Euro
Disney.

550
00:30:23,320 --> 00:30:26,240
So they were, so I got when they
were looking to backfill those

551
00:30:26,240 --> 00:30:31,400
positions here at Imagineering.
So I went in, fill out a

552
00:30:31,400 --> 00:30:34,560
transfer application, drop it
off at Imagineering, didn't hear

553
00:30:34,560 --> 00:30:36,600
anything, kept working at the
store.

554
00:30:36,600 --> 00:30:38,400
I'm like, OK, well, now I didn't
hear anything.

555
00:30:38,400 --> 00:30:42,360
So I went back again, included
some shots from the Disney

556
00:30:42,360 --> 00:30:44,240
stores in my application this
time.

557
00:30:44,880 --> 00:30:48,280
And then I was for then
commuting from home right to the

558
00:30:48,320 --> 00:30:50,760
job site, wasn't going to go and
get our offices.

559
00:30:51,600 --> 00:30:54,280
And I come in home late one
night and there's a, there's a

560
00:30:54,280 --> 00:30:57,680
phone message from, from
Imagineering like, hey, we keep

561
00:30:57,680 --> 00:31:00,480
leaving you messages at your
office, but you don't return our

562
00:31:00,480 --> 00:31:01,800
call.
So if you don't want to work for

563
00:31:01,800 --> 00:31:04,080
us, just let us know.
I called back and said, oh,

564
00:31:04,080 --> 00:31:07,640
that's not the case at all.
I am coming from home to the job

565
00:31:07,640 --> 00:31:10,360
site and my office is not
telling me that Imagineering is

566
00:31:10,360 --> 00:31:14,480
calling like they were.
So I said from now on you call

567
00:31:14,480 --> 00:31:16,360
me at home and I'll call you
back.

568
00:31:16,560 --> 00:31:18,960
Yeah, so so.
Isn't it amazing what we did

569
00:31:18,960 --> 00:31:20,880
before cell phones like?
Yeah, I got it.

570
00:31:20,920 --> 00:31:21,880
Was what?
Yeah.

571
00:31:22,440 --> 00:31:25,240
Yeah, our prehistoric world.
Yeah, I don't even listen to my

572
00:31:25,240 --> 00:31:27,880
answering machine, right.
The Raiders are off in my home.

573
00:31:27,880 --> 00:31:30,560
I still have the landline but.
I don't use it, Yeah.

574
00:31:30,600 --> 00:31:33,840
I haven't had one in, I don't
know, 10-12 years.

575
00:31:33,840 --> 00:31:35,240
I don't think I've had a
landline.

576
00:31:35,240 --> 00:31:37,760
So now I only here when an
answering machine answers and

577
00:31:37,760 --> 00:31:39,400
then it talks and nobody will
use me.

578
00:31:39,560 --> 00:31:41,840
That's funny that you still even
have an answer.

579
00:31:41,840 --> 00:31:43,840
I know.
It's just too much hassle to

580
00:31:43,840 --> 00:31:46,480
take it out again, yeah.
Just go like this.

581
00:31:47,440 --> 00:31:48,920
Yeah.
And out of the wall.

582
00:31:49,160 --> 00:31:51,720
I keep waiting for the lottery
to call and tell me I've won the

583
00:31:51,720 --> 00:31:54,000
lottery.
So yeah, that dream.

584
00:31:54,440 --> 00:31:57,280
We could forward the number to
your cell phone, you know, and

585
00:31:57,280 --> 00:32:00,680
still rip it out of the wall.
Yeah, I had to keep one for a

586
00:32:00,680 --> 00:32:04,280
long time just because I had an
alarm system in my house that

587
00:32:04,280 --> 00:32:06,160
had to have a landline connected
to it.

588
00:32:06,320 --> 00:32:09,680
And I was, you know, too cheap,
lazy, whatever it was to change

589
00:32:09,680 --> 00:32:15,280
it to a wireless, you know,
Internet based alarm system.

590
00:32:15,400 --> 00:32:18,480
Yeah, which I finally did.
But yeah, that was the only

591
00:32:18,480 --> 00:32:21,640
reason I kept one for probably
the last five years that I had

592
00:32:21,640 --> 00:32:23,400
it.
Yeah, one day we'll just give it

593
00:32:23,400 --> 00:32:25,720
up and but it's connected to all
the other stuff.

594
00:32:25,720 --> 00:32:28,640
Right, I understand that.
I get it, yeah.

595
00:32:28,720 --> 00:32:31,040
So one day.
So I was like, hey, you call me,

596
00:32:31,040 --> 00:32:33,200
I'll call you.
So we worked it out and went

597
00:32:33,200 --> 00:32:36,480
over, did an interview with
Andrew Randall, who was the

598
00:32:36,480 --> 00:32:40,400
manager of the department at the
time, and walked away thinking,

599
00:32:40,400 --> 00:32:43,320
oh, this is going to work out.
So I got a call.

600
00:32:43,320 --> 00:32:47,160
I got an offer, then we turned
over the restaurant stored

601
00:32:47,160 --> 00:32:50,520
operations on Friday night at
midnight and then that following

602
00:32:50,520 --> 00:32:54,080
Monday I'm, I'm like, hey, you
owe me two weeks of comp time

603
00:32:54,080 --> 00:32:57,720
from all this overtime.
That'll be my that'll be my my

604
00:32:58,560 --> 00:33:01,120
message that I'm leaving like so
I gave him that two weeks notice

605
00:33:01,120 --> 00:33:03,760
and then I started living
imagining, Oh, wow, don't read

606
00:33:03,760 --> 00:33:05,800
the the next the net that
Monday.

607
00:33:06,040 --> 00:33:09,280
That's amazing.
That's an impossible story,

608
00:33:09,280 --> 00:33:11,880
could never work out, but
somehow for me.

609
00:33:11,920 --> 00:33:13,600
It did.
It fell right together.

610
00:33:13,600 --> 00:33:15,320
It fell right together.
Yeah, I guess.

611
00:33:15,480 --> 00:33:17,840
Here's a.
So when you got in, Yep, you

612
00:33:17,840 --> 00:33:21,520
when you got into imagineering,
you were part of a a larger team

613
00:33:21,520 --> 00:33:23,760
I assume.
Yes, yeah, there was, yeah.

614
00:33:23,760 --> 00:33:25,760
Half the team was gone in
France.

615
00:33:25,760 --> 00:33:30,960
So we so back, you know, as a
kid, those were the old men.

616
00:33:31,520 --> 00:33:34,520
Now that I'm retired, I was the,
I became the old man.

617
00:33:34,520 --> 00:33:36,200
Something again I did not plan
for.

618
00:33:36,440 --> 00:33:39,560
So they were busy going back and
forth between Glendale and

619
00:33:39,560 --> 00:33:41,360
France.
And then there was a group of us

620
00:33:41,360 --> 00:33:43,840
who had been hired while they
were out.

621
00:33:44,120 --> 00:33:47,040
So we didn't really connect.
We didn't really talk much in

622
00:33:47,040 --> 00:33:50,200
those for those first few years.
We'd see them more rarely, but

623
00:33:50,200 --> 00:33:54,560
they were busy doing Paris.
And then I I got hired and then

624
00:33:54,560 --> 00:33:59,200
went right down to Disneyland to
assist Paula Dinkle, who was the

625
00:33:59,600 --> 00:34:01,200
lighting designer for
Disneyland.

626
00:34:01,200 --> 00:34:03,760
Of course she.
Worked on Base Park for Epcot

627
00:34:03,760 --> 00:34:07,200
and stuff, and then she went to
do the SQS well, which maintains

628
00:34:07,200 --> 00:34:10,760
the show quality.
So I went right to Disneyland,

629
00:34:10,760 --> 00:34:12,639
and for me that was a kid in the
candy store.

630
00:34:12,639 --> 00:34:15,320
Disneyland was completely
different back then, right?

631
00:34:15,880 --> 00:34:19,400
They just locked the front door
and everything was wide open all

632
00:34:19,400 --> 00:34:22,480
night long.
So I spent the summer six months

633
00:34:22,480 --> 00:34:26,360
or so just running through every
attraction, crawling everywhere

634
00:34:26,360 --> 00:34:29,000
that I possibly could.
And then it was all fine.

635
00:34:29,000 --> 00:34:32,360
Now there's lockout tag out and
it just, it just wouldn't be

636
00:34:32,360 --> 00:34:34,360
possible today.
But then it was.

637
00:34:34,360 --> 00:34:38,760
So I got to see everything crawl
on all those attractions, see

638
00:34:38,760 --> 00:34:42,239
how they went together, how the
original designers did that

639
00:34:42,239 --> 00:34:45,320
work, and just and.
You were doing that to just

640
00:34:45,360 --> 00:34:47,639
understand or to.
Improve just because.

641
00:34:47,679 --> 00:34:49,080
Yeah.
Because I could, right?

642
00:34:49,080 --> 00:34:50,920
Yeah.
I'd ridden those rides all my

643
00:34:50,920 --> 00:34:55,719
life and now I could be in the
attic at the Haunted Mansion and

644
00:34:55,719 --> 00:34:58,360
like, what does this look like
when the work lights are on,

645
00:34:58,360 --> 00:35:01,000
right?
And you know, you could, you can

646
00:35:01,000 --> 00:35:03,480
be in pirates in in all those
scenes.

647
00:35:03,480 --> 00:35:07,760
And so, so besides my day job,
which was working with Paula and

648
00:35:07,760 --> 00:35:11,600
doing show quality checks, I'd
spend my nights just running

649
00:35:11,600 --> 00:35:13,160
through the park.
And that's amazing.

650
00:35:13,160 --> 00:35:14,400
Understanding.
Yes, it could.

651
00:35:14,640 --> 00:35:19,960
Again, not completely not
possible in in these days, but

652
00:35:19,960 --> 00:35:22,600
back in the 90s it was that it
was possible.

653
00:35:22,600 --> 00:35:26,840
So work with her had a great,
that was crazy great learning.

654
00:35:26,840 --> 00:35:30,640
She was a great mentor.
She's fantastic and still a

655
00:35:30,640 --> 00:35:34,560
dear, dear, dear, dear friend.
Learned everything I could there

656
00:35:34,560 --> 00:35:36,400
and then went back up to
Imagineering.

657
00:35:37,600 --> 00:35:42,880
And then a designer, Pam Rank,
had just been assigned to do the

658
00:35:42,880 --> 00:35:44,760
Splash Mountain for Walt Disney
World.

659
00:35:45,440 --> 00:35:49,640
It was one of the two assistants
assigned to Pam to work on that.

660
00:35:49,640 --> 00:35:54,040
So that was my first real
attraction drawing.

661
00:35:54,400 --> 00:35:56,560
Doing design was with pain.
Fun.

662
00:35:56,960 --> 00:35:59,680
And she was fantastic.
Again, still a dear friend, but

663
00:35:59,680 --> 00:36:05,320
a crazy great mentor, full of
such grace allowed us as

664
00:36:05,440 --> 00:36:08,760
assistants to be responsible for
designing scenes of an

665
00:36:08,760 --> 00:36:11,360
attraction.
And I said, Pam, I don't know

666
00:36:11,360 --> 00:36:15,720
how you did that at that age.
I would never have given

667
00:36:15,760 --> 00:36:19,320
anything up to somebody.
I wanted to own every piece of

668
00:36:19,320 --> 00:36:22,840
every design.
That was my motto for 20 plus

669
00:36:22,840 --> 00:36:24,880
years.
And then it's like, as I grew up

670
00:36:24,880 --> 00:36:28,280
and grew older, I understood
that that mentoring was

671
00:36:28,280 --> 00:36:31,880
important and it was great to
let kids have this, have some

672
00:36:31,880 --> 00:36:34,560
work and guide them and watch
them do this.

673
00:36:34,800 --> 00:36:38,800
So I'm curious of, of, you know,
I'm curious on the process

674
00:36:39,320 --> 00:36:45,320
certainly then compared to now.
But overall, like when Disney is

675
00:36:45,320 --> 00:36:49,720
designing a new attraction, is
it very collaborative right from

676
00:36:49,720 --> 00:36:53,720
the beginning, like the designed
lighting design team is with the

677
00:36:53,720 --> 00:36:57,040
attraction design team is with
the, OR do they design the

678
00:36:57,040 --> 00:37:01,320
attraction and then go, OK, here
it is, it's completed, now you

679
00:37:01,320 --> 00:37:02,760
figure out how to light it.
Right.

680
00:37:02,760 --> 00:37:05,400
Well, you know, there there are
a couple of processes in that

681
00:37:05,640 --> 00:37:10,200
typically we are brought on
board when the attraction is is

682
00:37:10,200 --> 00:37:13,160
defined like there's a whole
blue sky effort.

683
00:37:13,160 --> 00:37:17,480
Hey, you know, the prospect,
Hey, we want to build a land in

684
00:37:17,480 --> 00:37:19,080
a park and we don't know what it
should be.

685
00:37:19,080 --> 00:37:22,400
And then imagine, OK, well,
let's say it's, you know, we're

686
00:37:22,400 --> 00:37:25,000
going to build the land based on
the cars franchise, right?

687
00:37:25,760 --> 00:37:28,880
So we come on board in there and
that's already defined.

688
00:37:29,560 --> 00:37:32,120
Typically the attraction is
defined.

689
00:37:32,120 --> 00:37:34,200
Like we knew what a Splash
Mountain was.

690
00:37:34,200 --> 00:37:36,840
It was, you know, it was bigger
and better because it was

691
00:37:36,840 --> 00:37:40,680
Florida based on Disneyland.
But at that point, you're

692
00:37:40,680 --> 00:37:44,120
brought on board when the
facility is being designed,

693
00:37:44,560 --> 00:37:47,040
right.
And then what you are again,

694
00:37:47,040 --> 00:37:50,040
something that theater doesn't
train you for is that you are in

695
00:37:50,040 --> 00:37:53,360
on the ground floor to design
the facility.

696
00:37:53,920 --> 00:37:57,440
And I harken it to in theater,
you show up and you're going to

697
00:37:57,440 --> 00:38:00,480
light a show in a theater.
And some architect and theater

698
00:38:00,480 --> 00:38:03,760
consultant designed a theater X
number of years ago and the

699
00:38:03,760 --> 00:38:06,200
lights hang where the lights are
going to hang because someone

700
00:38:06,200 --> 00:38:08,480
thought those were positions
that were important back in the

701
00:38:08,480 --> 00:38:10,840
day.
And you inherit those.

702
00:38:11,360 --> 00:38:15,960
And Imagineering, you are
designing the theater that one

703
00:38:15,960 --> 00:38:19,000
day there'll be a show in and
you will be lighting that

704
00:38:19,280 --> 00:38:23,160
lighting that show, which is
completely upside down.

705
00:38:23,320 --> 00:38:26,640
Yeah, you know, from, from my
theatrical experiences.

706
00:38:26,800 --> 00:38:31,560
So we're in on, you know, we, we
layout the catwalks, we do the

707
00:38:31,560 --> 00:38:36,600
catwalk layouts, we work with
interiors for soffit details.

708
00:38:36,600 --> 00:38:40,600
And we, we, we work for out all
the places that lights need to

709
00:38:40,600 --> 00:38:42,760
be to be successful to light the
show.

710
00:38:43,040 --> 00:38:45,400
Yeah.
So that's a process that that

711
00:38:45,400 --> 00:38:49,000
again, I wasn't, I wasn't.
Familiar with them, does that

712
00:38:49,000 --> 00:38:52,480
also include like, you know,
standard like commercial

713
00:38:52,480 --> 00:38:56,440
lighting, you know, fluorescent
tubes, work lights, all that

714
00:38:56,440 --> 00:38:59,120
kind of stuff so.
We light all the spaces that you

715
00:38:59,120 --> 00:39:02,760
go as a guest.
So we light, you know, again,

716
00:39:02,760 --> 00:39:05,920
attractions, restaurants, shops,
landscape.

717
00:39:06,080 --> 00:39:07,560
What we know is area
development.

718
00:39:08,400 --> 00:39:11,400
We don't do parking lots.
We don't do back a house, right?

719
00:39:13,120 --> 00:39:15,320
I will light any place that you
can go.

720
00:39:15,600 --> 00:39:18,120
You know I have a huge passion
for even lighting area

721
00:39:18,120 --> 00:39:20,560
restrooms, right?
I argue that a lighting designer

722
00:39:20,560 --> 00:39:22,800
who lights a restroom will do
better than an electrical

723
00:39:22,800 --> 00:39:24,720
engineer designing a restroom,
right?

724
00:39:24,720 --> 00:39:26,320
And it's a chance to do
lighting.

725
00:39:26,880 --> 00:39:29,680
Yeah.
So anywhere you can go, we're

726
00:39:29,680 --> 00:39:32,160
responsible for doing that work.
That's interesting.

727
00:39:32,360 --> 00:39:36,880
Yeah, so we're we're in on the
ground floor figuring out where

728
00:39:36,880 --> 00:39:39,440
catwalks are.
We know what's what the show is

729
00:39:39,440 --> 00:39:44,200
going to be and then we get that
facility design and then once

730
00:39:44,200 --> 00:39:47,160
that work is done, we then turn
back around and start doing the

731
00:39:47,160 --> 00:39:49,120
lighting design that sits in
that facility.

732
00:39:49,120 --> 00:39:52,240
Yeah, which is so much better
than them just handing you a

733
00:39:52,240 --> 00:39:56,000
completed project and now figure
out where you can fit lights

734
00:39:56,000 --> 00:39:58,000
into this thing.
Exactly right.

735
00:39:58,320 --> 00:40:00,200
Yeah.
If you can't make the shot, then

736
00:40:00,200 --> 00:40:01,400
it's my fault.
It's not.

737
00:40:01,400 --> 00:40:05,000
So an architect, Yeah, thought,
oh, this, this could be a thing.

738
00:40:05,000 --> 00:40:08,520
Which would be impossible given
the complexity, especially

739
00:40:08,520 --> 00:40:11,280
nowadays.
Like, you know, these things are

740
00:40:11,280 --> 00:40:15,440
so wild now, these different
attractions, so I couldn't

741
00:40:15,440 --> 00:40:18,320
imagine lighting them after
they're complete, No.

742
00:40:18,320 --> 00:40:22,360
No, it would be much harder than
it is.

743
00:40:22,360 --> 00:40:23,480
For sure.
Impossible.

744
00:40:23,600 --> 00:40:25,120
Yeah, I'd be.
Cursing somebody ever been

745
00:40:25,120 --> 00:40:28,920
myself the whole time so.
Yeah, yeah, that's funny.

746
00:40:29,520 --> 00:40:35,200
So you know what?
Any early experiences that you

747
00:40:35,200 --> 00:40:38,880
remember, like you know, when
you first started working under

748
00:40:38,880 --> 00:40:42,160
Paula and you, you worked on
your first few exhibits or

749
00:40:42,160 --> 00:40:45,240
whatever, like anything that
jumps out that you were like,

750
00:40:45,240 --> 00:40:47,800
wow.
Like either a pinch me moment or

751
00:40:47,880 --> 00:40:52,200
a oh oh oh shit moment.
I had I need had an oh shit

752
00:40:52,200 --> 00:40:52,960
moment.
Yeah.

753
00:40:52,960 --> 00:40:56,440
So so I'm working with Pam and
we're doing the we designed

754
00:40:56,640 --> 00:40:59,040
this.
We do design Splash Mountain and

755
00:40:59,040 --> 00:41:02,120
that is that is just starting to
come up in the field in Florida.

756
00:41:02,120 --> 00:41:07,720
I hadn't yet been to Florida.
A designer had done a rehab for

757
00:41:08,120 --> 00:41:10,040
the Imagination Pavilion in
Epcot.

758
00:41:10,080 --> 00:41:13,520
Upstairs in that pyramid, there
was something called the

759
00:41:14,520 --> 00:41:17,080
Imageworks.
That was the interactive play

760
00:41:17,080 --> 00:41:20,840
area that that was opening day
with Epcot, which of course, was

761
00:41:21,080 --> 00:41:23,280
groundbreaking.
There was no, no one had

762
00:41:23,320 --> 00:41:24,880
understood what interactive
stuff was.

763
00:41:24,880 --> 00:41:27,000
Yeah.
And the designer who done that

764
00:41:27,000 --> 00:41:29,960
design did the design, and then
she left the company.

765
00:41:30,520 --> 00:41:35,960
And I was then a task to go to
Florida and install that design.

766
00:41:36,040 --> 00:41:38,080
I had no understanding of what
it was.

767
00:41:39,040 --> 00:41:41,680
You're on a plane and you're
gonna go see what it is and

768
00:41:41,680 --> 00:41:42,800
figure it out.
Wow.

769
00:41:43,360 --> 00:41:49,400
So Ilan and the coordinators
like, hey Ken, we just spent

770
00:41:50,080 --> 00:41:55,080
$10,000 air freighting a bunch
of mercury vapor humble black

771
00:41:55,080 --> 00:41:57,160
lights from California to
Florida.

772
00:41:57,480 --> 00:42:00,080
And we're not going to install
them like for eight months.

773
00:42:00,120 --> 00:42:02,760
Why did they reship them
overnight?

774
00:42:03,120 --> 00:42:07,800
And I'm like, well, I, it wasn't
my idea and I'm very sorry that

775
00:42:07,800 --> 00:42:10,160
we did that.
Hopefully we'll do better.

776
00:42:10,480 --> 00:42:13,200
So.
So that was my first experience

777
00:42:13,200 --> 00:42:18,480
of like, just picking up what
was was a mess.

778
00:42:18,680 --> 00:42:21,200
Yeah.
And making something out of it.

779
00:42:21,320 --> 00:42:24,320
Yeah.
And for me, that really was a

780
00:42:24,680 --> 00:42:31,280
linchpin in my Disney career
because I didn't know anybody in

781
00:42:31,280 --> 00:42:34,200
Florida at the time.
So I showed up as a designer,

782
00:42:34,200 --> 00:42:35,960
like, hey, I get this is a
problem.

783
00:42:36,600 --> 00:42:40,120
It's I will own it and I'll make
it OK.

784
00:42:40,120 --> 00:42:41,440
And we're going to figure it
out.

785
00:42:41,480 --> 00:42:44,440
And all anybody wants to hear
when they're panicking is that

786
00:42:44,440 --> 00:42:47,720
you understand, and you're going
to take responsibility and just

787
00:42:47,920 --> 00:42:51,160
tell them it's going to be OK.
Yeah, I know it was going to be

788
00:42:51,200 --> 00:42:53,280
OK.
Yeah, absolutely not.

789
00:42:53,960 --> 00:42:57,240
But I work with an amazing group
of people out there.

790
00:42:57,280 --> 00:43:02,200
And from that first, that first
assignment, they then begin to

791
00:43:02,480 --> 00:43:06,640
call back to California and
request me to do to be on their

792
00:43:06,640 --> 00:43:08,080
team as they're like, that's
cool.

793
00:43:08,600 --> 00:43:11,080
Yeah, again, that means
something complete.

794
00:43:11,080 --> 00:43:12,680
Yes.
They're like, we we want it to

795
00:43:12,680 --> 00:43:15,440
be Ken.
And my manager's like Ken, Sure.

796
00:43:15,440 --> 00:43:18,600
But but how and why?
They're like, we'll just we want

797
00:43:18,600 --> 00:43:23,920
we want Ken.
So for the next 25 years, 20

798
00:43:23,920 --> 00:43:28,080
plus years, all of my work was
out there at at Walt Disney

799
00:43:28,080 --> 00:43:31,360
World and it all really came
from from just showing up and

800
00:43:31,360 --> 00:43:34,600
being responsible and and
turning some turning someone

801
00:43:34,600 --> 00:43:37,960
elses design.
Well I think, and I might be

802
00:43:37,960 --> 00:43:42,320
wrong, but I think wasn't Disney
World a lot more active than

803
00:43:42,720 --> 00:43:45,120
then Disneyland?
Like Disneyland had a lot of

804
00:43:45,120 --> 00:43:47,920
older attractions, they didn't
have a lot of room to build new

805
00:43:47,920 --> 00:43:52,000
ones and right, So Disney World
was going nuts.

806
00:43:52,000 --> 00:43:55,280
Disney World was going nuts.
You know, it had been 10 years

807
00:43:55,280 --> 00:43:58,480
since Epcot Open.
So people were sponsors were

808
00:43:58,480 --> 00:44:01,480
renewing their their their
sponsorship, which meant there

809
00:44:01,480 --> 00:44:03,760
were rehabs planned and there
was money to go and do

810
00:44:03,760 --> 00:44:06,280
attractions and and do work.
Yeah.

811
00:44:06,280 --> 00:44:10,640
So I slipped right into that.
And then did you know that was

812
00:44:10,960 --> 00:44:13,200
that was the original test
track, right?

813
00:44:13,200 --> 00:44:16,840
That was GM signed up again to
one of the new attractions.

814
00:44:16,840 --> 00:44:19,920
So because they wanted me, that
was that was me.

815
00:44:20,520 --> 00:44:24,280
So I, I got to tell you, you,
you have probably single

816
00:44:24,280 --> 00:44:30,440
handedly cost me, you know, half
of my wealth because my son grew

817
00:44:30,440 --> 00:44:34,960
up, that was his favorite ride.
And so myself or his mother

818
00:44:34,960 --> 00:44:38,400
would have to take him on it
over and over and over again.

819
00:44:38,400 --> 00:44:41,040
Like, you know, he'd walk out
and want to get back in line

820
00:44:41,040 --> 00:44:44,720
again and he was just a car
junkie.

821
00:44:44,720 --> 00:44:48,360
And now he's a race car driver
and has been since he was seven.

822
00:44:48,720 --> 00:44:52,760
And, you know, so thank you very
much for that.

823
00:44:52,760 --> 00:44:53,880
I.
Appreciate that a lot.

824
00:44:53,880 --> 00:44:56,920
Pleasure.
Yeah, Yes, it was my kids

825
00:44:56,920 --> 00:45:00,560
favorite attraction too.
Was it, you know, the original?

826
00:45:00,920 --> 00:45:04,160
The original concept was you
were gonna learn all about how

827
00:45:04,160 --> 00:45:07,360
cars went together and safety
and all the pieces that go into

828
00:45:07,360 --> 00:45:09,560
cars.
And as you walk through the

829
00:45:09,560 --> 00:45:12,560
queue space, there were
workstations that were set up in

830
00:45:12,560 --> 00:45:15,200
all the displays.
And as, as members of the team,

831
00:45:15,200 --> 00:45:17,520
we got to have our own
workstation.

832
00:45:17,520 --> 00:45:21,600
So my kids grew up with their
baby pictures at what was to my

833
00:45:21,600 --> 00:45:24,080
workstation so they could go
through the attraction and see

834
00:45:24,080 --> 00:45:27,000
their see their pictures, baby
pictures.

835
00:45:27,280 --> 00:45:31,200
So for for, so you know, for
five and six year olds, that's

836
00:45:31,360 --> 00:45:33,960
game changing really themselves
and a Disney attraction.

837
00:45:33,960 --> 00:45:35,440
Oh my God.
So that was great.

838
00:45:35,680 --> 00:45:39,960
So, so they were of course very
sad when we went back in and did

839
00:45:39,960 --> 00:45:44,200
the, the two point O version and
that's their and I, I did that

840
00:45:44,200 --> 00:45:48,320
version as well, the three-point
O that's taking now that's all

841
00:45:48,320 --> 00:45:51,040
being done on the floor.
So I look forward to seeing what

842
00:45:51,040 --> 00:45:53,880
that was.
Well, wasn't that ride the

843
00:45:54,040 --> 00:45:56,640
attraction?
Wasn't that the first sort of

844
00:45:56,640 --> 00:46:00,320
exciting thing at Epcot?
Because Epcot was so like

845
00:46:00,320 --> 00:46:04,400
educational and so hardcore,
like educational and stuff, and

846
00:46:04,400 --> 00:46:07,480
then all of a sudden you had
this car thing that was going

847
00:46:07,480 --> 00:46:11,200
real fast around the track and.
Yeah, yeah, it was a huge amount

848
00:46:11,200 --> 00:46:12,040
of.
Fun that was.

849
00:46:12,120 --> 00:46:14,000
Yeah, that was the first real
thrill ride.

850
00:46:14,080 --> 00:46:15,520
That.
Yeah, yeah, that's what I

851
00:46:15,520 --> 00:46:18,520
thought, yeah.
And then you got Sauron and all

852
00:46:18,520 --> 00:46:20,560
the other stuff around it after
that.

853
00:46:20,560 --> 00:46:21,680
Yeah.
Mission.

854
00:46:21,680 --> 00:46:22,920
Space.
And all.

855
00:46:22,920 --> 00:46:25,840
Yeah, yeah.
What's the one that makes you

856
00:46:26,280 --> 00:46:27,840
the space one?
What's it called?

857
00:46:28,480 --> 00:46:29,440
Mission space.
Mission space.

858
00:46:29,440 --> 00:46:31,080
Yeah, yeah, yeah, yeah.
Mission space.

859
00:46:31,400 --> 00:46:34,240
I remember there was such an
aura over it was like, oh, don't

860
00:46:34,240 --> 00:46:36,400
go in there, you'll get sick and
all this stuff, right?

861
00:46:36,920 --> 00:46:40,240
And I so I avoided it and then
finally I went in it and I'm

862
00:46:40,240 --> 00:46:43,000
like, that's it.
Like I think you could put it on

863
00:46:43,000 --> 00:46:46,640
a rough mode or a a mellow mode
or something.

864
00:46:46,800 --> 00:46:49,600
So yeah, when we first opened,
it was 4 experiences.

865
00:46:49,600 --> 00:46:52,680
They were all the same.
And you got the, the intense G

866
00:46:52,680 --> 00:46:56,400
forces as you passed it off.
And then and then years later

867
00:46:56,400 --> 00:46:58,680
they went in and created, I
think it's the green side and

868
00:46:58,680 --> 00:47:02,040
the green team and orange team.
Yeah, and the green team, you

869
00:47:02,040 --> 00:47:05,280
don't, you don't spin.
So yeah, you do some pitching,

870
00:47:05,280 --> 00:47:06,800
some yacht, but you don't get
that.

871
00:47:07,120 --> 00:47:09,680
Yeah, that's what it was, Yeah,
Yeah.

872
00:47:09,760 --> 00:47:15,200
So yes, I, I experienced a lot
of G forces, yeah, getting that

873
00:47:15,200 --> 00:47:17,040
stuff.
Oh, testing it and stuff, yeah.

874
00:47:17,120 --> 00:47:18,680
Yeah, that, yeah, that was good
fun.

875
00:47:18,920 --> 00:47:22,640
That was great.
I could ride it about five or

876
00:47:22,640 --> 00:47:24,360
six times.
Then I would have to get out

877
00:47:24,840 --> 00:47:27,560
the.
Yeah, the Eric swap who was

878
00:47:27,560 --> 00:47:30,480
programming the the motion base.
He could write it all.

879
00:47:30,480 --> 00:47:32,240
He could write it all day.
I'm like Eric, I don't

880
00:47:32,240 --> 00:47:34,560
understand how you can.
That's funny so.

881
00:47:34,600 --> 00:47:36,680
Yeah.
So then so on that ride, for me,

882
00:47:36,680 --> 00:47:40,040
it's it's all the visuals.
There's there's the blast off

883
00:47:40,040 --> 00:47:42,200
from the from the launch
platform.

884
00:47:42,200 --> 00:47:44,080
And for me, that's a rough
moment.

885
00:47:44,360 --> 00:47:46,800
Yeah.
And so that that's a take a deep

886
00:47:46,800 --> 00:47:48,720
breath and let the cold air on
your face.

887
00:47:48,720 --> 00:47:50,200
Yeah, yeah.
And then as you go on through

888
00:47:50,200 --> 00:47:54,160
the experience, there's the the
gravity assist where you're

889
00:47:54,280 --> 00:47:56,640
where you're flying past the
surface of the moon.

890
00:47:56,640 --> 00:47:59,960
And in the experience, that's
the same exact G forces from the

891
00:47:59,960 --> 00:48:02,560
ride system.
But because the visuals are

892
00:48:02,560 --> 00:48:05,360
different, I had a completely
different reaction.

893
00:48:05,360 --> 00:48:08,600
Like I could, I could experience
the looking at the moon scroll

894
00:48:08,600 --> 00:48:12,360
past at the maximum G's all day
long and didn't affect me at

895
00:48:12,360 --> 00:48:14,040
all.
The interesting vertical tower

896
00:48:14,040 --> 00:48:17,440
thing going up, my body's like,
Oh, this is you shouldn't be

897
00:48:17,440 --> 00:48:19,040
doing this.
That's funny what you can trick

898
00:48:19,040 --> 00:48:21,880
yourself into, right?
Yeah, your eyes see can

899
00:48:21,880 --> 00:48:23,960
completely change what?
Really wild What?

900
00:48:23,960 --> 00:48:26,840
Your body experience.
Yeah, yeah, well some of those

901
00:48:26,840 --> 00:48:29,520
motion rides, they just got so
good.

902
00:48:29,520 --> 00:48:32,200
Like I all of them, like I love
every one of them.

903
00:48:32,200 --> 00:48:35,840
The The Simpsons one I think is
at Universal, but that ones

904
00:48:36,000 --> 00:48:40,400
crazy fun and all the ones that
you guys did over the years.

905
00:48:40,400 --> 00:48:43,520
Star Wars was amazing and her
Star Tours.

906
00:48:43,520 --> 00:48:47,440
Sorry, you know, I mean just
such good stuff.

907
00:48:47,440 --> 00:48:50,600
I love those rides.
Yeah, it's great that to be with

908
00:48:50,600 --> 00:48:52,560
a company that was that, you
know, cutting edge.

909
00:48:52,560 --> 00:48:55,480
I remember when I was in college
when Star Two was open at

910
00:48:55,480 --> 00:48:59,360
Disneyland and nobody had any
understanding of what that was

911
00:48:59,400 --> 00:49:02,160
or like no one had seen a
simulator, No one knew what any

912
00:49:02,160 --> 00:49:03,120
of that was.
Yeah.

913
00:49:03,120 --> 00:49:06,040
So there were speculations that
you're on a roller coaster track

914
00:49:06,040 --> 00:49:10,040
and like nobody had any idea and
to be to be on that cutting edge

915
00:49:10,480 --> 00:49:12,920
and the mission space was the
same, the same experience.

916
00:49:12,920 --> 00:49:14,480
Like no one ever created that
right?

917
00:49:14,480 --> 00:49:17,640
System before yeah, well, and
then Sauron too.

918
00:49:17,640 --> 00:49:20,360
Sauron was another one.
I mean, now, now you kind of go,

919
00:49:20,360 --> 00:49:24,280
OK, yeah, it's, it's a little
tired by today's standards, but

920
00:49:24,680 --> 00:49:28,400
but at the time it was like, Oh
my God, I can't believe what I'm

921
00:49:28,400 --> 00:49:30,280
experiencing right now.
It's like.

922
00:49:30,280 --> 00:49:31,560
You just.
Forget that the feet are

923
00:49:31,560 --> 00:49:34,880
dangling in front of you, but
other than that, you know it's

924
00:49:34,960 --> 00:49:37,520
wild.
Just you're a sweet spot, you

925
00:49:37,520 --> 00:49:40,440
are completely Hang Gliding and
you don't have any other

926
00:49:41,120 --> 00:49:43,400
external experience.
I mean you are in the sky and

927
00:49:43,840 --> 00:49:45,920
that ride system is.
Spectacular.

928
00:49:45,920 --> 00:49:48,960
Yeah, the was it called?
Not rock and roller coaster was,

929
00:49:49,120 --> 00:49:51,760
the Aerosmith one was.
That rock and roller coaster.

930
00:49:51,760 --> 00:49:55,640
Yeah, yeah.
So I was doing, I was with

931
00:49:55,640 --> 00:49:59,480
Martin at the time and I was
doing some stuff with, with Van

932
00:49:59,480 --> 00:50:01,080
Co.
I think they were still Van Co,

933
00:50:01,080 --> 00:50:07,760
they weren't PRG yet.
And, and somehow I got invited

934
00:50:07,760 --> 00:50:12,160
to the preview of it, like there
was a preview day for the

935
00:50:12,160 --> 00:50:15,040
industry or whatever.
And I got invited to that and

936
00:50:15,040 --> 00:50:18,400
went on at three or four times.
And I remember at the time, and

937
00:50:18,480 --> 00:50:21,040
you could correct me if I'm
wrong, but I think it was the

938
00:50:21,040 --> 00:50:24,960
first one that like took off
like that, that didn't go slowly

939
00:50:24,960 --> 00:50:28,040
up a little crank thing.
And then, you know, it just like

940
00:50:28,040 --> 00:50:32,200
shot you out of a cannon.
And nobody warned me about that.

941
00:50:32,200 --> 00:50:35,960
So I was like in shock.
I think I probably swallowed my

942
00:50:35,960 --> 00:50:40,600
chewing gum at that moment and
just such a cool ride at the

943
00:50:40,600 --> 00:50:42,760
time.
Yeah, very unique, never

944
00:50:42,760 --> 00:50:44,840
anything like it.
You know the that linear

945
00:50:44,840 --> 00:50:48,400
induction launch nobody, nobody
had seen before experienced it

946
00:50:48,400 --> 00:50:53,120
before when we built the
facility there, we weren't even

947
00:50:53,120 --> 00:50:54,920
sure that that was going to be a
thing that was going to be

948
00:50:54,920 --> 00:50:57,760
successful, right.
So in the original slab is a

949
00:50:57,760 --> 00:51:01,000
giant pit in case there had to
be a giant flywheel to launch

950
00:51:01,000 --> 00:51:04,640
you, you know, on a cable system
like other like other zero to,

951
00:51:05,160 --> 00:51:07,280
you know, 60 plus it coasters
did.

952
00:51:07,440 --> 00:51:10,040
Yeah.
So they, we, they head to their

953
00:51:10,040 --> 00:51:12,360
bats like, oh, if this doesn't
work, we'll have infrastructure

954
00:51:12,360 --> 00:51:14,920
in place to do what was Plan B.
Right.

955
00:51:15,240 --> 00:51:18,880
But yes, when it's since you
screaming down that of down that

956
00:51:18,880 --> 00:51:21,040
that tunnel and immediately
upside down.

957
00:51:21,120 --> 00:51:25,080
Yeah, that was that was a a
joyful attraction to work.

958
00:51:25,160 --> 00:51:27,680
On well, the whole attraction
was just cool, like I remembered

959
00:51:27,680 --> 00:51:30,400
through the line.
It's like you got them in the

960
00:51:30,400 --> 00:51:33,240
studio and Steven Tyler turns
and goes, oh, hey, what are you

961
00:51:33,240 --> 00:51:35,440
doing here?
You know, nice to see you guys,

962
00:51:36,200 --> 00:51:38,400
the whole design of it.
And then, of course, the

963
00:51:38,400 --> 00:51:42,560
lighting was fantastic on the
ride itself, you know, just

964
00:51:42,560 --> 00:51:44,880
really, really cool.
So, you know, I know this is way

965
00:51:44,880 --> 00:51:49,520
off topic, but when Disney is
looking for a ride like that,

966
00:51:49,800 --> 00:51:53,400
like I, I assume when you're
Disney, you don't go to like

967
00:51:53,400 --> 00:51:56,240
Iappa and, and go, oh, yeah,
that one will do.

968
00:51:56,240 --> 00:51:59,920
We'll buy three of those.
You know, you're fully designing

969
00:51:59,920 --> 00:52:01,760
that.
We are fully designing.

970
00:52:01,760 --> 00:52:04,120
Yeah.
We know we're, we are with our,

971
00:52:04,240 --> 00:52:07,240
you know, selected vendor who's
going to deliver that ride

972
00:52:07,240 --> 00:52:07,880
system.
Yeah.

973
00:52:08,200 --> 00:52:10,000
But yeah, we start with the
story.

974
00:52:10,200 --> 00:52:11,920
Yeah.
And then we design the ride

975
00:52:12,040 --> 00:52:13,400
system.
That's cool.

976
00:52:13,640 --> 00:52:16,960
Yeah, that's really cool.
That's why that attraction is so

977
00:52:16,960 --> 00:52:20,520
successful, because the story is
clean and simple and fun.

978
00:52:20,720 --> 00:52:22,640
The onboard audio is
spectacular.

979
00:52:22,680 --> 00:52:26,240
Really good visuals go great
with the with the experience on

980
00:52:26,240 --> 00:52:28,560
the ride.
Yeah, Yeah, that was that's a,

981
00:52:29,000 --> 00:52:30,560
that's a great little package of
it.

982
00:52:30,760 --> 00:52:32,760
Yeah.
Telling a great story and having

983
00:52:32,800 --> 00:52:35,560
a ride that supports it.
What's that length of time, you

984
00:52:35,600 --> 00:52:38,680
know, from somebody comes up
with the story to, you know,

985
00:52:38,680 --> 00:52:42,560
we're ready to open the ride?
You know, any war between five

986
00:52:42,560 --> 00:52:46,280
to seven years really tell you
is the depending on the

987
00:52:46,280 --> 00:52:48,800
complexity, it's a long I.
Don't have the patience for

988
00:52:48,800 --> 00:52:50,440
that.
I need it in one year.

989
00:52:50,440 --> 00:52:51,120
Come on.
Yeah.

990
00:52:51,480 --> 00:52:55,080
Yeah, I can't do I know we built
Disneyland in a year, but we we

991
00:52:55,080 --> 00:52:57,440
can't I will tell you we can't
build a churro car.

992
00:52:57,600 --> 00:53:00,160
Yeah, these days it's just all
too complex.

993
00:53:00,160 --> 00:53:02,040
So yeah, it's that many years
from.

994
00:53:02,280 --> 00:53:05,680
Hey, there should be we're gonna
build a land at California

995
00:53:05,680 --> 00:53:07,080
Venture.
What's did it be based on?

996
00:53:07,120 --> 00:53:10,960
Oh, maybe it could be the cars
franchise from that germ of an

997
00:53:10,960 --> 00:53:14,600
idea to opening day, five, 5-6
years.

998
00:53:15,360 --> 00:53:18,360
And.
And for us, wow, yeah, it's it's

999
00:53:19,200 --> 00:53:21,720
the team works.
Maybe, you know, eight months to

1000
00:53:21,720 --> 00:53:24,920
a year before the line designer
comes up, before the real show

1001
00:53:24,920 --> 00:53:28,120
team gets involved to like get
into the weeds and start design

1002
00:53:28,120 --> 00:53:30,440
and.
Start well, and that's a really

1003
00:53:31,920 --> 00:53:35,440
risky sort of thing, right?
Because like, let's say it's

1004
00:53:35,440 --> 00:53:39,000
Cars, for example, you're,
you're developing a ride,

1005
00:53:39,000 --> 00:53:44,040
assuming that Cars is still
going to be a popular franchise

1006
00:53:44,120 --> 00:53:47,560
at that point, right when when
the ride is done, otherwise you

1007
00:53:47,560 --> 00:53:50,960
kind of come out and you're
kicking out a turd, you know?

1008
00:53:51,000 --> 00:53:55,920
Like, because the film was 2006,
I want to say we went Florida

1009
00:53:56,240 --> 00:54:00,800
doing some early work on the
relight of the Spaceship Earth

1010
00:54:00,800 --> 00:54:01,760
attraction.
Yeah.

1011
00:54:01,760 --> 00:54:05,120
And my family was out there that
summer and we all went to the

1012
00:54:05,160 --> 00:54:08,240
AMC there at Downtown Disney.
And we're watching the film for

1013
00:54:08,240 --> 00:54:10,840
the first time.
And really it's the moment where

1014
00:54:11,520 --> 00:54:15,720
as I, as I break up here, where
the town wakes up and the neon

1015
00:54:15,720 --> 00:54:18,240
turns on and we're sitting in
this theater and my kids say,

1016
00:54:18,240 --> 00:54:22,400
hey, dad, this would be a great
attraction in a Disney park.

1017
00:54:22,760 --> 00:54:24,040
And I'm like, oh, that would be
fun.

1018
00:54:24,520 --> 00:54:28,200
Fast forward five years later
and, you know, and then and now

1019
00:54:28,200 --> 00:54:30,600
it's a thing.
But my kids instantly said, oh,

1020
00:54:30,600 --> 00:54:33,160
this would be a thing.
And then to have been the

1021
00:54:33,160 --> 00:54:37,280
designer to then deliver that is
is a great crazy art.

1022
00:54:37,440 --> 00:54:39,400
Amazing.
So we're in Florida.

1023
00:54:39,640 --> 00:54:43,600
Doing the thing, still working
in Florida, Florida doing weed,

1024
00:54:43,600 --> 00:54:47,360
lighting, spaceship work, doing
all that work, doing Rocky

1025
00:54:47,360 --> 00:54:49,160
roller coaster, mission space,
all this stuff.

1026
00:54:49,600 --> 00:54:52,520
And then my daughter comes to me
and says, hey dad, I'm going to

1027
00:54:52,520 --> 00:54:55,640
start high school.
And I think it'd be great if you

1028
00:54:55,640 --> 00:55:00,960
were home more when I was in
high school and I had that exact

1029
00:55:00,960 --> 00:55:03,800
same face.
I'm like, I have a daughter who

1030
00:55:03,800 --> 00:55:06,320
wants dad to be.
Really, that doesn't happen.

1031
00:55:06,400 --> 00:55:08,200
It doesn't happen again.
This my whole.

1032
00:55:08,200 --> 00:55:09,880
I want you to meet all my
boyfriends.

1033
00:55:09,920 --> 00:55:12,880
Really early on, I want you to
meet my friends and embarrass me

1034
00:55:12,880 --> 00:55:15,520
in front of my friends.
Oh, yeah, whole high school.

1035
00:55:15,520 --> 00:55:18,120
I'm like, what is what is what
is happening?

1036
00:55:18,280 --> 00:55:22,040
So I go to my to my mansions.
Hey, my daughter would like me

1037
00:55:22,040 --> 00:55:23,320
to be home.
He's like, well, you know, we're

1038
00:55:23,320 --> 00:55:26,840
considering doing this cars land
thing at California Venture.

1039
00:55:27,280 --> 00:55:29,880
You could do that.
I'm like, oh, that could be fun.

1040
00:55:30,920 --> 00:55:34,360
So that's how I got assigned to
two cars.

1041
00:55:34,360 --> 00:55:36,120
Land is that.
What a great dad.

1042
00:55:36,120 --> 00:55:38,280
Yeah.
And then I was home through my

1043
00:55:38,280 --> 00:55:40,880
daughter's high school, but that
got me through daughter and son

1044
00:55:40,880 --> 00:55:44,600
high school experiences.
And then I got to be on the

1045
00:55:44,600 --> 00:55:47,200
ground floor and create that for
us.

1046
00:55:47,200 --> 00:55:49,120
A game changing the land.
Yeah.

1047
00:55:49,440 --> 00:55:50,400
Disney Company.
Yeah.

1048
00:55:50,600 --> 00:55:55,440
So have has that sense shifted
to where they they've gotten

1049
00:55:55,440 --> 00:55:58,840
even a little braver where
they're saying, OK, we're coming

1050
00:55:58,840 --> 00:56:03,400
out with this movie in two
years, let's start designing the

1051
00:56:03,400 --> 00:56:07,360
attraction today and have it
launched, you know, within a

1052
00:56:07,360 --> 00:56:10,480
year or two after if that movie
comes out.

1053
00:56:11,000 --> 00:56:16,160
We drop those discussions do
take place, but we but it it

1054
00:56:16,160 --> 00:56:20,240
just it so far it has it has yet
to line up for us as the

1055
00:56:20,240 --> 00:56:22,400
attraction but.
Yeah, I can only imagine

1056
00:56:22,400 --> 00:56:25,160
creative entertainment.
Those guys do a much they're

1057
00:56:25,240 --> 00:56:28,520
they're much more nibble and you
know, their product, you know,

1058
00:56:28,560 --> 00:56:30,600
they can get into a space and
create a show.

1059
00:56:30,600 --> 00:56:34,520
So, so the stuff that really
ties to opening of a of movies,

1060
00:56:35,120 --> 00:56:37,920
really our creative
entertainment teams, yeah, take

1061
00:56:37,920 --> 00:56:40,080
that stuff and some character
meet and greets.

1062
00:56:40,280 --> 00:56:43,520
It still takes us a long time.
And when we just opened the

1063
00:56:43,520 --> 00:56:47,880
beating the Beast attraction in
Tokyo and, you know, in 2020, we

1064
00:56:47,920 --> 00:56:50,840
finished it in 2020.
It opened it in 2021 because of

1065
00:56:50,840 --> 00:56:53,120
the COVID.
But that, you know, that's

1066
00:56:53,400 --> 00:56:56,600
that's decades before there was
a there was a wrong.

1067
00:56:56,640 --> 00:56:57,920
Well, I think.
It's a long time.

1068
00:56:57,920 --> 00:57:01,680
Disney's one of the few who has
that level of popularity of

1069
00:57:01,680 --> 00:57:05,880
their old movies, you know, and,
and can come out with things

1070
00:57:05,880 --> 00:57:10,040
like that 20 years down the road
or, or further, but not many

1071
00:57:10,040 --> 00:57:12,600
companies could do that, you
know, like, I don't know that

1072
00:57:12,600 --> 00:57:15,920
Paramount Pictures could grab a
20 year old movie and go create

1073
00:57:15,920 --> 00:57:17,800
a theme park around it or
something, right.

1074
00:57:18,120 --> 00:57:22,080
Might not work out, but what was
I gonna ask you?

1075
00:57:22,080 --> 00:57:27,400
So it's an interesting timing
that whole early 90s thing

1076
00:57:27,400 --> 00:57:32,720
because technology was starting
to shift towards color changing

1077
00:57:32,720 --> 00:57:37,680
fixtures towards discharge lamps
versus halogen or or

1078
00:57:38,240 --> 00:57:42,560
incandescent lamps.
And I know I did a bunch of

1079
00:57:42,560 --> 00:57:45,560
projects at Disney and I
probably won't even mention some

1080
00:57:45,560 --> 00:57:49,280
of them because some had issues,
you know, because we were

1081
00:57:49,280 --> 00:57:51,160
talking about very new
technology.

1082
00:57:51,160 --> 00:57:55,480
And, and I remember one in
particular where I think it was

1083
00:57:55,520 --> 00:57:59,960
Epcot where I might have been
even lighting the ball.

1084
00:57:59,960 --> 00:58:02,520
But it was something where I
remember we were getting in

1085
00:58:02,520 --> 00:58:05,080
trouble from Disney because
every time there was a product

1086
00:58:05,080 --> 00:58:09,800
failure, you had to send guys
out on row boats, you know, to

1087
00:58:09,800 --> 00:58:12,440
fix them.
And it was, it came at a this

1088
00:58:12,440 --> 00:58:16,880
crazy expense and stuff.
And so, you know, we had to fix

1089
00:58:16,880 --> 00:58:20,680
the problem pretty quickly, you
know, because it was sort of a a

1090
00:58:20,680 --> 00:58:26,640
convergence of need on on the
part of large customers,

1091
00:58:26,640 --> 00:58:29,720
especially like Disney, like
cruise ships and stuff, who

1092
00:58:29,720 --> 00:58:33,320
wanted fixtures that were a
little more environmentally

1093
00:58:34,080 --> 00:58:38,440
protected, either IP rated or
somehow able to be used

1094
00:58:38,440 --> 00:58:42,120
outdoors.
And manufacturers coming up with

1095
00:58:42,120 --> 00:58:46,800
very, very early versions of
those types of technologies that

1096
00:58:46,800 --> 00:58:51,280
weren't always the best.
You know, now, like even some of

1097
00:58:51,280 --> 00:58:54,480
the least expensive product
lines out there have IP rated

1098
00:58:54,480 --> 00:58:58,520
fixtures that are very good.
Back then, not so much, you

1099
00:58:58,520 --> 00:59:02,320
know, And I worked with a couple
of companies who had those

1100
00:59:02,320 --> 00:59:05,880
technologies that maybe weren't
always the most reliable.

1101
00:59:06,440 --> 00:59:08,920
Yeah, we made the industry do
terrible things.

1102
00:59:09,280 --> 00:59:10,240
You did back in.
Those.

1103
00:59:10,400 --> 00:59:13,080
Early days.
Yes, I completely yes, we asked

1104
00:59:13,080 --> 00:59:16,360
for crazy stuff because you
know, you want to use what's new

1105
00:59:16,360 --> 00:59:19,720
and what's exciting and that's
that was necessarily again,

1106
00:59:19,720 --> 00:59:23,680
designed to run 16 hours a day
in an attraction, right so.

1107
00:59:23,680 --> 00:59:26,920
In Florida.
In Florida or the outside in the

1108
00:59:26,920 --> 00:59:29,200
heat and the humidity, the bugs
and all the things.

1109
00:59:29,240 --> 00:59:31,840
Oh, but I need to have this
thing that does this.

1110
00:59:31,840 --> 00:59:32,960
And yeah.
And then yes.

1111
00:59:32,960 --> 00:59:36,880
So I've seen every manner of
enclosure and all the all the

1112
00:59:36,880 --> 00:59:39,760
terrible things that we asked
you guys to sign up for.

1113
00:59:39,960 --> 00:59:42,200
And then when it goes terribly
wrong, like you say, you get the

1114
00:59:42,200 --> 00:59:45,000
call like, oh, this terrible
idea was a terrible idea and you

1115
00:59:45,000 --> 00:59:47,080
sold it to us.
Why'd you sell us this time?

1116
00:59:47,080 --> 00:59:49,600
You sell us this even though we
told you that if you did it,

1117
00:59:49,680 --> 00:59:51,560
yeah, we're going to be in a
world of trouble.

1118
00:59:51,760 --> 00:59:55,400
The problem is, you know,
there's way too much incentive

1119
00:59:55,400 --> 00:59:58,200
for the manufacturer because
number one, it's potentially a

1120
00:59:58,200 --> 01:00:00,840
really large order.
Number two, you know, it's very

1121
01:00:00,840 --> 01:00:05,280
high profile and you know like
you want to be a part of those

1122
01:00:05,280 --> 01:00:07,640
projects, right, But.
At the same time, you're not

1123
01:00:07,840 --> 01:00:12,000
getting some agreement from
Disney on the back end that says

1124
01:00:12,000 --> 01:00:15,040
don't worry if this fails, it's
our fault because we're pushing

1125
01:00:15,040 --> 01:00:17,280
the envelope here.
We're really pushing technology

1126
01:00:17,280 --> 01:00:21,320
forward.
So yeah, I mean, I definitely

1127
01:00:21,320 --> 01:00:25,880
was on several of those, you
know, too many to mention

1128
01:00:26,440 --> 01:00:28,280
because, you know, it was
convenient.

1129
01:00:28,280 --> 01:00:31,600
Like we could be in a car and up
to Disney within a few hours.

1130
01:00:31,600 --> 01:00:36,800
And so I did a lot of stuff with
with Pleasure Island, lots of

1131
01:00:36,800 --> 01:00:41,680
stuff with Epcot, lots of stuff
at the parks, and it was always

1132
01:00:41,680 --> 01:00:43,640
a lot of fun.
But it was very stressful.

1133
01:00:43,920 --> 01:00:46,560
Very stressful.
Yeah, at that point, for us

1134
01:00:46,560 --> 01:00:50,080
anyways, because we were in
between being totally indoors

1135
01:00:50,080 --> 01:00:53,280
and really wanting to be
outdoors but not yet having the

1136
01:00:53,280 --> 01:00:55,000
technology to be outdoors.
Right.

1137
01:00:55,200 --> 01:00:58,400
And that's what we do best, is
force people to do things that,

1138
01:00:58,400 --> 01:01:02,760
you know, I would say a decade
before the world is ready for it

1139
01:01:02,760 --> 01:01:05,400
to actually happen.
So now, as you say, everyone's

1140
01:01:05,400 --> 01:01:08,080
got stuff that's designed to be.
Outside it's so much easier.

1141
01:01:08,240 --> 01:01:10,760
It's so much easier.
But yeah, again, because we

1142
01:01:10,760 --> 01:01:14,400
asked 20 years ago for you, for
you to make a thing and then

1143
01:01:14,400 --> 01:01:17,240
that became what it was.
And then, yeah, now we've solved

1144
01:01:17,240 --> 01:01:21,000
these problems, so.
And remarkably to one of today's

1145
01:01:21,240 --> 01:01:23,360
sponsors of our podcast is
Elation.

1146
01:01:23,360 --> 01:01:26,800
And Elation, you know, to their
credit, was one of the very

1147
01:01:26,800 --> 01:01:31,120
first companies, probably the
very first company to go hard on

1148
01:01:32,080 --> 01:01:36,080
IP rated exterior fixtures for,
you know, pretty much the whole

1149
01:01:36,080 --> 01:01:38,200
line.
And so, you know, with that

1150
01:01:38,200 --> 01:01:41,680
Proteus series and stuff like
they came out with really great

1151
01:01:41,680 --> 01:01:44,400
fixtures that were all IP rated
and everybody else was like,

1152
01:01:44,400 --> 01:01:47,240
that's stupid.
They're so much more heavy and

1153
01:01:47,240 --> 01:01:50,840
they're more expensive and they
lose some light output and

1154
01:01:50,840 --> 01:01:54,760
stuff, but they've done pretty
well with those fixtures you.

1155
01:01:55,040 --> 01:01:58,160
Know, and those fixtures you
know want to be inside as well

1156
01:01:58,160 --> 01:02:01,640
as they want to be outside
exactly being inside this is no

1157
01:02:01,640 --> 01:02:05,040
cakewalk for for a light fixture
these days in this environment

1158
01:02:05,040 --> 01:02:08,200
so yeah still.
You know we're working in Japan

1159
01:02:08,200 --> 01:02:11,960
and those interior spaces are as
hot and humid you know you get a

1160
01:02:11,960 --> 01:02:15,480
water ride in Tokyo in August
and you might as well be outside

1161
01:02:15,480 --> 01:02:18,680
standing in the rain yeah.
Being inside the building, Yeah.

1162
01:02:18,680 --> 01:02:21,600
So, so, yeah.
So thanks to the industry for

1163
01:02:21,760 --> 01:02:23,520
for were, you know, suffering
along with us.

1164
01:02:23,520 --> 01:02:28,040
And now we're at a place that
everybody now makes it makes

1165
01:02:28,040 --> 01:02:29,920
something.
And that was unique to me at

1166
01:02:29,920 --> 01:02:32,080
Imagineering is a theatrical
line designer.

1167
01:02:32,800 --> 01:02:36,280
You specified the tools that
existed in the right in the

1168
01:02:36,280 --> 01:02:38,360
marketplace.
No one you didn't, no one ever

1169
01:02:38,360 --> 01:02:42,080
said, Oh, well, you could drive
industry change to solve your

1170
01:02:42,080 --> 01:02:46,080
problems as a lot of you did.
And then I get to imagineering

1171
01:02:46,080 --> 01:02:49,520
and then this is this is just
like every day, every day venues

1172
01:02:49,520 --> 01:02:53,200
are coming through our what was
our our library was a big table

1173
01:02:53,200 --> 01:02:56,240
and they're showing us, you
know, where we got the early,

1174
01:02:56,240 --> 01:02:59,280
early days of color connection.
You know, guys with LE DS and 9

1175
01:02:59,280 --> 01:03:02,120
Volt battery, this could maybe
be a light and it could maybe

1176
01:03:02,120 --> 01:03:05,440
change color and you think this
is important and like that would

1177
01:03:05,440 --> 01:03:08,120
be great.
Please go off and, and and make

1178
01:03:08,120 --> 01:03:12,360
that yeah, you know, with, with
no thought, like, hey, you know,

1179
01:03:12,400 --> 01:03:15,040
if I quit, could I come
alongside you and, you know, and

1180
01:03:15,240 --> 01:03:18,680
reap this benefit together?
Really just driving change and

1181
01:03:18,680 --> 01:03:23,000
intervention and weighing in on,
on fixtures for the industry.

1182
01:03:23,000 --> 01:03:24,760
Right.
When we first went to LED,

1183
01:03:24,840 --> 01:03:27,240
vendors would come and show us
architectural if there's oh,

1184
01:03:27,240 --> 01:03:29,120
it's LED.
I'm like, OK, great.

1185
01:03:29,120 --> 01:03:31,840
But what happens when the light
engine fails?

1186
01:03:32,400 --> 01:03:33,880
Oh, well, that's gonna last
forever.

1187
01:03:33,880 --> 01:03:35,800
I'm like, OK, but it's really
not.

1188
01:03:36,000 --> 01:03:38,400
Yeah.
So when it fails, what happens?

1189
01:03:38,400 --> 01:03:40,120
Oh, well, then you'll replace
the fixture.

1190
01:03:40,120 --> 01:03:43,720
I'm like, well, say this is in a
plaster ceiling inside of a

1191
01:03:43,720 --> 01:03:45,120
hotel space.
Yeah.

1192
01:03:45,120 --> 01:03:48,480
No one wants to cut open a
plaster ceiling and replace the

1193
01:03:48,480 --> 01:03:50,680
entire light fixture.
That's a great point, yeah.

1194
01:03:50,680 --> 01:03:52,120
That most of them didn't think
about it.

1195
01:03:52,120 --> 01:03:54,680
No one.
Did we're like no, we let us

1196
01:03:54,680 --> 01:03:58,560
bring you the maintain the
ability side to this because in

1197
01:03:58,560 --> 01:04:00,840
the early days there was there
was no thought.

1198
01:04:00,840 --> 01:04:04,080
It was just chasing LED.
And that'll last for everything.

1199
01:04:04,200 --> 01:04:05,720
Yeah.
And we're like, no, stuff has to

1200
01:04:05,720 --> 01:04:08,480
be componentized and he has to
take it apart.

1201
01:04:08,480 --> 01:04:11,480
And virus drivers are going to
fail and engines are going to

1202
01:04:11,480 --> 01:04:12,080
fail.
And.

1203
01:04:12,200 --> 01:04:12,680
Yeah.
And.

1204
01:04:12,800 --> 01:04:16,800
And, you know, a recessed down,
like installed at Disneyland

1205
01:04:16,800 --> 01:04:21,120
1955 with a porcelain socket is
still still there doing a thing

1206
01:04:21,120 --> 01:04:24,440
right, 75 years later.
And so it was fun.

1207
01:04:24,440 --> 01:04:27,600
It's like, Oh no, this people
have to maintain this stuff.

1208
01:04:27,600 --> 01:04:31,360
So I I had a company that I
started very early on.

1209
01:04:31,360 --> 01:04:34,400
We were one of the early players
in the LED space called LED

1210
01:04:34,440 --> 01:04:40,720
Source, and we existed because
of exactly what you're talking

1211
01:04:40,720 --> 01:04:45,400
about South, you know, LEDs over
here, opportunities over here.

1212
01:04:45,640 --> 01:04:49,040
And we helped connect the dots.
So we'd get calls from a

1213
01:04:49,040 --> 01:04:53,760
designer saying, you know, I
know I need to use LEDs on this

1214
01:04:53,760 --> 01:04:57,400
project, but I'm not really sure
how can you help me?

1215
01:04:57,600 --> 01:05:00,960
And then we would drive change
at the manufacturer's side to

1216
01:05:00,960 --> 01:05:03,400
make sure that the products fit
the project better.

1217
01:05:03,760 --> 01:05:07,080
And I know you mentioned
somewhere in your notes that you

1218
01:05:07,080 --> 01:05:11,960
sent to us about using color
reaches on a project.

1219
01:05:12,360 --> 01:05:16,200
And you know, color reach was
one of the ones that we spent an

1220
01:05:16,880 --> 01:05:20,280
enormous amount of time working
with color kinetics to get it

1221
01:05:20,280 --> 01:05:22,880
right because it wasn't right
initially.

1222
01:05:23,240 --> 01:05:26,680
And you know, that became quite
a successful project.

1223
01:05:26,680 --> 01:05:31,360
We did the the tower in Miami, I
think as I recall, we were the

1224
01:05:31,360 --> 01:05:36,000
supplier on the when you went to
LED to light the ball at at

1225
01:05:36,000 --> 01:05:38,640
Epcot.
I think we worked with Candela

1226
01:05:38,640 --> 01:05:40,120
on that, if I remember
correctly.

1227
01:05:40,240 --> 01:05:41,320
Sure.
So yeah.

1228
01:05:41,800 --> 01:05:45,320
And so, but yeah, you're exactly
right.

1229
01:05:45,320 --> 01:05:47,960
I mean, there were, you
basically had an architectural

1230
01:05:47,960 --> 01:05:51,480
fixture that was being used in
very theatrical environments for

1231
01:05:51,480 --> 01:05:54,080
the most part.
And then the theatrical guys

1232
01:05:54,080 --> 01:05:56,440
were going, well, why can't I
just plug DMX into it?

1233
01:05:56,440 --> 01:05:58,520
And the architectural guys were
like, Huh?

1234
01:05:59,440 --> 01:06:01,760
Well.
You know, you want to plug what

1235
01:06:02,320 --> 01:06:05,600
and so there was just a big
disconnect and it provided an

1236
01:06:05,600 --> 01:06:07,120
opportunity.
It was a short lived

1237
01:06:07,120 --> 01:06:09,720
opportunity.
The company we did very, very

1238
01:06:09,720 --> 01:06:12,920
well for 10 years or something
and then shut it down.

1239
01:06:13,320 --> 01:06:18,120
But but it provided a very
needed service between color

1240
01:06:18,120 --> 01:06:21,600
kinetics who who didn't really
have a clue about most of the

1241
01:06:21,600 --> 01:06:25,920
projects that their stuff was
going on and then and the

1242
01:06:25,920 --> 01:06:28,280
customer, you know, so the
customers were all frustrated

1243
01:06:28,280 --> 01:06:31,000
with color kinetics, but they
wanted to use the product.

1244
01:06:31,280 --> 01:06:34,800
Well, again, it it it changed
the game for me.

1245
01:06:34,800 --> 01:06:38,920
So I'm I'm designing the cars
land, you know, with that crazy,

1246
01:06:39,240 --> 01:06:42,440
you know, backdrop of the
Cadillac mountain, you know, the

1247
01:06:42,760 --> 01:06:45,960
the Fender mountain range, the
Cadillac mountain range from the

1248
01:06:45,960 --> 01:06:47,320
film.
Yeah, yeah.

1249
01:06:47,920 --> 01:06:51,000
And like it's, you know, I'm
like, what am I going to do?

1250
01:06:51,840 --> 01:06:54,400
And then so colorless.
Oh, we have this we have this

1251
01:06:54,400 --> 01:06:57,880
light fixture gonna make an LED
flood light that will shoot 300

1252
01:06:57,880 --> 01:07:01,960
feet and it will change color
and I'm like well that's great

1253
01:07:02,960 --> 01:07:06,640
where is it doesn't exist yet,
but we have a preliminary cut

1254
01:07:06,640 --> 01:07:08,240
sheet.
I'm like okay, great.

1255
01:07:08,240 --> 01:07:11,840
Well, then I'm gonna be all in
because you know, prior to that

1256
01:07:11,840 --> 01:07:14,720
it would have been HID
floodlights all over and you'd

1257
01:07:14,720 --> 01:07:17,720
be running around with gel
trying to pick a color for a

1258
01:07:17,720 --> 01:07:21,560
light and then figure out how
you make the color filter fit on

1259
01:07:21,560 --> 01:07:24,080
the light.
Luckily for me, before I had to

1260
01:07:24,080 --> 01:07:27,840
do any of those large scale
projects, I was young enough to

1261
01:07:27,840 --> 01:07:32,640
be riding that wave of color.
So I specified the Reach as the

1262
01:07:32,640 --> 01:07:36,560
fixture that lights all of all
of that whole exterior rock work

1263
01:07:36,560 --> 01:07:40,000
in that land, having never seen
it, right, I'm like, well, I'm

1264
01:07:40,000 --> 01:07:42,440
either going to be a hero or I'm
going to be fired, but I'm going

1265
01:07:42,440 --> 01:07:44,680
to roll the dice because there's
just no other.

1266
01:07:44,680 --> 01:07:47,040
Way to do this there?
Is nothing, right?

1267
01:07:47,040 --> 01:07:49,800
So I we're all in, they promise
it'll be a thing and it'll

1268
01:07:49,800 --> 01:07:53,440
perform.
And I still recall climbing up

1269
01:07:53,440 --> 01:07:56,840
on top of that radiator cap,
which from the guest perspective

1270
01:07:56,840 --> 01:08:00,040
looks like a solid mount rock
work, you know, mountain, but

1271
01:08:00,040 --> 01:08:04,280
the top of it is actually open.
And that's where 80% of my light

1272
01:08:04,280 --> 01:08:06,320
comes from.
And I remember getting up there

1273
01:08:06,320 --> 01:08:09,560
one night, turning on the reach
for the first time and shooting

1274
01:08:09,560 --> 01:08:13,560
clear across the land and having
a giant, giant hotspot.

1275
01:08:13,800 --> 01:08:17,040
I took a picture and sent it to
to my Co workers like, hey, I

1276
01:08:17,040 --> 01:08:20,840
think I'm going to be OK.
But again, until I turned it on

1277
01:08:20,840 --> 01:08:24,120
and shined across the land, I
didn't know what was what was

1278
01:08:24,120 --> 01:08:25,600
coming.
But, well, yeah, you're, you're

1279
01:08:25,600 --> 01:08:29,399
counting on the fact that these
little LED light sources are

1280
01:08:29,399 --> 01:08:32,040
gonna produce light hundreds of
feet away or whatever.

1281
01:08:32,279 --> 01:08:33,840
Yeah.
And yeah, and prior to that

1282
01:08:33,840 --> 01:08:35,920
fixture, there was no example,
right.

1283
01:08:36,000 --> 01:08:39,080
You could do, there were close
up floodlighting things to like

1284
01:08:39,080 --> 01:08:41,520
1015 feet.
Yeah, something that promised to

1285
01:08:41,520 --> 01:08:45,399
like, you know, 300 feet.
I like this is this is what I

1286
01:08:45,399 --> 01:08:46,880
need?
Well, when we did the Miami

1287
01:08:46,880 --> 01:08:51,439
Tower, I think it was 2011,
maybe 2012 when we completed did

1288
01:08:51,439 --> 01:08:55,760
it.
And at the time I don't think

1289
01:08:55,760 --> 01:08:59,279
they'd done anything that big or
that tall.

1290
01:08:59,680 --> 01:09:04,560
And so we did all these fly over
renderings and stuff where

1291
01:09:04,560 --> 01:09:08,279
literally we had helicopters out
shooting the building and doing

1292
01:09:08,279 --> 01:09:11,160
all this stuff.
And not only to convince the

1293
01:09:11,160 --> 01:09:14,439
client, but to convince
ourselves that it could be at

1294
01:09:14,439 --> 01:09:18,240
least as good as what we were
replacing, which was, you know,

1295
01:09:18,240 --> 01:09:21,600
lights that were, you know, on
buildings a block away, in some

1296
01:09:21,600 --> 01:09:25,040
cases lighting this tower.
And they were going out and

1297
01:09:25,040 --> 01:09:29,000
changing gels on these, you
know, 2000 Watt fixtures and

1298
01:09:29,000 --> 01:09:32,840
stuff.
And it was, it was not only was

1299
01:09:32,840 --> 01:09:36,120
it incredible and much more
beautiful than even we, our

1300
01:09:36,120 --> 01:09:38,359
renderings, like it blew away
our renderings.

1301
01:09:38,760 --> 01:09:44,479
But it's now 12 years later and
I think they've had like maybe

1302
01:09:44,479 --> 01:09:47,359
two fixture failures on this
entire tower.

1303
01:09:47,760 --> 01:09:49,840
And, you know, we got rid of all
that.

1304
01:09:49,840 --> 01:09:53,479
They were spending millions of
dollars in rent on building

1305
01:09:53,479 --> 01:09:56,120
roofs around the building so
that they could light it.

1306
01:09:56,680 --> 01:09:59,960
We brought it all on site.
It was all done from either

1307
01:09:59,960 --> 01:10:02,760
poles on the street or from
levels of the building.

1308
01:10:03,280 --> 01:10:05,920
So yeah, I mean, it was a game
changer, that stuff.

1309
01:10:05,920 --> 01:10:08,440
Yeah, yeah.
And again, until it showed up,

1310
01:10:08,440 --> 01:10:12,040
there was, we were all just like
rolling the dice, like we it's

1311
01:10:12,040 --> 01:10:13,520
gonna be OK, right?
Yeah.

1312
01:10:13,600 --> 01:10:16,480
And certainly for me, I'm like,
OK, I'm just this is we're going

1313
01:10:16,480 --> 01:10:18,520
to be what we do.
And then for you, but for the

1314
01:10:18,520 --> 01:10:21,680
rest of the world trying to sell
clients and reputations and

1315
01:10:21,680 --> 01:10:24,400
businesses who are on the line,
I'm like, all I thought was,

1316
01:10:24,400 --> 01:10:27,400
well, the firearm if it doesn't
work and you know, how bad can

1317
01:10:27,400 --> 01:10:28,280
that be?
Yeah.

1318
01:10:28,760 --> 01:10:32,720
But then then it indeed turned
out to be the most spectacular.

1319
01:10:32,720 --> 01:10:35,000
And our failure rate is
regarding with yours.

1320
01:10:35,000 --> 01:10:37,480
There's still there's.
We've just got a couple of them

1321
01:10:37,480 --> 01:10:40,600
that are yeah.
And yeah, it's, it's just, it's

1322
01:10:40,600 --> 01:10:42,080
fantastic.
Well, I mean, that's my

1323
01:10:42,120 --> 01:10:44,440
workforce.
Until you get into the real

1324
01:10:44,440 --> 01:10:47,880
junkie stuff like some of the
commercial stuff where people

1325
01:10:47,880 --> 01:10:50,160
were buying off brand products
or whatever.

1326
01:10:50,480 --> 01:10:53,640
But even some of the big brands
were having failures early on

1327
01:10:53,640 --> 01:10:56,840
because, you know, usually with
LED, it's all about heat.

1328
01:10:56,840 --> 01:11:01,280
And, and as people want things
to be smaller, heat dissipation

1329
01:11:01,280 --> 01:11:04,560
becomes a bigger problem.
And, and you know, power

1330
01:11:04,560 --> 01:11:07,560
supplies fail and things fail
because of, of the heat.

1331
01:11:07,880 --> 01:11:10,920
You know, you're not taking care
of the fixture or you know, the

1332
01:11:10,920 --> 01:11:14,800
LE DS themselves.
But you know, for the most part

1333
01:11:14,800 --> 01:11:18,040
with good quality stuff like
ISOL, I don't even know how many

1334
01:11:18,040 --> 01:11:23,000
color blasts, 10s of thousands
of color blasts probably and so

1335
01:11:23,000 --> 01:11:26,320
few failures you could count
them on a hand or two, you know.

1336
01:11:27,520 --> 01:11:30,200
So it just a really good run
with that stuff.

1337
01:11:30,200 --> 01:11:31,760
Yeah, it's a really good run.
Yeah.

1338
01:11:31,960 --> 01:11:34,440
Oh, but he no LE DS.
They're they're cool on the

1339
01:11:34,800 --> 01:11:37,520
yeah, they're cool on the face.
But yeah, it's a thermonuclear

1340
01:11:37,520 --> 01:11:40,920
reaction happening on the.
Backside of the yeah, one, they

1341
01:11:40,920 --> 01:11:44,280
were so specific on what that,
you know, the temperature right

1342
01:11:44,280 --> 01:11:47,720
at the, at the base of the LED
had to be that contact

1343
01:11:47,720 --> 01:11:50,840
temperature.
And if you exceeded it, the LED

1344
01:11:50,880 --> 01:11:54,160
failed very quickly or the power
supply or something failed very

1345
01:11:54,160 --> 01:11:57,440
quickly.
If you stayed within those those

1346
01:11:58,000 --> 01:12:01,200
very tight standards, you were
OK, you were OK.

1347
01:12:01,200 --> 01:12:06,320
But yes, but it was, it was, you
know, that whole sort of mid to

1348
01:12:06,320 --> 01:12:11,520
late 90s period was, was the
wild, Wild West of people trying

1349
01:12:11,520 --> 01:12:17,640
to make theatrical fixtures work
outdoors with varying levels of

1350
01:12:17,640 --> 01:12:20,320
success, but mostly failure.
Mostly failure.

1351
01:12:20,560 --> 01:12:22,680
Yeah, yeah, you know, and that's
Iridian.

1352
01:12:22,680 --> 01:12:26,160
Like, remember Iridian, I know
you had you had some Iridian

1353
01:12:26,160 --> 01:12:28,400
experiences.
Yes, you certainly do.

1354
01:12:28,400 --> 01:12:32,320
As a as a company, you yeah,
yeah, those, yeah, those babies

1355
01:12:32,320 --> 01:12:35,200
were everywhere.
I remember a lot of those, the,

1356
01:12:35,760 --> 01:12:39,040
you know, the little sort of
moving light thing.

1357
01:12:40,000 --> 01:12:43,840
AR one, was it called?
I think it was called an AR1 or

1358
01:12:43,840 --> 01:12:45,840
an AR5 or something like that I
had.

1359
01:12:46,160 --> 01:12:50,040
I put the first bunch of those
in in rock and roller coaster.

1360
01:12:50,200 --> 01:12:52,760
Yeah, yeah.
I'm like, oh, they're so cute.

1361
01:12:52,760 --> 01:12:55,080
I'm like, oh, but they're made
of plastic.

1362
01:12:55,240 --> 01:12:58,000
Yeah, yeah, they.
Plastic does not want to run 16

1363
01:12:58,000 --> 01:12:59,840
hours a day, seven days a week,
no.

1364
01:12:59,840 --> 01:13:01,880
They had a lot of problems with,
but it was.

1365
01:13:02,000 --> 01:13:05,280
But it was a it was fabulous
right out-of-the-box.

1366
01:13:05,280 --> 01:13:07,000
It was.
It was magic, Yeah.

1367
01:13:07,280 --> 01:13:10,360
But then there was a learning
curve about yeah, what does that

1368
01:13:10,360 --> 01:13:11,400
mean?
And.

1369
01:13:11,400 --> 01:13:13,160
Well.
And their outdoor wash light had

1370
01:13:13,160 --> 01:13:16,760
a lot of problems too, the AR500
I think it was called.

1371
01:13:17,040 --> 01:13:19,240
But again, it's hard being an
innovator.

1372
01:13:19,880 --> 01:13:22,040
It really is hard innovative.
It really is hard.

1373
01:13:22,160 --> 01:13:24,600
So I'm not blaming them.
They were trying to do things

1374
01:13:24,600 --> 01:13:28,200
that hadn't been done, again to
varying levels of success.

1375
01:13:28,520 --> 01:13:31,360
And, and answering the
industry's call, right, again,

1376
01:13:31,360 --> 01:13:35,600
we, we lighting giant icons, us
and every other line designer

1377
01:13:35,600 --> 01:13:38,240
out there.
And I need something that it has

1378
01:13:38,240 --> 01:13:39,480
to change color.
Yeah.

1379
01:13:39,920 --> 01:13:42,080
And it wants to be in a small
package.

1380
01:13:42,120 --> 01:13:44,040
Yeah.
And I'm like, oh, we'll just put

1381
01:13:44,040 --> 01:13:46,080
this in a box and put it
outside.

1382
01:13:46,080 --> 01:13:50,680
And then it sounded great.
And then water issues or water

1383
01:13:50,680 --> 01:13:54,080
issues, right.
But again, we're everyone is 10

1384
01:13:54,080 --> 01:13:57,200
years ahead of where they need
to be at any given time.

1385
01:13:57,200 --> 01:14:01,680
And now, now we don't think
twice about LEDs and icons and

1386
01:14:01,680 --> 01:14:02,960
washes.
And yeah.

1387
01:14:03,040 --> 01:14:07,600
We have all those tools.
Yeah, I, I left Martin and, and

1388
01:14:07,600 --> 01:14:11,960
went for a very brief stint at
high end and that was right when

1389
01:14:11,960 --> 01:14:13,720
they had their architectural
fixture.

1390
01:14:13,720 --> 01:14:17,520
And again, I forget what that
one was called, but similar

1391
01:14:17,560 --> 01:14:19,200
issues.
You know, it was basically a

1392
01:14:19,200 --> 01:14:24,400
studio color in a big outdoor
fixture, and studio color wasn't

1393
01:14:24,400 --> 01:14:27,080
made to be in an outdoor shell,
you know, and.

1394
01:14:27,080 --> 01:14:31,600
It sure was in Florida and I I
used those on the on the entry

1395
01:14:31,600 --> 01:14:34,000
arts to rock and roller coaster
like, oh, we wanted to change

1396
01:14:34,000 --> 01:14:36,680
color and be fun and dynamic and
and this was a late.

1397
01:14:36,680 --> 01:14:38,560
This was a late ad.
I'm like, well, I have no

1398
01:14:38,560 --> 01:14:41,200
control controls out there, but
I have power.

1399
01:14:41,480 --> 01:14:44,680
So I swapped that would that
were just going to be HID

1400
01:14:44,840 --> 01:14:48,200
uplights and we put those in.
You could program them remotely

1401
01:14:48,200 --> 01:14:50,480
and they could wake up and run a
show and do so.

1402
01:14:50,480 --> 01:14:53,400
It was magic, right?
And it was everything you wanted

1403
01:14:53,840 --> 01:14:55,680
until it wasn't.
Yeah, so.

1404
01:14:55,720 --> 01:14:57,960
But like, like every new fixture
and every.

1405
01:14:57,960 --> 01:14:59,600
No, it was just that period of
time.

1406
01:14:59,600 --> 01:15:02,720
I mean, it was an in between
time and then, you know, thank

1407
01:15:02,720 --> 01:15:07,120
goodness in the early 2000s, LED
became a real thing and it was

1408
01:15:07,120 --> 01:15:09,800
reliable enough to start using
on these projects.

1409
01:15:10,200 --> 01:15:15,320
And big thanks to, to color
kinetics, at least early on.

1410
01:15:16,200 --> 01:15:18,360
You know, shortly after that
they just kind of blocked

1411
01:15:18,360 --> 01:15:21,080
everybody else from selling
product into the market.

1412
01:15:21,080 --> 01:15:25,400
But then when that opened up,
obviously the industry changed

1413
01:15:25,680 --> 01:15:30,400
to this day today.
So everything like you got in at

1414
01:15:30,400 --> 01:15:33,720
the wrong time, Ken, Cuz today
everything is good.

1415
01:15:33,720 --> 01:15:35,680
You could pick any brand off the
shelf.

1416
01:15:36,120 --> 01:15:38,960
All the moving lights work for
an eternity practically.

1417
01:15:38,960 --> 01:15:41,320
They never fail.
Never failed.

1418
01:15:41,360 --> 01:15:44,040
All the IP rated stuff works
amazingly well.

1419
01:15:44,040 --> 01:15:46,640
It never fails.
Yeah, it's a whole different

1420
01:15:46,640 --> 01:15:49,000
time, yeah.
I was on a call with some

1421
01:15:49,480 --> 01:15:53,080
designers in Florida.
Hey, we think we need a exterior

1422
01:15:53,720 --> 01:15:56,320
Lego to, like, put pattern on
the ground.

1423
01:15:56,320 --> 01:15:58,600
And I'm like, oh, but do you
really need?

1424
01:15:58,600 --> 01:16:00,360
Yeah.
Like, do you really need

1425
01:16:00,520 --> 01:16:04,360
patterns on the ground outside?
Yeah, You know, for me, I'm

1426
01:16:04,360 --> 01:16:08,240
like, oh, I, I as I, as I get
into mature, I'm like, oh, I see

1427
01:16:08,240 --> 01:16:11,080
all the problems that that's
going to cause later on I could

1428
01:16:11,080 --> 01:16:12,520
do.
Is that a what is that what the

1429
01:16:12,520 --> 01:16:15,280
tool that I need outside?
Yeah, like does that do I need

1430
01:16:15,480 --> 01:16:18,480
meat goes outside and hiding in
trees like I have.

1431
01:16:19,000 --> 01:16:21,840
So for me, I'm like, guys, you
do whatever you want, but I've

1432
01:16:22,160 --> 01:16:25,320
been here 37 years and I've
managed to not ever have the

1433
01:16:25,320 --> 01:16:27,920
need to do that.
I said yeah, there were plenty

1434
01:16:27,920 --> 01:16:32,040
of wash lights and LEDs, you
know, spotlights to light the

1435
01:16:32,040 --> 01:16:34,360
thing.
But but I just don't know that

1436
01:16:34,360 --> 01:16:35,440
that's.
You know there's a lot of

1437
01:16:35,440 --> 01:16:38,840
outdoor Lecos now though, right?
There are, and we're putting and

1438
01:16:39,080 --> 01:16:41,880
we're our news.
Our replacements for Splash

1439
01:16:41,880 --> 01:16:45,720
Mountain are all exteriorated
because they're sitting in in

1440
01:16:45,720 --> 01:16:47,120
water attraction.
Yeah.

1441
01:16:47,240 --> 01:16:49,200
So we're using them.
Yeah.

1442
01:16:49,280 --> 01:16:51,360
In a water ride.
That's what you want back, you

1443
01:16:51,360 --> 01:16:53,400
know.
When was the Altman 360?

1444
01:16:53,400 --> 01:16:56,320
Q Those things kept themselves
dry because they were little

1445
01:16:56,320 --> 01:16:58,280
ovens baking away.
Yeah, that's true.

1446
01:16:58,280 --> 01:17:01,720
They go to LED and there's
they're not drying themselves

1447
01:17:01,720 --> 01:17:03,080
out.
So so.

1448
01:17:03,080 --> 01:17:06,480
We're using the exterior rated
fixtures in our What about?

1449
01:17:06,560 --> 01:17:10,560
Rides you may have, you may have
retired too early, but what

1450
01:17:10,560 --> 01:17:13,640
about some of the laser sourced
fixtures?

1451
01:17:13,680 --> 01:17:18,360
Did you get to use any of that
stuff like the Clay Paki had or

1452
01:17:18,360 --> 01:17:23,480
has the the Stilos?
And then Ayrton got really big

1453
01:17:23,480 --> 01:17:26,000
into the laser stuff.
And Ayrton, I don't know if you

1454
01:17:26,000 --> 01:17:29,320
remember their magic dot.
It's it's like a tiny little

1455
01:17:29,320 --> 01:17:35,000
round automated light.
That was probably 10 years ago.

1456
01:17:35,000 --> 01:17:39,000
It was a really big deal.
Well, Ayrton took that same

1457
01:17:39,000 --> 01:17:46,000
fixture and they've put 100 Watt
laser, full color fixture, full

1458
01:17:46,000 --> 01:17:49,080
color changing and everything
and even has gobos in it.

1459
01:17:49,320 --> 01:17:53,120
But you know, it's 100 Watt
laser, it's bright as hell and

1460
01:17:53,120 --> 01:17:55,840
it's outdoor rated.
I mean, I could just as soon as

1461
01:17:55,840 --> 01:17:58,040
I saw that thing, I'm like, Oh
my God, Disney's going to have

1462
01:17:58,040 --> 01:17:59,640
thousands of these.
But the problem is it is a

1463
01:17:59,640 --> 01:18:02,200
laser.
So even though it's only 100

1464
01:18:02,200 --> 01:18:07,120
Watt laser in the US, we, you
know, for whatever reason, we've

1465
01:18:07,120 --> 01:18:10,320
decided the Food and Drug
Administration should be

1466
01:18:10,440 --> 01:18:14,080
responsible for lasers.
And so they say no, you can't

1467
01:18:14,080 --> 01:18:15,520
use that.
But everywhere else in the world

1468
01:18:15,520 --> 01:18:17,360
it's okay.
So well.

1469
01:18:18,480 --> 01:18:21,160
You can't trust lying designers.
We'll tell you it'll be fine and

1470
01:18:21,160 --> 01:18:23,160
then when it's not, then it's
too late.

1471
01:18:23,160 --> 01:18:25,560
That's true, That's true.
But I'm sure you've used

1472
01:18:25,560 --> 01:18:28,560
Sharpies.
Yeah, our entertainment folks.

1473
01:18:28,800 --> 01:18:31,480
Yes.
Yeah, I mean, you know, Sharpies

1474
01:18:31,840 --> 01:18:36,880
are more dangerous to eyes and
hands and everything else than

1475
01:18:36,880 --> 01:18:38,520
100 Watt laser.
Sure.

1476
01:18:38,600 --> 01:18:41,480
They find themselves on rooftops
doing fingers of light in the

1477
01:18:41,480 --> 01:18:44,040
sky for.
Yeah, yeah, absolutely.

1478
01:18:44,080 --> 01:18:47,360
Yeah, there's, yeah, they,
there's a, they are screaming

1479
01:18:47,360 --> 01:18:49,040
bright fixtures.
Yeah, yeah.

1480
01:18:49,040 --> 01:18:51,040
But the inside.
An attraction we know where

1481
01:18:51,040 --> 01:18:55,640
stuff's running at 40%.
Yeah, we, I don't, we don't even

1482
01:18:55,640 --> 01:19:03,720
use really color changing Lito's
spotlights as a standard still

1483
01:19:03,920 --> 01:19:08,200
we're we still at least I in
when I in the last stuff we've

1484
01:19:08,200 --> 01:19:10,360
delivered.
If a fixture is just going to be

1485
01:19:10,360 --> 01:19:14,120
on in in if it's night time,
which you know let's say that's

1486
01:19:14,120 --> 01:19:18,640
R-80 at 40% with a pattern and
it's going to be on 16 hours a

1487
01:19:18,640 --> 01:19:22,120
day, seven days a week forever.
That doesn't need to change

1488
01:19:22,120 --> 01:19:25,080
color, right.
So we, so most of our, at least

1489
01:19:25,080 --> 01:19:28,120
most of my installations and the
teams that I've been responsible

1490
01:19:28,120 --> 01:19:33,320
for, we face white light line
beaming LED spotlights as really

1491
01:19:33,320 --> 01:19:35,360
the workhorse.
And then if something needs to

1492
01:19:35,600 --> 01:19:39,200
dynamically change as part of
the show, then we're all in and

1493
01:19:39,200 --> 01:19:41,960
it's color changing and it it's
programmed and it does it thing.

1494
01:19:42,360 --> 01:19:44,320
Interesting.
But most of our stuff, you know,

1495
01:19:44,320 --> 01:19:47,640
pirates, we turn it on in the
morning and it just runs all day

1496
01:19:47,640 --> 01:19:52,480
and there's no, you know, so at
least as the old man now, and

1497
01:19:52,480 --> 01:19:57,240
now I do, I, I see in three or
four years when, when

1498
01:19:57,880 --> 01:20:00,840
construction schedules are
compressed and labor gets even

1499
01:20:00,840 --> 01:20:05,160
more expensive, that it will one
day just be cheaper to be all in

1500
01:20:05,160 --> 01:20:08,400
on the color changing as you can
just install it, focus it, never

1501
01:20:08,400 --> 01:20:10,680
touch it again.
And you know, you can pick the

1502
01:20:10,680 --> 01:20:13,600
color from your programmer and
you make it whatever you want to

1503
01:20:13,600 --> 01:20:15,960
do.
I see that that will be where we

1504
01:20:15,960 --> 01:20:20,520
end up currently today.
If it doesn't need to

1505
01:20:20,520 --> 01:20:23,040
dynamically change, then for us
it doesn't.

1506
01:20:23,040 --> 01:20:28,320
And and line dimming for us is.
It works great as retrofit in

1507
01:20:28,320 --> 01:20:31,080
our attractions, right?
We got dimmers everywhere.

1508
01:20:31,680 --> 01:20:38,280
I can swap out an old quartz
fixture for LED fixture and

1509
01:20:38,680 --> 01:20:40,480
hanging in, plugging in and
moving on.

1510
01:20:40,600 --> 01:20:43,400
So that's still, that's still
important and we're still

1511
01:20:43,400 --> 01:20:46,720
driving industry to to create
those fixtures.

1512
01:20:47,240 --> 01:20:50,600
Altman's got a great new version
of that that that we're that

1513
01:20:51,400 --> 01:20:53,960
will spawn its way into our our
future attractions.

1514
01:20:54,040 --> 01:20:55,520
Yeah, that's, that's cool.
Yeah.

1515
01:20:55,840 --> 01:20:59,280
What about from a control
standpoint like you know, were

1516
01:20:59,280 --> 01:21:03,920
you guys also sort of pushing
the the the technology forward

1517
01:21:03,920 --> 01:21:07,240
on controls or did you just use
whatever was out there?

1518
01:21:07,720 --> 01:21:11,840
Well, you know, we're we're
still giant fans of it.

1519
01:21:12,040 --> 01:21:15,400
Pesky little DMX.
You know that for us, that's

1520
01:21:15,400 --> 01:21:17,600
still our that's still our
workforce.

1521
01:21:17,600 --> 01:21:19,840
Yeah.
You just can't bring that

1522
01:21:20,760 --> 01:21:24,360
control system down.
You know, the architectural

1523
01:21:24,360 --> 01:21:29,520
world, there's zero to 10 and
Dolly, and so that's finding its

1524
01:21:29,520 --> 01:21:32,880
way.
Our projects in Europe use Dolly

1525
01:21:32,880 --> 01:21:37,600
everywhere.
But really, truly, if it can be

1526
01:21:37,600 --> 01:21:41,600
DMX, we like it to be D.
What about like Artnet and ACN

1527
01:21:41,720 --> 01:21:44,280
and all that stuff?
No, no.

1528
01:21:45,520 --> 01:21:49,400
No, we still hardwired DMX to
our, to our dimmer cabinets,

1529
01:21:49,400 --> 01:21:52,520
from our control systems to our,
to our dimmer cabinets.

1530
01:21:52,520 --> 01:21:56,000
That's hardline DMX because if
the network goes down, guess

1531
01:21:56,000 --> 01:21:57,280
what, those lights are going to
stay.

1532
01:21:57,600 --> 01:22:00,840
Now that equipment is all indeed
networked and we're monitoring

1533
01:22:00,840 --> 01:22:03,760
it and talking to it and doing
all configuring dimmers

1534
01:22:03,880 --> 01:22:07,480
remotely, You know, we're doing
all that work over the network.

1535
01:22:07,720 --> 01:22:12,120
But the day-to-day turn on the
lights and on the show really,

1536
01:22:12,120 --> 01:22:17,880
truly it's it's DMX truly to
fixtures really truly whenever

1537
01:22:17,880 --> 01:22:18,880
possible.
Interesting.

1538
01:22:19,080 --> 01:22:20,840
At least for our theatricals.
Yeah.

1539
01:22:21,640 --> 01:22:26,560
So do you think I, you said I
think maybe 5-6 ten years from

1540
01:22:26,560 --> 01:22:30,840
now or whatever, but will they
start building without at least

1541
01:22:30,840 --> 01:22:34,280
without dimming?
Because obviously dimming in

1542
01:22:34,280 --> 01:22:38,160
most jobs has gone away at this.
Point during starting to yeah,

1543
01:22:39,000 --> 01:22:42,720
I'm curious about that because
for us, you know the the the

1544
01:22:42,720 --> 01:22:49,360
form factor of a 96 you know
dimmer rack is still really one

1545
01:22:49,360 --> 01:22:52,920
of the best ways to get that
kind of density, you know in in

1546
01:22:52,920 --> 01:22:55,480
circuiting.
So even when our stuff is just

1547
01:22:55,480 --> 01:22:59,280
going to be on, you know, or
even, you know, have relay

1548
01:22:59,280 --> 01:23:03,000
modules and just, you know,
provide power to stuff it for

1549
01:23:03,000 --> 01:23:07,920
us, it's still those systems.
And you know, we, we use the

1550
01:23:07,920 --> 01:23:11,320
wiring Bay that sits alongside
so ETC.

1551
01:23:11,320 --> 01:23:14,920
Is is our is our give me a
control vendor.

1552
01:23:15,160 --> 01:23:18,880
Well, that's not a secret there.
We have a 50 year relationship.

1553
01:23:19,000 --> 01:23:24,720
Yeah.
But we now specify those, those

1554
01:23:24,720 --> 01:23:28,320
racks with the wiring Bay that
sits next to it and which which

1555
01:23:28,320 --> 01:23:31,680
for us allows the contractor to
be in and out of dimmer cabinets

1556
01:23:31,680 --> 01:23:34,360
and not have to mess with dimmer
modules and that whole side of

1557
01:23:34,360 --> 01:23:36,920
the cabin.
Yeah, so, so, so ease of

1558
01:23:36,920 --> 01:23:40,240
installation and ease, even ease
of maintainability.

1559
01:23:40,640 --> 01:23:45,160
I still, I still see it.
I'm sure one day there'll be

1560
01:23:45,160 --> 01:23:49,840
something else, but but those
systems are so robust and when

1561
01:23:49,840 --> 01:23:54,120
we have such history again and
the the density of circuiting

1562
01:23:54,120 --> 01:23:58,200
that we can get from that and
and the the troubleshooting and

1563
01:23:58,600 --> 01:24:02,760
everything that comes with smart
dimming and controls still for

1564
01:24:02,760 --> 01:24:04,480
us is is important.
Yeah.

1565
01:24:04,480 --> 01:24:07,280
So, yeah.
So maybe, you know, but back in

1566
01:24:07,280 --> 01:24:11,400
the day when we know, when we
when cyber lights were thing and

1567
01:24:11,400 --> 01:24:15,440
we wanted, you know, here at
home and when it wasn't 120

1568
01:24:15,440 --> 01:24:17,200
volts, it was going to be a Rene
cab.

1569
01:24:17,400 --> 01:24:20,920
Yeah, when we're working, you
know, in, out of the in other

1570
01:24:20,920 --> 01:24:25,440
countries, it can be 220 and,
and be still be be be a dinner

1571
01:24:25,440 --> 01:24:29,680
cab.
So, so, yeah, I don't know.

1572
01:24:29,680 --> 01:24:32,640
Well, I'm sure, I'm sure it will
happen, but I think that's going

1573
01:24:32,640 --> 01:24:35,440
to be a slower roll out for
Disney than it is for other

1574
01:24:35,440 --> 01:24:37,360
people.
You mentioned cyber lights.

1575
01:24:37,360 --> 01:24:42,320
I remember doing, I think it was
while I was at high end that we

1576
01:24:42,320 --> 01:24:45,720
sold a bunch of cyber lights to
Disney for the castle.

1577
01:24:46,080 --> 01:24:49,480
You know, putting like just
gobos really slowly rotating on

1578
01:24:49,480 --> 01:24:53,840
the on the face of the castle.
It was really such a nice look.

1579
01:24:54,880 --> 01:24:57,640
Beautiful.
I'm, yeah, I'm sure it's done

1580
01:24:57,640 --> 01:25:00,800
differently on it.
You know, I did.

1581
01:25:00,800 --> 01:25:03,560
We did the original feller magic
there at Walt Disney World,

1582
01:25:03,560 --> 01:25:07,480
which was full of cyber lights
in that world out in Tokyo and

1583
01:25:07,480 --> 01:25:09,040
rolled out into Hong Kong.
Yeah.

1584
01:25:09,560 --> 01:25:13,960
And then it became time to
replace those fixtures.

1585
01:25:14,560 --> 01:25:22,080
And as you know, it's back.
The LED Cyberlite is back and

1586
01:25:22,880 --> 01:25:25,640
I'm as in love with it now as I
was then.

1587
01:25:26,480 --> 01:25:30,200
Lucky for me, ETC came and said,
hey, what do you need?

1588
01:25:30,200 --> 01:25:32,960
I'm like, I really need the
Cyberlite to come back.

1589
01:25:32,960 --> 01:25:36,880
I have shows that specifically
rely on that fixture.

1590
01:25:36,920 --> 01:25:40,120
Wow, they're they're.
So that's one years old.

1591
01:25:40,200 --> 01:25:44,760
That's my fault, 100% my fault.
I couldn't be happier because

1592
01:25:45,200 --> 01:25:48,080
again, I they were great
discussions.

1593
01:25:48,080 --> 01:25:50,920
I'm like, I don't care what it
does.

1594
01:25:51,760 --> 01:25:54,120
Here's what's important.
I go from the center of the

1595
01:25:54,120 --> 01:25:55,560
mirror to the center of the
yoke.

1596
01:25:55,560 --> 01:25:57,880
That relationship has to remain
the same.

1597
01:25:57,880 --> 01:26:00,400
So I don't care what it looks
like I said, but these are going

1598
01:26:00,400 --> 01:26:03,600
to replace existing cyber lights
doing a show and that

1599
01:26:03,600 --> 01:26:06,520
relationship is important.
What happens out the back that

1600
01:26:06,640 --> 01:26:10,280
don't care.
You know Gobo's I know what I

1601
01:26:10,280 --> 01:26:14,840
need my show to be, but so have
at it all you want.

1602
01:26:15,360 --> 01:26:17,800
Please, please, please.
That has to be that which has to

1603
01:26:17,800 --> 01:26:22,440
be the same and, and ETC.
And high ends like that would

1604
01:26:22,440 --> 01:26:24,400
be, we would love to do that for
you.

1605
01:26:24,600 --> 01:26:29,240
And so that's really cool.
Install the 1st 45 of them in

1606
01:26:29,240 --> 01:26:32,120
Tokyo.
They're building the versions

1607
01:26:32,120 --> 01:26:33,560
now.
They're gonna go for us in Hong

1608
01:26:33,560 --> 01:26:37,520
Kong next spring.
So yeah, it's my fault.

1609
01:26:37,520 --> 01:26:41,880
And I again, it was so funny
just for kids to see scanners

1610
01:26:42,120 --> 01:26:45,960
who don't understand that you
can move light so fast around a

1611
01:26:45,960 --> 01:26:48,960
space with no mass, right?
And that's what the magic of

1612
01:26:48,960 --> 01:26:53,360
that, of that mirror is.
And for that show, that's what's

1613
01:26:53,360 --> 01:26:56,040
happening.
You know, we're playing 450

1614
01:26:56,280 --> 01:27:00,280
light queues in a 8-9 minute
show that stuff.

1615
01:27:00,840 --> 01:27:03,640
There's nothing else that is
that.

1616
01:27:03,760 --> 01:27:09,000
Even in live shows, like I think
that it's all about the layers

1617
01:27:09,000 --> 01:27:12,200
of light and the different looks
and the different like you don't

1618
01:27:12,200 --> 01:27:15,240
want everything to move exactly
the same or to do the same

1619
01:27:15,240 --> 01:27:18,080
thing.
And I still think that there's

1620
01:27:18,080 --> 01:27:24,800
and I'm an old school, I'm old.
So I still think there's a use

1621
01:27:24,800 --> 01:27:26,760
for mirrors.
I love mirrors.

1622
01:27:26,760 --> 01:27:30,400
I like big mirror, bright cyber
light types of fixtures.

1623
01:27:30,400 --> 01:27:32,480
I like.
I don't know if you ever saw

1624
01:27:32,480 --> 01:27:37,160
from remember Obies in
California, they had the the Z

1625
01:27:37,160 --> 01:27:41,360
scan and the Telescan.
Yeah, you know, loved those

1626
01:27:41,360 --> 01:27:43,800
fixtures for what they did,
right.

1627
01:27:43,840 --> 01:27:46,800
Yeah.
But yeah, maybe, maybe there

1628
01:27:46,800 --> 01:27:49,680
will be a comeback for me or.
Fixtures, who knows?

1629
01:27:49,680 --> 01:27:52,000
I think so, yeah.
You know, they're like, oh, but

1630
01:27:52,000 --> 01:27:53,480
it's not bright.
And I thought I'm like, well,

1631
01:27:53,480 --> 01:27:56,560
but it came but how it's bright
enough for me so.

1632
01:27:57,120 --> 01:27:59,640
And I know that in disgust.
And he's like, well, how bright?

1633
01:27:59,640 --> 01:28:02,960
I'm like, well, in the original
side we're like, you know, I was

1634
01:28:02,960 --> 01:28:04,840
putting ND filters in because I
do.

1635
01:28:05,600 --> 01:28:07,920
There was just way too much
light to even control with the

1636
01:28:07,920 --> 01:28:08,400
douse.
Yeah.

1637
01:28:09,120 --> 01:28:10,760
So here's what I need.
So.

1638
01:28:10,880 --> 01:28:15,320
So if you want, I think it's
brighter, but it can dim.

1639
01:28:15,320 --> 01:28:19,360
That's fine with me.
And so, so the spec for, for my

1640
01:28:19,360 --> 01:28:21,440
needs and Disney needs are
perfect.

1641
01:28:21,640 --> 01:28:24,960
I suspect there'll be a brighter
engine coming for it later for

1642
01:28:24,960 --> 01:28:28,040
those rock'n'roll folks who need
who want all the lights.

1643
01:28:28,040 --> 01:28:29,680
Possible.
You think so?

1644
01:28:29,760 --> 01:28:32,200
A nice a nice suspect.
So you know, I know.

1645
01:28:32,640 --> 01:28:35,040
And now that it's got some legs
and it's working its way out,

1646
01:28:35,040 --> 01:28:38,560
I'm, I'm, yeah, excited so.
You know, from a fixture design

1647
01:28:38,560 --> 01:28:41,000
standpoint, and I talked to
manufacturers about this all the

1648
01:28:41,000 --> 01:28:45,680
time, They went a little crazy
on making everything brighter.

1649
01:28:45,680 --> 01:28:47,840
Everything needs to be bigger,
brighter, brighter, brighter,

1650
01:28:47,840 --> 01:28:51,400
brighter, you know, and to a
point where it's just like, you

1651
01:28:51,400 --> 01:28:54,480
know, how about giving me
something that's like the

1652
01:28:54,480 --> 01:28:58,560
equivalent of an old Mac 2000,
you know, in light output or a

1653
01:28:58,560 --> 01:29:01,360
cyber light.
In light output, I don't need a

1654
01:29:01,360 --> 01:29:04,440
bazillion lumens.
You know, maybe I need, you

1655
01:29:04,440 --> 01:29:09,760
know, 10,015 thousand lumens,
not 30 or 40,000 lumens.

1656
01:29:10,280 --> 01:29:15,040
And so I love that manufacturers
like you may not have seen that

1657
01:29:15,040 --> 01:29:18,840
Martin have a new fixture called
the Mac one, which sort of the

1658
01:29:18,880 --> 01:29:22,560
the face of it looks a little
bit like a VL five, you know,

1659
01:29:22,560 --> 01:29:26,760
with the the sort of fan look on
the color changer.

1660
01:29:28,160 --> 01:29:30,720
Really cool.
It's small, it's very

1661
01:29:30,720 --> 01:29:34,160
inexpensive, like 1500 bucks
kind of inexpensive.

1662
01:29:34,400 --> 01:29:37,360
It's a little LED wash light,
moving wash light.

1663
01:29:37,880 --> 01:29:42,640
And I love that manufacturers
are getting, they're making

1664
01:29:42,640 --> 01:29:45,600
things smaller again to fit into
different spaces.

1665
01:29:45,600 --> 01:29:49,320
They're realizing not everything
needs to be 30 or 40,000 lumens.

1666
01:29:49,800 --> 01:29:52,680
And so I just think there's
choices.

1667
01:29:52,680 --> 01:29:56,760
It's all about giving designers
lots of tools to choose from.

1668
01:29:57,360 --> 01:29:59,840
Yeah, I completely agree.
I mean, you know, the first

1669
01:29:59,840 --> 01:30:02,600
thing anybody asks is doesn't do
you want it to be brighter?

1670
01:30:02,880 --> 01:30:06,160
And for decades everyone always
said yes, make it brighter.

1671
01:30:06,240 --> 01:30:10,080
Did did it need to be brighter?
You know, again, as a theatrical

1672
01:30:10,080 --> 01:30:15,160
line designer, I never the use
for a 750 Watt quartz fixture I

1673
01:30:15,160 --> 01:30:16,720
personally have never had.
Right.

1674
01:30:16,720 --> 01:30:18,960
Yeah.
In in in my Disney World, it

1675
01:30:18,960 --> 01:30:20,400
goes.
There was always plenty of

1676
01:30:20,400 --> 01:30:20,760
light.
Yeah.

1677
01:30:20,840 --> 01:30:23,480
And then we went to LED and
there was always plenty of

1678
01:30:23,480 --> 01:30:25,400
light.
And there was the 2nd generation

1679
01:30:25,400 --> 01:30:27,800
and that was more light than I
could ever possibly.

1680
01:30:27,800 --> 01:30:29,480
Yeah.
And now we're chasing again,

1681
01:30:30,000 --> 01:30:33,480
just more I'm like, but who?
I know everyone tells you they

1682
01:30:33,480 --> 01:30:35,040
want to be brighter, but who
what?

1683
01:30:35,040 --> 01:30:37,160
Please tell me the problem
you're trying to.

1684
01:30:37,160 --> 01:30:38,240
Solve.
Yeah, that's the.

1685
01:30:38,240 --> 01:30:39,880
Question to ban.
What problem are you?

1686
01:30:39,880 --> 01:30:41,920
Please tell me the problem
you're trying to solve.

1687
01:30:41,920 --> 01:30:44,320
Great.
And then and then let's solve

1688
01:30:44,320 --> 01:30:46,120
that.
But again, it was just everyone

1689
01:30:46,120 --> 01:30:48,520
just set off the topic.
Oh, I need to be brighter.

1690
01:30:48,520 --> 01:30:52,280
Well, no, because then it's just
all too bright and now I think.

1691
01:30:52,440 --> 01:30:55,800
That was a bit of a manufacturer
arms race, you know, because

1692
01:30:56,040 --> 01:30:59,160
ours are 21,000 lumens.
Ours are 23,000.

1693
01:30:59,200 --> 01:31:04,440
Oh well, ours are 25,000.
I mean, it was an arms race.

1694
01:31:04,680 --> 01:31:07,160
Yeah, and everyone's trying to
lock in that spec.

1695
01:31:07,920 --> 01:31:10,240
I think it has to be 28.
Well, if you're not that, then

1696
01:31:10,240 --> 01:31:14,360
you're not considered, right.
So I understand all of that, but

1697
01:31:14,360 --> 01:31:19,400
as the industry, right as I read
profiles while I'm talking, I'm,

1698
01:31:19,880 --> 01:31:22,320
I'm a darkness designer, I'm
starting to hear people say I'm

1699
01:31:22,320 --> 01:31:24,880
like, yes, because the dark is
just as important as the light,

1700
01:31:24,960 --> 01:31:26,880
right?
So people are headed back.

1701
01:31:27,400 --> 01:31:31,040
Light and shadow is more
important than the brights.

1702
01:31:31,040 --> 01:31:35,000
But do you get involved at all
or did you get involved in the

1703
01:31:35,040 --> 01:31:39,400
LED walls?
Like was that part of your view

1704
01:31:39,400 --> 01:31:41,680
or somebody else?
Because that's the other issue

1705
01:31:41,680 --> 01:31:45,200
is those things are getting so
friggin bright that now you've

1706
01:31:45,200 --> 01:31:48,280
got light fixtures competing
against the LED screens, you

1707
01:31:48,280 --> 01:31:50,440
know?
So light fixtures needed to get

1708
01:31:50,440 --> 01:31:52,640
brighter to cut through that,
right?

1709
01:31:52,840 --> 01:31:55,600
So let's just take like
everything back from 11:00 and

1710
01:31:55,600 --> 01:31:57,600
then style it all back down.
Yeah, yeah.

1711
01:31:57,960 --> 01:32:00,400
Because when the back wall is so
bright you can't see anybody

1712
01:32:00,400 --> 01:32:03,480
standing in front of it, then
maybe the back wall is too

1713
01:32:03,480 --> 01:32:07,040
bright and the the answer isn't
putting put more light on on top

1714
01:32:07,040 --> 01:32:07,960
of it.
Yeah.

1715
01:32:08,280 --> 01:32:11,320
We always chase create people
who wanted us to light stuff

1716
01:32:11,320 --> 01:32:16,200
outside during the day, Yeah.
We we just can't see.

1717
01:32:16,240 --> 01:32:19,160
That, but it's the sun.
Oh, but couldn't it be bright?

1718
01:32:19,160 --> 01:32:22,920
I mean, it's the sun, yeah.
If you had any idea how many

1719
01:32:22,920 --> 01:32:27,040
mock ups we had showing creative
teams that know if it's outside

1720
01:32:27,040 --> 01:32:29,560
and the sun is up, that's the
brightest light you're going to

1721
01:32:29,560 --> 01:32:32,480
ever have.
And if if your icon is in the

1722
01:32:32,480 --> 01:32:34,520
shadow, then it's going to be in
the shadow.

1723
01:32:34,760 --> 01:32:37,680
I can't throw more light at it
from any place out in front and

1724
01:32:37,680 --> 01:32:38,800
overcome what's going on.
Why?

1725
01:32:40,080 --> 01:32:42,480
Why?
You're just not good enough.

1726
01:32:42,480 --> 01:32:44,040
We'll find another designer who
can.

1727
01:32:44,600 --> 01:32:47,920
I'm like, come back at night and
then it'll be super magical and

1728
01:32:47,920 --> 01:32:50,600
no one will understand how it
got to be so beautiful at night

1729
01:32:50,600 --> 01:32:53,520
and let the sun have the day and
we'll let the lion designers

1730
01:32:53,520 --> 01:32:55,480
have the night.
I think it's a that's was always

1731
01:32:55,480 --> 01:32:59,400
a fair training.
Right, So what is this shaboom

1732
01:32:59,400 --> 01:33:04,040
thing?
So, yeah, so if you recall in

1733
01:33:04,160 --> 01:33:07,720
again, the moment we spoke of
her in the Cars land, in the

1734
01:33:07,720 --> 01:33:10,680
Cars film, there's a moment
where they've repaired all the

1735
01:33:10,680 --> 01:33:12,520
neon and the town's been
rebuilt.

1736
01:33:12,520 --> 01:33:16,880
And and we we show you and show
the other characters in the film

1737
01:33:17,240 --> 01:33:20,120
and Shaboom plays in the film as
part of that.

1738
01:33:22,000 --> 01:33:24,280
And the town wakes up and it's
magical.

1739
01:33:24,960 --> 01:33:27,560
And when I watched it as lying
designer, I teared up back in

1740
01:33:27,560 --> 01:33:29,840
2006.
And so here we are.

1741
01:33:30,080 --> 01:33:32,400
I'm creating the cars land,
right?

1742
01:33:32,480 --> 01:33:36,520
I'm, I'm the the designer.
So I'm like, I think so I'm

1743
01:33:36,520 --> 01:33:39,240
sitting in my office.
But back in the day, our

1744
01:33:39,240 --> 01:33:42,480
workflow was such that one
designer could just sit behind

1745
01:33:42,480 --> 01:33:46,480
this computer in AutoCAD and
design that LAN.

1746
01:33:46,480 --> 01:33:49,720
So yeah.
So today that's not our workflow

1747
01:33:49,720 --> 01:33:52,400
to that.
Now it's it's five or six people

1748
01:33:52,400 --> 01:33:55,040
with our 3D in the Revit in the
previous.

1749
01:33:55,040 --> 01:33:58,560
But back in the old school days,
I was just sitting there in my

1750
01:33:58,560 --> 01:34:01,880
office doing doing the design.
And I'm like, you know what, we

1751
01:34:01,880 --> 01:34:05,000
are gonna I this is an important
thing.

1752
01:34:05,000 --> 01:34:07,640
When we get to Suns, we get to
sunset.

1753
01:34:07,640 --> 01:34:11,840
This land should wake up in real
life like it does, like it does

1754
01:34:11,840 --> 01:34:12,920
in the film.
Yeah.

1755
01:34:12,920 --> 01:34:15,880
So.
So that's a an idea that I have.

1756
01:34:16,080 --> 01:34:20,200
And I and I hold it to, I keep
that to my chest.

1757
01:34:20,200 --> 01:34:22,520
I don't share with the creator
team, but that's a thing that

1758
01:34:22,520 --> 01:34:23,560
I'm.
That I'm doing.

1759
01:34:24,120 --> 01:34:25,680
Interesting.
Yeah, so.

1760
01:34:25,760 --> 01:34:29,560
And for a bunch of reasons, you
know, it's good, it's gonna be

1761
01:34:29,560 --> 01:34:32,200
spectacular.
But also in the world of

1762
01:34:33,120 --> 01:34:36,560
circuiting, it's, it's far more
expensive to individually

1763
01:34:36,560 --> 01:34:38,840
circuit a land.
So you can turn on a circuit at

1764
01:34:38,840 --> 01:34:44,760
the time, you know, in a, in a
very specific way for a 32nd

1765
01:34:44,760 --> 01:34:48,400
moment at night, right?
So I know that's, it's important

1766
01:34:48,400 --> 01:34:50,840
to me and it will one day will
be important to the world.

1767
01:34:51,240 --> 01:34:54,440
So I hope I don't tell anybody
that that's what I've done

1768
01:34:54,440 --> 01:34:58,560
because I don't want them coming
back and saying as they do for

1769
01:34:58,560 --> 01:35:00,440
all projects.
Well, we're over budget.

1770
01:35:00,720 --> 01:35:03,800
Is there a way we can cut
something right and someone's

1771
01:35:03,880 --> 01:35:06,320
oh, well, we could cut all of
that dimming and just turn on

1772
01:35:06,320 --> 01:35:08,000
the land, right?
And then, then that moment

1773
01:35:08,000 --> 01:35:09,440
doesn't exist.
So.

1774
01:35:09,640 --> 01:35:16,000
So again, I keep that to myself.
I lay out the circuiting so I

1775
01:35:16,000 --> 01:35:19,360
can create that moment.
Most importantly, on top of the

1776
01:35:19,360 --> 01:35:22,480
flows, what for us is it is a
diner.

1777
01:35:22,800 --> 01:35:26,360
Yeah, there's spark, the spark
plugs, and there's rings of neon

1778
01:35:26,360 --> 01:35:28,800
on the spark plugs.
And in the film it turns on a

1779
01:35:28,800 --> 01:35:33,320
very specific way and the sparks
plugs fire in a very specific

1780
01:35:33,320 --> 01:35:35,960
way.
We have recreated that in the

1781
01:35:35,960 --> 01:35:37,040
land that.
Was awesome.

1782
01:35:37,040 --> 01:35:43,000
Film, It was great.
So we're in construction and the

1783
01:35:43,000 --> 01:35:47,240
creative leader comes, says,
hey, the contractor came to us

1784
01:35:47,240 --> 01:35:50,640
and said that it's gonna be
really hard to individually

1785
01:35:50,640 --> 01:35:56,160
circuit those rings of neon.
And, and, and this is this is a

1786
01:35:56,160 --> 01:36:00,160
true statement.
I called Pixar and Pixar said it

1787
01:36:00,280 --> 01:36:04,160
wasn't important that the rings
of neon chase on like they do in

1788
01:36:04,160 --> 01:36:05,400
the film.
And I'm.

1789
01:36:05,600 --> 01:36:08,520
And this moment, I'm still
holding this this whole secret

1790
01:36:08,520 --> 01:36:11,440
to myself.
And I'm like, well, OK, but we

1791
01:36:11,440 --> 01:36:15,480
already paid the contractor to
wire the way it's circuited in

1792
01:36:15,480 --> 01:36:18,920
the electrical drawings.
And I know you said it's hard,

1793
01:36:18,920 --> 01:36:20,880
but you didn't tell me it was
impossible.

1794
01:36:21,000 --> 01:36:22,880
Yeah.
And and our job is to do the

1795
01:36:22,880 --> 01:36:24,000
impossible.
So.

1796
01:36:24,200 --> 01:36:26,720
So can we please have them
install it?

1797
01:36:26,880 --> 01:36:29,080
I don't care how hard it is.
We already paid for it.

1798
01:36:29,080 --> 01:36:32,200
Let's please do it the way that
we intended.

1799
01:36:32,480 --> 01:36:34,360
And lucky for me, she's like,
you're right.

1800
01:36:34,440 --> 01:36:38,680
I'm Again, we never spoke of the
shaboom moment, but I was still

1801
01:36:38,680 --> 01:36:41,760
trying to hold all those pieces
in place.

1802
01:36:41,760 --> 01:36:43,680
I.
Have any idea how you did that

1803
01:36:43,680 --> 01:36:46,720
in such a democratic it's not
environment?

1804
01:36:47,160 --> 01:36:50,160
Right.
Again, if you had any idea how

1805
01:36:50,160 --> 01:36:53,200
many reviews I had where
leadership said, oh, Ken holds

1806
01:36:53,200 --> 01:36:55,720
too much of his design too close
to his chest, I'm like, well,

1807
01:36:55,720 --> 01:36:58,400
because at the end of the day,
you're going to want that design

1808
01:36:58,400 --> 01:37:01,360
that's too close to my chest.
But in the process, you don't

1809
01:37:01,360 --> 01:37:02,800
realize that that's what you're
going to.

1810
01:37:02,800 --> 01:37:04,600
Yeah.
So that's going.

1811
01:37:04,640 --> 01:37:06,360
That's going going forward at
this point.

1812
01:37:06,360 --> 01:37:10,280
There's still the Shaboom song.
Isn't isn't part of isn't part

1813
01:37:10,280 --> 01:37:12,080
of this process.
But the, the, the land is

1814
01:37:12,080 --> 01:37:14,960
circuiting in a way that when we
get to dusk, it's going to turn

1815
01:37:14,960 --> 01:37:18,440
on in order that it does like it
does in the film.

1816
01:37:18,680 --> 01:37:20,200
Yeah.
Fast forward.

1817
01:37:20,560 --> 01:37:24,560
Lassiter and his son are walking
the land one night and his son

1818
01:37:24,560 --> 01:37:28,760
says, hey, dad, this would be
great if this land woke up like

1819
01:37:28,760 --> 01:37:30,480
it does in the film with
Shaboom.

1820
01:37:30,800 --> 01:37:34,920
So my creative leader comes,
says, hey, Lassiter and his son

1821
01:37:34,920 --> 01:37:37,720
think it'd be a great idea.
I'm like, well, that's funny

1822
01:37:38,080 --> 01:37:41,360
because it's already let
designed to do that.

1823
01:37:41,600 --> 01:37:43,120
Yeah.
So I say it to her.

1824
01:37:43,120 --> 01:37:47,080
I said, you can tell them that
it's their idea and we can

1825
01:37:47,240 --> 01:37:49,440
achieve it.
Or you can tell them that we

1826
01:37:49,440 --> 01:37:51,600
were already.
It was a surprise we had for

1827
01:37:51,600 --> 01:37:53,440
them.
I said, I don't care who gets

1828
01:37:53,440 --> 01:37:55,960
the credit, but we're ready to
do that.

1829
01:37:56,160 --> 01:38:00,000
And then we work with the audio
team and got Shaboom as part of

1830
01:38:00,000 --> 01:38:02,880
the soundtrack, so then it could
truly be the moment from the

1831
01:38:02,880 --> 01:38:04,880
film.
So it really was a collaboration

1832
01:38:04,880 --> 01:38:08,720
between Lassiter and his son and
and and the lighting designer

1833
01:38:08,920 --> 01:38:10,600
that ultimately delivered what
that is.

1834
01:38:10,640 --> 01:38:13,640
That is.
So every night at sunset, the

1835
01:38:13,640 --> 01:38:19,000
background music on the land
fades down and we pay play

1836
01:38:19,000 --> 01:38:22,640
Shaboom and the land wakes up
like it does in the film.

1837
01:38:23,520 --> 01:38:26,600
It's it's a become a crazy viral
moment.

1838
01:38:26,760 --> 01:38:30,520
I've seen people get engaged
while it takes place.

1839
01:38:30,640 --> 01:38:34,640
You know it, there's a a mention
of it in the Disney in the

1840
01:38:34,640 --> 01:38:36,280
guidebook for California
adventure.

1841
01:38:36,280 --> 01:38:39,480
First time the lighting moment
ever was, you know, in a guide

1842
01:38:39,480 --> 01:38:41,880
map.
So it was, that's cool, a game

1843
01:38:41,880 --> 01:38:46,040
changing moment, but it it was
just great to be a part of it

1844
01:38:46,040 --> 01:38:49,680
and to and to have the thought
and be able to deliver that to

1845
01:38:49,680 --> 01:38:51,800
the world.
You didn't get reprimanded by

1846
01:38:51,800 --> 01:38:54,560
somebody later saying can you
need to tell me about?

1847
01:38:54,560 --> 01:38:58,880
These things well, again in in
performance evaluations, yes,

1848
01:38:59,400 --> 01:39:03,120
but again, doesn't matter to me
because I know what again, I'm

1849
01:39:03,120 --> 01:39:07,720
driving toward being the most
magical moment when the sun goes

1850
01:39:07,720 --> 01:39:11,640
down to the can flow.
And so that, so that was a that

1851
01:39:11,640 --> 01:39:14,040
was a great move.
Speaking of which, what's what's

1852
01:39:14,040 --> 01:39:16,360
that show called at night on the
lake?

1853
01:39:17,320 --> 01:39:19,480
The OH.
Yes.

1854
01:39:20,040 --> 01:39:23,600
Do you do that or did you do no?
That's a different entertainment

1855
01:39:23,600 --> 01:39:27,200
did that OK, but Jason Badger,
who's now an Imagineering and

1856
01:39:27,600 --> 01:39:31,080
part of our programming team, he
programmed that.

1857
01:39:31,080 --> 01:39:34,520
The original show, World of
Color, he did a lighting and

1858
01:39:34,520 --> 01:39:38,800
fountains and that whole show,
the version 1.0 was him.

1859
01:39:38,960 --> 01:39:40,520
Wow and did all that
programming.

1860
01:39:40,520 --> 01:39:43,560
It's a spectacular, really
spectacular menu and a great,

1861
01:39:43,560 --> 01:39:44,640
great show.
Yeah, really.

1862
01:39:44,640 --> 01:39:46,760
Cool show.
So we snag him away from

1863
01:39:46,760 --> 01:39:48,200
entertainment.
So we used to have to ask the

1864
01:39:48,200 --> 01:39:50,800
entertainment if we could borrow
Badger to come program our

1865
01:39:50,800 --> 01:39:51,440
stuff.
Yeah.

1866
01:39:51,440 --> 01:39:53,680
And now they have to ask us if
he can come in.

1867
01:39:53,800 --> 01:39:56,320
And that's funny.
Leave us to go do something for

1868
01:39:56,320 --> 01:39:59,080
him, but.
I would assume you guys got into

1869
01:39:59,080 --> 01:40:01,520
a lot of time coding right?
Like time coding.

1870
01:40:01,520 --> 01:40:05,960
Shows yes and and that and that
is how the shaboo moment plays

1871
01:40:06,280 --> 01:40:12,120
so, so when we go into dusk, we
turn on all those circuits are

1872
01:40:12,120 --> 01:40:18,240
on in the programming, but over
the network we we turn, we we

1873
01:40:18,240 --> 01:40:21,280
hold a higher priority, all that
stuff off.

1874
01:40:21,600 --> 01:40:25,640
And what happens is we release
those off channels and so so the

1875
01:40:25,640 --> 01:40:31,880
land turns itself on OK and all
that and all that is following

1876
01:40:31,880 --> 01:40:35,000
sympty.
We did that for a so we could

1877
01:40:35,040 --> 01:40:38,520
indeed program the sympty, which
for me is the most magical way

1878
01:40:38,520 --> 01:40:40,760
to program lighting.
Yeah, in the whole wide world it

1879
01:40:40,800 --> 01:40:43,160
is.
It also, there's also a time

1880
01:40:43,160 --> 01:40:48,120
out, so there are occasionally
times when the audio Shaboom

1881
01:40:48,120 --> 01:40:51,080
moment just doesn't just doesn't
play for random reasonings.

1882
01:40:51,080 --> 01:40:53,320
Yeah.
And so we didn't want the land

1883
01:40:53,320 --> 01:40:56,080
not to turn on because we didn't
play Shaboom.

1884
01:40:56,320 --> 01:40:59,000
So so the lights are on in the
background.

1885
01:40:59,000 --> 01:41:02,160
We released those channels when
Shaboom plays, but if Shaboom

1886
01:41:02,160 --> 01:41:05,240
doesn't play for 5 minutes
later, we release all those

1887
01:41:05,240 --> 01:41:07,400
channels.
The magic just all turns on.

1888
01:41:07,440 --> 01:41:09,360
Yeah.
So, so everything is on in the

1889
01:41:09,360 --> 01:41:13,320
background.
As for Cinti, yes, if it if it

1890
01:41:13,320 --> 01:41:17,720
can have Cinti as a line
designer, I really that's yeah,

1891
01:41:17,960 --> 01:41:20,960
yeah.
As a theater person, when you're

1892
01:41:20,960 --> 01:41:25,080
used to like writing a queue,
telling the stage manager, you

1893
01:41:25,160 --> 01:41:27,400
know, when when to call that
queue and then your border

1894
01:41:27,400 --> 01:41:30,880
operator presses the go button
like you, you know, you don't

1895
01:41:30,880 --> 01:41:32,800
think anything about what that
lag time is.

1896
01:41:33,400 --> 01:41:36,800
But then when you can and have
your lighting program to a 30th

1897
01:41:36,800 --> 01:41:39,960
of a second, like, like that's
granularity that you could never

1898
01:41:39,960 --> 01:41:41,080
imagine.
Yeah.

1899
01:41:41,720 --> 01:41:46,320
And when you can have it, to me,
it's it's it's it's simply

1900
01:41:46,320 --> 01:41:48,440
magic.
Because at that moment, then a

1901
01:41:48,440 --> 01:41:52,160
queue is either absolutely
playing at the exact right

1902
01:41:52,160 --> 01:41:53,720
moment, right?
Or it's not.

1903
01:41:53,960 --> 01:41:56,200
Yeah.
And I argue that that when we're

1904
01:41:56,200 --> 01:41:59,880
programming those things, I feel
as I, as I can feel the

1905
01:41:59,880 --> 01:42:02,360
difference between frames when a
queue plays right.

1906
01:42:02,360 --> 01:42:06,440
Because again, it's either laser
right or it's just a little bit

1907
01:42:06,440 --> 01:42:09,280
right, which is, again, as a
theater person, you're just

1908
01:42:09,280 --> 01:42:11,920
lucky that the stage manager
called the queue and somebody

1909
01:42:11,920 --> 01:42:15,560
hit the go.
So I I have a an add on question

1910
01:42:15,560 --> 01:42:19,880
which is probably really stupid
but so looking at rock and

1911
01:42:19,880 --> 01:42:24,880
roller coaster as an example, is
that something where the

1912
01:42:24,880 --> 01:42:28,200
lighting starts when the ride
starts?

1913
01:42:28,200 --> 01:42:31,960
Or are there some kind of
physical triggers along the ride

1914
01:42:31,960 --> 01:42:36,280
that are triggering queues?
Inside the ride building we are,

1915
01:42:36,280 --> 01:42:39,720
we, we are taking inputs from
the, the ride system.

1916
01:42:40,040 --> 01:42:44,280
So we know, so the ride system
knows where vehicles are at any

1917
01:42:44,280 --> 01:42:46,280
time.
So we will get a trigger from

1918
01:42:46,280 --> 01:42:49,520
the ride system and then we will
take our queuing off of that.

1919
01:42:49,520 --> 01:42:53,040
So it's, it's either, you know,
we're either delaying depending

1920
01:42:53,040 --> 01:42:54,800
on where on where that trigger
is.

1921
01:42:54,880 --> 01:42:58,640
I see.
So if the trigger is 4 seconds

1922
01:42:58,640 --> 01:43:01,000
earlier than I need, I need the
queue to play, then I'll see

1923
01:43:01,000 --> 01:43:03,720
that trigger and then I'll just
hold for four seconds and then

1924
01:43:03,720 --> 01:43:06,000
I'll I'll play that key.
And So what is?

1925
01:43:06,000 --> 01:43:07,360
What is that trigger?
What's?

1926
01:43:07,760 --> 01:43:10,840
What's?
Those are it's it's the ride

1927
01:43:10,840 --> 01:43:15,600
system it's it's it's sometimes
it's it's beams of the vehicle

1928
01:43:15,600 --> 01:43:17,840
brakes as as gross the roller
closer.

1929
01:43:18,080 --> 01:43:20,720
Sometimes there are physical.
And then the ride system is

1930
01:43:20,720 --> 01:43:22,120
communicating with.
Lighting how?

1931
01:43:22,160 --> 01:43:25,640
Yeah, yeah, Exactly how, though?
What's, what's that serially to

1932
01:43:25,640 --> 01:43:27,560
us?
We're talking back and forth.

1933
01:43:27,640 --> 01:43:29,160
I see.
Yeah, interesting.

1934
01:43:29,720 --> 01:43:32,520
So, and, and then that ride
system is always the monitoring

1935
01:43:32,520 --> 01:43:36,120
where vehicles are at all times.
So, so we, we just listen to

1936
01:43:36,120 --> 01:43:41,800
that or sometimes the light the
lighting team has our own set of

1937
01:43:41,800 --> 01:43:45,280
triggers and then we we manage
those.

1938
01:43:45,280 --> 01:43:49,280
But we first try to simply
listen to the ride system

1939
01:43:49,280 --> 01:43:52,480
because that already exists and
that and that's, that's

1940
01:43:52,480 --> 01:43:54,320
accurate.
And it's one less system for us

1941
01:43:54,320 --> 01:43:55,560
to maintain, right?
Yeah.

1942
01:43:55,560 --> 01:43:58,520
So if the ride knows what's
going on, then we typically just

1943
01:43:58,520 --> 01:43:59,880
listen to that.
Yeah.

1944
01:44:00,320 --> 01:44:06,680
So what has your design process
been going through your career

1945
01:44:06,680 --> 01:44:09,280
like?
When you start a project, what

1946
01:44:09,280 --> 01:44:13,880
is that process?
So when I start, I sit with the

1947
01:44:13,880 --> 01:44:18,200
team and try to, and work to
understand what the show is

1948
01:44:18,200 --> 01:44:20,920
going to be and what the needs
of the show.

1949
01:44:20,920 --> 01:44:25,520
All I, for my system, I don't
ask a lot of questions.

1950
01:44:26,080 --> 01:44:29,760
I, I get a lot of grief from my
peers and, and, and this will

1951
01:44:29,760 --> 01:44:31,400
follow me.
This will be on my tombstone.

1952
01:44:31,880 --> 01:44:35,440
I say, I want to know if it's
daytime or nighttime, if we're

1953
01:44:35,440 --> 01:44:38,320
inside or outside.
And those are the questions that

1954
01:44:38,400 --> 01:44:41,040
that I have at the highest
level.

1955
01:44:41,800 --> 01:44:43,440
And that's all I really need to
know.

1956
01:44:43,440 --> 01:44:48,280
And this is again, this has been
my case from when I was a

1957
01:44:48,280 --> 01:44:50,440
student.
Like this is what this is all I

1958
01:44:50,440 --> 01:44:54,960
need to know because I argue I'm
the lighting designer and the

1959
01:44:54,960 --> 01:44:58,560
light lighting is my art.
And I want to bring my art to

1960
01:44:58,560 --> 01:45:03,560
you and you and, and your
attraction or to your show.

1961
01:45:04,440 --> 01:45:08,080
So, so, so I asked the, you
know, the highest, highest level

1962
01:45:08,080 --> 01:45:11,120
questions.
And then I sit back and take in

1963
01:45:11,120 --> 01:45:13,640
the show and chat with the
creative team about, you know,

1964
01:45:13,640 --> 01:45:17,400
what it is again, you know, if
you're riding a splash mouth and

1965
01:45:17,400 --> 01:45:19,720
there are scenes that you're
inside and you're outside and

1966
01:45:19,720 --> 01:45:22,000
scenes that are day and night.
And that really, for an

1967
01:45:22,000 --> 01:45:26,160
attraction is really all I need
because I don't want you telling

1968
01:45:26,160 --> 01:45:30,160
me, Oh, I think it's blue or
it's purple or it's magenta like

1969
01:45:30,280 --> 01:45:32,840
I want, I want that to be.
That's my.

1970
01:45:33,000 --> 01:45:34,240
Really great, yeah.
Yeah.

1971
01:45:34,240 --> 01:45:35,920
So it's.
Just kind of creating the

1972
01:45:35,920 --> 01:45:39,280
bumpers, you know that.
Just keep it myself.

1973
01:45:39,480 --> 01:45:40,920
Keeping you in the lane from
going off.

1974
01:45:40,920 --> 01:45:43,840
The rail, Yeah.
And then let me be the one to

1975
01:45:43,960 --> 01:45:47,400
to, to bring my vision to your
attraction.

1976
01:45:47,400 --> 01:45:49,600
That's now I really cool when
I'm there.

1977
01:45:49,600 --> 01:45:52,480
I, I have those conversations,
but I don't have this

1978
01:45:52,480 --> 01:45:55,680
conversation until I understand
what I think the attraction.

1979
01:45:55,680 --> 01:45:58,120
Yeah, to be.
And there'll be times like, you

1980
01:45:58,120 --> 01:46:00,080
know, I think it wants to be
blue and they think it wants to

1981
01:46:00,080 --> 01:46:01,480
be red.
Well, if that's the case, then

1982
01:46:01,480 --> 01:46:04,800
we'll have these discussions and
then we'll all, you know, we'll

1983
01:46:04,800 --> 01:46:07,040
work together and figure out
what it wants to be.

1984
01:46:07,040 --> 01:46:10,440
And ultimately the creative team
buys off what it is that we

1985
01:46:10,440 --> 01:46:11,240
leave.
Yeah.

1986
01:46:11,240 --> 01:46:16,240
But I But I really like to be
the person that owns that art.

1987
01:46:16,240 --> 01:46:17,200
I like that.
Yeah.

1988
01:46:18,720 --> 01:46:25,080
The process is so hard that if
you're not fighting for your art

1989
01:46:25,120 --> 01:46:28,320
and your vision for what a thing
looks like when it's completed,

1990
01:46:28,600 --> 01:46:32,040
then it's way too easy to be
knocked off course.

1991
01:46:32,200 --> 01:46:36,320
Yeah, I say that to a lot of
designers. 1/3 of the time

1992
01:46:36,640 --> 01:46:40,560
you'll be picking up somebody
else's design after it's already

1993
01:46:40,560 --> 01:46:43,520
been, you know, engineered or
put on paper, right?

1994
01:46:43,520 --> 01:46:46,000
Like that's what drawings are
done, is that we're building the

1995
01:46:46,000 --> 01:46:48,200
thing.
And for some reason you're going

1996
01:46:48,200 --> 01:46:51,240
to be the line designer who has
to go take those tools and, and,

1997
01:46:51,320 --> 01:46:55,960
and make a show.
And, and that process is hard

1998
01:46:56,080 --> 01:46:59,280
and it's expensive and people
don't build things the way

1999
01:46:59,280 --> 01:47:01,320
they're, they're supposed to on
drawings, right?

2000
01:47:01,320 --> 01:47:04,320
So there's a bunch of chains
that has to take place, and

2001
01:47:04,320 --> 01:47:09,000
unless you're driving to see
your vision at the very end,

2002
01:47:09,640 --> 01:47:15,040
it's really hard to fight
against those changes.

2003
01:47:15,160 --> 01:47:20,000
Yeah, an example, early on when
I was working with Pam on Splash

2004
01:47:20,000 --> 01:47:24,000
Mountain, we were doing a shop
and lights couldn't go where

2005
01:47:24,000 --> 01:47:26,480
they wanna go.
OK, well, we just, we won't

2006
01:47:26,480 --> 01:47:28,680
install them there, Right.
And then she came out there and

2007
01:47:28,680 --> 01:47:30,160
said OK, And that wasn't the
answer.

2008
01:47:30,320 --> 01:47:32,800
The answer was to solve the
problem because those lights had

2009
01:47:32,800 --> 01:47:34,200
a reason to be there.
Yeah.

2010
01:47:34,200 --> 01:47:37,320
A lesson that I've learned and
had followed through my whole

2011
01:47:37,320 --> 01:47:40,800
career.
So, so I tell everybody, when

2012
01:47:40,800 --> 01:47:43,880
you pick up somebody else's
design, if, if it's hard, you

2013
01:47:43,880 --> 01:47:46,880
need to like, just hunker down
and figure out what somebody

2014
01:47:46,880 --> 01:47:48,960
wanted that to be.
Yeah, because it's just too

2015
01:47:48,960 --> 01:47:51,840
weird to say, OK, if it's hard,
I have no skin in the game, It's

2016
01:47:51,840 --> 01:47:53,720
not my art.
We'll just throw it out.

2017
01:47:53,720 --> 01:47:55,960
Right.
And then a year later, somebody

2018
01:47:55,960 --> 01:47:59,240
wants to know why that light,
that figure isn't lit correctly,

2019
01:47:59,240 --> 01:48:00,800
you know?
Well, because a year ago,

2020
01:48:00,920 --> 01:48:03,360
someone said it was hard and I
didn't know what that light did.

2021
01:48:03,360 --> 01:48:06,360
So I said just don't install it.
Well, now those tools aren't

2022
01:48:06,360 --> 01:48:08,920
there.
I love that approach.

2023
01:48:08,920 --> 01:48:12,560
I mean, it's, it's not
dissimilar to how I look at

2024
01:48:12,560 --> 01:48:16,120
business because I've been on
all the different rungs of the

2025
01:48:16,120 --> 01:48:18,520
ladder.
I've been a CEO for the last 25

2026
01:48:18,520 --> 01:48:25,280
or so years and I enjoy being
sort of not the top of the food

2027
01:48:25,280 --> 01:48:29,280
chain, being a boss, but I like
being the penultimate decision.

2028
01:48:29,280 --> 01:48:32,840
I like being the guy who at the
end of the day has to live or

2029
01:48:32,840 --> 01:48:36,160
die by the decision that I'm
about to make.

2030
01:48:36,200 --> 01:48:38,880
And it sounds like you're the
same with your designs.

2031
01:48:38,880 --> 01:48:42,800
Like it you're not saying I'm an
egomaniac, only I know how to do

2032
01:48:42,800 --> 01:48:44,840
this.
I know better than everyone.

2033
01:48:45,040 --> 01:48:49,680
It's just that you want to
really own it and make it yours,

2034
01:48:49,880 --> 01:48:53,440
and you might collaborate along
the way to get that done, but at

2035
01:48:53,440 --> 01:48:55,560
the end of the day, you're gonna
make the decisions.

2036
01:48:55,640 --> 01:48:58,440
And you know, it's similar to me
with business.

2037
01:48:58,440 --> 01:49:01,120
I'm not saying I know everything
or I know more than my team.

2038
01:49:01,120 --> 01:49:06,280
Do I really rely on my team to
help support my decisions?

2039
01:49:06,400 --> 01:49:08,680
But it's my decisions.
Right.

2040
01:49:08,920 --> 01:49:10,800
And, and I want that to be the
case too.

2041
01:49:10,800 --> 01:49:15,600
Like, yeah, it's so hard, right,
to find the time in the

2042
01:49:15,600 --> 01:49:18,240
construction process and they do
the test and adjust and do the

2043
01:49:18,240 --> 01:49:20,760
program.
Unless you're fighting for what

2044
01:49:20,760 --> 01:49:24,720
your ultimate vision is for
something, it's just too easy to

2045
01:49:24,800 --> 01:49:27,240
to give up or, or, or give stuff
away.

2046
01:49:27,280 --> 01:49:29,400
Yeah.
And at the end of the day, the

2047
01:49:29,400 --> 01:49:32,000
whole team weighs in on it,
right?

2048
01:49:32,000 --> 01:49:35,480
Executives, you know, Eiger will
ride in the tracks and everybody

2049
01:49:35,480 --> 01:49:36,800
gets to weigh in on what it
looks like.

2050
01:49:36,800 --> 01:49:41,360
But I, I want to be the one to
show you what I think it wants

2051
01:49:41,360 --> 01:49:42,520
to look like.
Yeah.

2052
01:49:43,400 --> 01:49:46,000
I have creative teams that, that
that want that keeps saying we

2053
01:49:46,000 --> 01:49:48,640
want to have a work session.
I'm like, no, no, no, nothing,

2054
01:49:48,640 --> 01:49:52,480
Have a work session.
Let me let me deliver what I

2055
01:49:52,480 --> 01:49:54,160
think the scene should look
like.

2056
01:49:54,160 --> 01:49:56,040
And then we can review and
comment.

2057
01:49:56,280 --> 01:49:59,120
Yeah, I'm a much better review
and comment than work sessions.

2058
01:49:59,120 --> 01:50:02,840
I don't want somebody else
weighing in, you know, on what,

2059
01:50:03,080 --> 01:50:05,560
what something should be.
Yeah, I get the feeling you're

2060
01:50:05,560 --> 01:50:07,240
not a guy that goes well, what
do you think?

2061
01:50:07,240 --> 01:50:08,520
What do you think?
What do you think?

2062
01:50:08,520 --> 01:50:10,720
What do you think?
And then you make the average

2063
01:50:10,720 --> 01:50:12,960
decision.
See, I don't.

2064
01:50:12,960 --> 01:50:16,120
And I tell every young designer,
the last thing you want to do is

2065
01:50:16,120 --> 01:50:19,200
turn to somebody and ask them
what they think your art should

2066
01:50:19,200 --> 01:50:21,480
look like.
Of course as soon as you ask the

2067
01:50:21,480 --> 01:50:24,480
question and they tell you, oh I
think it needs it wants to be

2068
01:50:25,040 --> 01:50:28,680
180° from what you want it to
be, you then can't unhear that.

2069
01:50:28,800 --> 01:50:31,920
Yeah.
And and then when you're when

2070
01:50:31,920 --> 01:50:35,240
they said it wants to be X and
you know it wants to be Y, then

2071
01:50:35,240 --> 01:50:38,000
the whole struggle is to get
them over to what you think Y

2072
01:50:38,000 --> 01:50:38,640
wants.
To be.

2073
01:50:38,640 --> 01:50:40,880
Yeah, yeah.
It's much easier, at least for

2074
01:50:40,880 --> 01:50:43,680
me, to show them what I think it
wants to be.

2075
01:50:43,720 --> 01:50:45,240
Yeah.
And most of the time that is

2076
01:50:45,240 --> 01:50:48,920
successful and they'll weigh in.
Oh, this too bright or little

2077
01:50:48,920 --> 01:50:52,320
stuff, but not fundamental.
What should the art we deliver

2078
01:50:52,320 --> 01:50:54,640
in this attraction look like
and.

2079
01:50:54,840 --> 01:50:57,480
And so for me, that has been my
whole life.

2080
01:50:57,480 --> 01:51:02,320
And again, the creative folks
just want to know that you have

2081
01:51:02,320 --> 01:51:05,520
a vision and you have passion
and that you're there fighting

2082
01:51:05,520 --> 01:51:09,320
for their their product to be as
good as it can possibly be.

2083
01:51:09,480 --> 01:51:10,120
That's.
The.

2084
01:51:10,320 --> 01:51:11,960
That's the goal, right?
That's.

2085
01:51:11,960 --> 01:51:13,760
What you're there to do, Yeah.
Right.

2086
01:51:13,760 --> 01:51:15,360
So.
And I don't want you to have to

2087
01:51:15,360 --> 01:51:18,600
worry about how we get there or
how many lives there are or

2088
01:51:18,600 --> 01:51:20,560
where they're gonna be.
Like, that's my job.

2089
01:51:20,600 --> 01:51:22,680
Yeah.
I want you just to see it and

2090
01:51:22,680 --> 01:51:26,440
know that well, I'm driving to
be beautiful on your behalf.

2091
01:51:26,520 --> 01:51:28,920
And trust me, it's gonna, it's
gonna be OK.

2092
01:51:28,920 --> 01:51:32,880
Well, the fact that you could
keep that shaboom moment, you

2093
01:51:32,880 --> 01:51:37,600
know, away from everyone tells
me that, you know, collaboration

2094
01:51:37,600 --> 01:51:41,240
light.
Yes, and again, it's I'm told

2095
01:51:41,240 --> 01:51:43,040
it's a character flaw of my
whole career.

2096
01:51:43,320 --> 01:51:47,560
But again, the reason that that
the the stuff I deliver is as

2097
01:51:47,560 --> 01:51:51,120
beautiful as it is, is because
I'm I'm the one who's.

2098
01:51:51,200 --> 01:51:53,520
You take ownership.
Who's taking the complete

2099
01:51:53,520 --> 01:51:54,480
ownership?
Yeah.

2100
01:51:55,040 --> 01:52:00,400
Another crazy silly sidebar.
So in the cars land, there's in

2101
01:52:00,400 --> 01:52:04,080
the there's flows, which is the
restaurant space.

2102
01:52:04,120 --> 01:52:07,080
You come into A to a big first
thing you do is come into a big

2103
01:52:07,080 --> 01:52:11,920
Rotunda and there is BG.
There's 45 minutes of background

2104
01:52:11,920 --> 01:52:13,720
music that plays in that
restaurant.

2105
01:52:13,720 --> 01:52:18,280
And in that I've lined that
Rotunda with, with LED cold

2106
01:52:18,280 --> 01:52:24,560
lights and Badger has, has spent
months programming 45 minutes

2107
01:52:24,560 --> 01:52:30,240
worth of background music to
send the on these, on these

2108
01:52:30,240 --> 01:52:32,680
strip lights.
So we're, we're in early

2109
01:52:32,680 --> 01:52:36,200
construction and I see that,
that the, that we've added a

2110
01:52:36,200 --> 01:52:39,760
soffit that's in the way of one
of my coves because they needed

2111
01:52:39,760 --> 01:52:42,440
to add speeds.
So that soffit is in the way to

2112
01:52:42,440 --> 01:52:46,640
do what I, what I need.
I needed to do, I go to the team

2113
01:52:46,640 --> 01:52:51,720
and say, hey, I need to add 60
Cove lights in this Cove because

2114
01:52:51,880 --> 01:52:54,440
the, the lights had to move
because there's a soffit in the

2115
01:52:54,440 --> 01:52:56,040
way.
So now I need to buy more

2116
01:52:56,040 --> 01:52:59,400
lights.
They say no, I'm like, OK, but I

2117
01:52:59,400 --> 01:53:01,560
think it's really important.
They're like, that's great.

2118
01:53:01,560 --> 01:53:04,160
You think so?
No, Yeah.

2119
01:53:04,160 --> 01:53:08,120
So I tell Badger, when you
program this space, assume that

2120
01:53:08,120 --> 01:53:09,680
these psych fixtures are going
to be there.

2121
01:53:09,680 --> 01:53:13,240
So please in put these in in
your configuration and program

2122
01:53:13,240 --> 01:53:15,400
these figures as part of the
show because I'm going to keep

2123
01:53:15,400 --> 01:53:18,080
working as hard as I can over
the next few months to get these

2124
01:53:18,080 --> 01:53:20,320
fixtures.
Yeah, I try again.

2125
01:53:20,480 --> 01:53:25,480
I tell the team, Hey, I have
test and adjust money like it'll

2126
01:53:25,480 --> 01:53:27,880
be transparent.
You like, no, no, no, no.

2127
01:53:28,240 --> 01:53:33,040
So again, because I'm because
I'm tenacious, I keep asking the

2128
01:53:33,040 --> 01:53:34,120
case.
You know, we don't need it.

2129
01:53:34,280 --> 01:53:38,760
So finally I'm laying in bed,
turn to my wife and say, honey,

2130
01:53:39,120 --> 01:53:42,400
I'm going to do something that's
either going to get me fired or

2131
01:53:42,400 --> 01:53:45,200
I'll be a hero.
But I I can't not do it.

2132
01:53:45,360 --> 01:53:47,080
She's like, well, this is who
you are.

2133
01:53:47,240 --> 01:53:50,280
So if your career is on the line
and you lose some sleep over.

2134
01:53:50,280 --> 01:53:52,960
So I go off.
I buy these fixtures on my own.

2135
01:53:53,640 --> 01:53:57,840
I get in there with one night
again, I made sure that that the

2136
01:53:58,360 --> 01:54:00,520
infrastructure was there, the
power supplies were there.

2137
01:54:00,520 --> 01:54:03,280
I just had to plug them in line
and fill the soffit with these

2138
01:54:03,280 --> 01:54:06,600
fixtures, address them, and they
jumped in because Badgerhead

2139
01:54:06,600 --> 01:54:08,040
program leaves us part of the
ship.

2140
01:54:08,200 --> 01:54:10,720
Yeah.
Fast forward to a walkthrough

2141
01:54:10,720 --> 01:54:14,480
with the with the creative team
who told me multiple times I

2142
01:54:14,480 --> 01:54:17,160
can't have lights there.
We're walking with Lassiter.

2143
01:54:17,320 --> 01:54:19,800
Lassiter walks in.
It's the first time he'd ever

2144
01:54:19,800 --> 01:54:23,160
seen lighting program was empty.
And he's a kid in the candy

2145
01:54:23,160 --> 01:54:24,920
store.
You can't believe that the

2146
01:54:24,920 --> 01:54:28,720
lighting is moving like it does
with the music.

2147
01:54:29,080 --> 01:54:31,880
And the creative team looks up
and points at the place where

2148
01:54:31,880 --> 01:54:34,720
there were lights.
And I said, yeah, I know they're

2149
01:54:34,720 --> 01:54:36,920
there, but it was important that
they be there.

2150
01:54:37,200 --> 01:54:38,920
And they.
They both turn to me and say,

2151
01:54:39,400 --> 01:54:42,400
you were right.
Yeah, I was right.

2152
01:54:42,560 --> 01:54:45,960
But I had to be willing to,
like, go against everything you

2153
01:54:45,960 --> 01:54:49,520
told me and get myself fired
because this is this is what's

2154
01:54:49,520 --> 01:54:50,960
important to the show.
Yeah.

2155
01:54:50,960 --> 01:54:52,880
And now you're in it, and you
see it.

2156
01:54:53,120 --> 01:54:56,520
And Lassiter is losing his mind
over how magical, which is just

2157
01:54:56,520 --> 01:54:58,320
an entrance to a restaurant can
be.

2158
01:54:59,760 --> 01:55:02,000
And so again.
So let me e-mail you over the

2159
01:55:02,000 --> 01:55:04,200
bill for the stuff that I had to
buy, okay?

2160
01:55:04,240 --> 01:55:07,520
Yeah.
So as I was at my retirement

2161
01:55:07,520 --> 01:55:11,960
party, the show manager said,
and remember that time when I'm

2162
01:55:11,960 --> 01:55:14,360
like, remember that time when I
bought the fixtures and saw them

2163
01:55:14,360 --> 01:55:16,400
myself?
And she said, yeah, She said,

2164
01:55:16,880 --> 01:55:19,320
well, good job.
I'm like, yeah, you're welcome.

2165
01:55:19,400 --> 01:55:20,920
Yeah.
So did they pay you back?

2166
01:55:21,480 --> 01:55:23,040
I didn't know I.
Oh my God.

2167
01:55:23,880 --> 01:55:27,440
It was, it was my test in the IT
was project money that I had.

2168
01:55:27,440 --> 01:55:29,040
It wasn't my personal money.
Oh, I see.

2169
01:55:29,040 --> 01:55:33,560
But yeah, again, so, so in our
process, right, we estimate cost

2170
01:55:33,560 --> 01:55:36,080
of fixtures, cost of controls
and then we have our tests in

2171
01:55:36,080 --> 01:55:38,080
the jet supply.
So that's color and slush funds

2172
01:55:38,080 --> 01:55:40,440
and things.
Slush funds, yeah, to buy stuff

2173
01:55:40,440 --> 01:55:43,600
like 60 Cove lights and stolen
or another light on the ladder,

2174
01:55:43,640 --> 01:55:45,360
you know, stuff that's that's
commitment.

2175
01:55:45,360 --> 01:55:47,240
Though wow, I love that I know I
like.

2176
01:55:47,240 --> 01:55:49,560
I know, but I'm.
Willing to put it all on the

2177
01:55:49,560 --> 01:55:51,360
line here because I'm right and
you're wrong.

2178
01:55:51,680 --> 01:55:53,920
I got it.
I just got to do it so.

2179
01:55:54,120 --> 01:55:55,880
And that's and that's and that's
how.

2180
01:55:56,000 --> 01:55:59,000
That's wild.
Has it did anything change like

2181
01:55:59,000 --> 01:56:03,400
in 37 years in your design
process from a standpoint of the

2182
01:56:03,400 --> 01:56:05,400
tools that you use as a
designer?

2183
01:56:05,400 --> 01:56:08,640
Like you know, I know you said
you started in AutoCAD and you

2184
01:56:08,640 --> 01:56:13,360
went to 3D whatever and but like
did you ever use like physical

2185
01:56:13,360 --> 01:56:16,720
tools like models and things
like that or, or was it always

2186
01:56:16,720 --> 01:56:18,440
software?
Did it evolve?

2187
01:56:19,000 --> 01:56:22,680
Yeah, so, so it has evolved.
So when we first first started

2188
01:56:22,760 --> 01:56:26,040
back in the day, we were
drawing, you know, on vellum

2189
01:56:26,040 --> 01:56:29,480
with like with light plots.
We had templates and all the

2190
01:56:29,480 --> 01:56:32,080
things, the symbols were a
little bit different, but our

2191
01:56:32,080 --> 01:56:34,720
workflow was completely
theatrical, unlike the

2192
01:56:34,720 --> 01:56:38,400
architectural world where the
shape of a symbol defines what a

2193
01:56:38,400 --> 01:56:42,400
fixture is right in the spec.
Well, for us, we have a generic

2194
01:56:42,400 --> 01:56:44,400
down light and like theatrical
paperwork.

2195
01:56:44,400 --> 01:56:47,480
Every fixture in all of our
facilities, whether it's a

2196
01:56:47,480 --> 01:56:50,680
restroom or shop or an
attraction has a fixture number

2197
01:56:51,000 --> 01:56:54,280
and that ties back to a fixture
schedule, which then ties back

2198
01:56:54,280 --> 01:56:56,720
to a spec and all the
information just like it does in

2199
01:56:56,720 --> 01:56:59,680
the theatre because theatre
people who started our process.

2200
01:57:00,440 --> 01:57:03,400
So we started hand drawing and
then we went from there to

2201
01:57:03,400 --> 01:57:06,280
AutoCAD.
And that was a really, really

2202
01:57:06,280 --> 01:57:09,240
hard transition because the
tools were new.

2203
01:57:09,240 --> 01:57:12,560
But the difference there was, is
that we knew what we were

2204
01:57:12,560 --> 01:57:14,880
delivering, right?
The deliverable was the same.

2205
01:57:14,880 --> 01:57:18,960
The output from AutoCAD back in,
you know, in the 90s look was a

2206
01:57:18,960 --> 01:57:21,400
light plot.
It looked just like a light plot

2207
01:57:21,400 --> 01:57:25,720
that I would have drawn by hand.
So, so the, the hard part there

2208
01:57:25,720 --> 01:57:28,840
was the tools were changing, but
the output was the same.

2209
01:57:28,920 --> 01:57:31,480
I see.
And then that has now

2210
01:57:31,480 --> 01:57:37,760
transitioned in the last 10
years to a BIM Revit 3D model

2211
01:57:37,760 --> 01:57:42,480
experience, which is it's time
for this old man to retire.

2212
01:57:44,160 --> 01:57:47,120
Now our deliverable still to the
maintenance teams and to the

2213
01:57:47,120 --> 01:57:51,720
project is a traditional flat 2D
drawing, right?

2214
01:57:52,160 --> 01:57:55,600
We have people who are in the
model and our stuff is in the 3D

2215
01:57:55,600 --> 01:57:58,200
model.
But as the line designer, that

2216
01:57:58,200 --> 01:58:01,960
wasn't my, that's not my job.
I I have enough work to do as a

2217
01:58:01,960 --> 01:58:05,160
line designer that in my
workflow I can stay out of the

2218
01:58:05,160 --> 01:58:08,920
mall, and I've hired people to
work in the model and represent

2219
01:58:08,920 --> 01:58:13,400
our fixtures in the model.
Does that equal a better

2220
01:58:13,400 --> 01:58:16,400
attraction?
I argue no, but that's the

2221
01:58:16,480 --> 01:58:18,600
workflow that architecture has
gone.

2222
01:58:18,600 --> 01:58:21,920
Yeah, yeah.
So, so that's, so for me, that

2223
01:58:21,920 --> 01:58:24,120
was that's that's a lot more
labor.

2224
01:58:24,360 --> 01:58:27,520
That doesn't equal more show for
you as a guest.

2225
01:58:27,520 --> 01:58:29,600
Yeah.
So for me, I don't see it.

2226
01:58:29,600 --> 01:58:31,320
But that's what the world has
done.

2227
01:58:31,920 --> 01:58:36,400
We've always done models and the
models are very, very important.

2228
01:58:36,400 --> 01:58:40,720
So we do 16th inch scale models
of attractions and land for

2229
01:58:40,720 --> 01:58:44,080
mixing and then that becomes 1/4
inch model and it becomes a

2230
01:58:44,080 --> 01:58:46,960
little more defined.
And then at the end of the day

2231
01:58:46,960 --> 01:58:49,280
it's 1/2 inch model of
everything.

2232
01:58:49,400 --> 01:58:51,920
And we still do build half inch
models.

2233
01:58:51,920 --> 01:58:55,960
So all that rock work that you
see for cars land, there's a

2234
01:58:55,960 --> 01:58:58,840
giant half inch scale model of
all that car.

2235
01:58:58,840 --> 01:59:01,240
Wow.
So that gets carved and then

2236
01:59:01,240 --> 01:59:04,360
that gets digitized and then
that goes into the process and

2237
01:59:04,360 --> 01:59:07,640
becomes chips and then becomes
scratch code and becomes block

2238
01:59:07,640 --> 01:59:09,880
work and that workflow.
And then where do they go?

2239
01:59:10,280 --> 01:59:12,120
Yeah.
Then they go into a giant

2240
01:59:12,120 --> 01:59:15,200
warehouse like we still have all
of our models.

2241
01:59:15,200 --> 01:59:17,600
We we have.
And we Can you imagine what that

2242
01:59:17,600 --> 01:59:19,680
stuff is?
Worth I think actually the art

2243
01:59:19,680 --> 01:59:23,040
of the covenant is like right
next door is my vision of what

2244
01:59:23,040 --> 01:59:27,840
our models.
So I'm in the half inch model

2245
01:59:27,840 --> 01:59:29,560
and I'm standing at the half
inch model.

2246
01:59:29,760 --> 01:59:34,680
So I will often sit with my
ground plan, my catwalk layout

2247
01:59:34,680 --> 01:59:37,040
that is on my drawing.
And then I will sit at that half

2248
01:59:37,040 --> 01:59:40,800
inch model and say, well, here
and then see on that model where

2249
01:59:40,800 --> 01:59:44,560
a light should be to light
somebody and then sketch it on

2250
01:59:44,560 --> 01:59:47,040
that drawing and then go back
and put it in AutoCAD.

2251
01:59:47,040 --> 01:59:49,280
So I work in all of those
models.

2252
01:59:49,880 --> 01:59:52,960
It's an important design tool
because you can then physically

2253
01:59:52,960 --> 01:59:57,360
see angle and positions that you
can't see, right?

2254
01:59:57,360 --> 02:00:03,240
And even in the 3D World, my
face is the model is a lie.

2255
02:00:03,680 --> 02:00:06,920
And you can see anything you
want in a model and you can see.

2256
02:00:07,640 --> 02:00:10,920
Any view you want in a model
that's not necessarily the view

2257
02:00:10,920 --> 02:00:13,520
that a right season yeah yeah
right.

2258
02:00:13,600 --> 02:00:17,720
So I don't care that if you ride
the ride backwards, you can see

2259
02:00:17,720 --> 02:00:20,480
lights on the catwalks cuz you
shouldn't ride the ride

2260
02:00:20,480 --> 02:00:24,240
backwards.
But in the 3D model, Mike, you

2261
02:00:24,240 --> 02:00:27,680
can look backwards and then
comment, I'm like, no, let's all

2262
02:00:27,680 --> 02:00:29,960
just, that's right.
The vehicle, the direction it

2263
02:00:29,960 --> 02:00:30,720
goes.
Yeah.

2264
02:00:30,720 --> 02:00:34,880
So, so I'm a huge, huge fan of
the model and I and our model

2265
02:00:34,880 --> 02:00:39,400
shop people are spectacular.
I still argue that the real,

2266
02:00:39,600 --> 02:00:43,080
real Disney magic in our
attractions comes when the

2267
02:00:43,080 --> 02:00:47,320
creative team talks to the model
makers and the model makers sit

2268
02:00:47,320 --> 02:00:51,360
and they make that.
I can't imagine the complexity

2269
02:00:51,360 --> 02:00:53,720
and the time involved in making
those models.

2270
02:00:54,000 --> 02:00:58,760
Oh it's spectacular yeah detail
all like literally if to see the

2271
02:00:58,760 --> 02:01:02,080
half inch model of Raider
Springs racers ride is to be

2272
02:01:02,080 --> 02:01:05,720
staring at the ride like wow
everything that is in that

2273
02:01:05,720 --> 02:01:08,920
building that is awesome was
handmade and is in there before

2274
02:01:08,920 --> 02:01:12,320
that level two yeah because.
It's one thing to make it after

2275
02:01:12,320 --> 02:01:15,160
the ride, but making it before
the ride exists is pretty

2276
02:01:15,160 --> 02:01:17,160
incredible.
And then like even just

2277
02:01:17,160 --> 02:01:20,680
rendering sometimes blow my mind
when I look at renderings and I

2278
02:01:20,680 --> 02:01:23,960
see the real project and you can
hardly tell, like a picture of

2279
02:01:23,960 --> 02:01:27,160
the project versus the rendering
look almost identical.

2280
02:01:27,240 --> 02:01:28,800
Yeah, that's when you know you
got it right.

2281
02:01:29,040 --> 02:01:32,640
It's great.
So in my process, so I sit and I

2282
02:01:33,000 --> 02:01:35,920
talk to the team and I ponder
what the show should be, and

2283
02:01:35,920 --> 02:01:38,560
then I typically just sit down
and just draft.

2284
02:01:38,840 --> 02:01:41,440
So for.
The Booting the Beast attraction

2285
02:01:41,440 --> 02:01:45,520
in Tokyo.
I sat at my friends table in

2286
02:01:45,720 --> 02:01:50,000
Palm Springs over a weekend and
drafted that entire attraction

2287
02:01:50,320 --> 02:01:53,240
over a weekend because I had
given it all the thought and all

2288
02:01:53,240 --> 02:01:55,360
the discussion.
Now it's just put the tools in

2289
02:01:55,360 --> 02:02:00,240
place to realize what your
vision is when it's all done.

2290
02:02:00,240 --> 02:02:02,240
Yeah.
And so I'm all I count.

2291
02:02:02,360 --> 02:02:05,840
I tell everybody, please always
be driving to what you think the

2292
02:02:05,840 --> 02:02:08,080
finished thing looks like in
your head.

2293
02:02:08,320 --> 02:02:10,880
And if, if that's the course
that you're on, then you'll be

2294
02:02:10,880 --> 02:02:14,520
successful and you'll be able to
defend your design decisions cuz

2295
02:02:14,520 --> 02:02:18,800
you're working toward a finished
picture, not just throwing tools

2296
02:02:18,800 --> 02:02:21,800
on a plot to figure out one day
when you turn it on what

2297
02:02:21,800 --> 02:02:23,480
something's going to point at.
Right.

2298
02:02:23,800 --> 02:02:28,320
Every every light has a purpose.
It sounds so obvious and it

2299
02:02:28,320 --> 02:02:30,640
sounds so common sense, you
know?

2300
02:02:31,040 --> 02:02:33,440
But it's just not.
Right, like it's.

2301
02:02:33,720 --> 02:02:37,360
Yeah, wow, that is incredible.
What are what are like a couple

2302
02:02:37,360 --> 02:02:41,400
of challenges that are
exclusively Disney?

2303
02:02:41,520 --> 02:02:46,440
Like challenges to designing a
Disney project versus something

2304
02:02:46,440 --> 02:02:49,400
else?
The the biggest challenge is, is

2305
02:02:49,400 --> 02:02:54,520
that nobody's supposed to see a
light fixture.

2306
02:02:55,440 --> 02:03:00,120
That is a quintessential yeah.
That is that is the driving core

2307
02:03:00,120 --> 02:03:04,760
of of us as lying designers is
that I don't want you to see a

2308
02:03:04,760 --> 02:03:08,560
light fixture when you're
experiencing our our anything,

2309
02:03:08,560 --> 02:03:14,600
our area development are sort of
pre uplights, which I've created

2310
02:03:14,600 --> 02:03:16,160
teams that would prefer not to
see.

2311
02:03:16,280 --> 02:03:18,440
Yeah, I don't want you to be
able to see a light.

2312
02:03:18,880 --> 02:03:21,440
And so that's that's the
fundamental difference between

2313
02:03:21,440 --> 02:03:24,200
US and really everybody else.
So when you're lighting all of

2314
02:03:24,200 --> 02:03:28,720
that rock work for cars land and
the goal is you can't see a

2315
02:03:28,720 --> 02:03:30,640
light fixture when you're in the
land.

2316
02:03:30,640 --> 02:03:32,440
It just wants to magically be
lit.

2317
02:03:32,680 --> 02:03:36,400
That's a that's a big challenge.
That's a huge challenge, yeah.

2318
02:03:36,640 --> 02:03:39,560
Yeah, other folks will just
throw lights up on poles out in

2319
02:03:39,560 --> 02:03:42,280
their development and whack at
it, which is a fine way to do

2320
02:03:42,280 --> 02:03:44,080
it, right?
It depends on what you're going

2321
02:03:44,080 --> 02:03:45,880
for.
If you're going for what the

2322
02:03:45,880 --> 02:03:49,120
thing looks like just stepping
back and looking at it, then

2323
02:03:49,120 --> 02:03:52,880
stuff on poles is fine.
But if you if if you want to be

2324
02:03:52,880 --> 02:03:56,800
immersed in the land and be able
to look around the land and not

2325
02:03:56,800 --> 02:03:59,400
see light fixtures and things in
your face.

2326
02:03:59,400 --> 02:04:01,400
You don't want it to wreck the
fantasy right?

2327
02:04:01,400 --> 02:04:04,280
Like because you're, you're
living through this experience

2328
02:04:04,280 --> 02:04:07,000
and when you start seeing the
things that are creating the

2329
02:04:07,000 --> 02:04:08,600
experience, it changes
everything.

2330
02:04:08,600 --> 02:04:13,320
You know, it's, it's, but it's
so funny because I and all the

2331
02:04:13,320 --> 02:04:16,640
idiots just like me in the
industry, that's all we're doing

2332
02:04:16,640 --> 02:04:18,880
when we're in a Disney
attraction, right, Is we're

2333
02:04:18,880 --> 02:04:21,400
trying to figure out a, how it
works.

2334
02:04:21,640 --> 02:04:25,040
You know, just like probably a
magician going to a magic act,

2335
02:04:25,040 --> 02:04:26,480
right?
You're trying to figure out the

2336
02:04:26,480 --> 02:04:28,880
trick, right?
And so we're, we're trying to

2337
02:04:29,080 --> 02:04:31,760
look at how everything works,
how it got put together.

2338
02:04:31,760 --> 02:04:35,440
But certainly what are the light
sources, right?

2339
02:04:35,880 --> 02:04:37,920
And they're always really well
hidden.

2340
02:04:38,080 --> 02:04:41,720
I, I didn't know that that was.
So is it like an unspoken rule

2341
02:04:41,720 --> 02:04:45,280
or it's a real rule?
Well, it's a non yeah, I

2342
02:04:45,320 --> 02:04:48,200
everybody I share with, I share
that that's that's the goal and

2343
02:04:48,360 --> 02:04:51,040
and in the organization that it
that is the rule.

2344
02:04:51,320 --> 02:04:55,360
Yeah, yeah, that is the rule.
And, and, and even in the rare

2345
02:04:55,360 --> 02:04:58,920
instance where you can see
something or you have to see

2346
02:04:58,920 --> 02:05:03,120
something, our creative teams
also are, are in on that secret

2347
02:05:03,120 --> 02:05:06,800
and, and are looking out to make
sure we don't, you don't see

2348
02:05:06,800 --> 02:05:07,760
stuff.
Yeah.

2349
02:05:08,000 --> 02:05:11,600
So, so again, so when I'm riding
a ride, whether I'm assisting

2350
02:05:11,600 --> 02:05:15,440
somebody, I'm always, always,
always looking to looking left

2351
02:05:15,440 --> 02:05:18,520
and right and up and down, but
facing face, experiencing the

2352
02:05:18,520 --> 02:05:22,280
show in the right direction, but
making sure that I'm not seeing

2353
02:05:22,280 --> 02:05:26,000
flare off of a lens or a light
fixture that that I don't need

2354
02:05:26,000 --> 02:05:28,760
to see.
Yeah, we did that a lot in this

2355
02:05:28,760 --> 02:05:32,160
last work in Tokyo.
Lindsay Leader, who was the

2356
02:05:32,160 --> 02:05:33,880
designer for the Frozen
attraction.

2357
02:05:33,880 --> 02:05:36,880
And it is game changing and
spectacular.

2358
02:05:37,600 --> 02:05:41,560
My my role as her assistant, as
the executive on the project was

2359
02:05:41,560 --> 02:05:45,440
to make sure that I hid all the
lights that for her.

2360
02:05:45,680 --> 02:05:47,840
And so while she was busy
worrying about what the

2361
02:05:47,840 --> 02:05:50,480
composition was, I was the one
sitting in the back of the boat

2362
02:05:50,480 --> 02:05:53,640
looking and like, oh, I see a
light and I'd take my Crescent

2363
02:05:53,640 --> 02:05:57,080
wrench and run up on that
catwalk and try to find a new

2364
02:05:57,080 --> 02:06:01,320
place to put it in.
Rehung some scenes five and six

2365
02:06:01,320 --> 02:06:03,840
times.
I'm sure LED made that a whole

2366
02:06:03,840 --> 02:06:09,400
lot easier, yeah, you could get
fixtures a lot closer to things

2367
02:06:09,400 --> 02:06:13,600
and hide them in better places
cuz heat wasn't such an issue

2368
02:06:13,600 --> 02:06:16,440
and stuff like that, yeah.
Yeah, but now we're chasing.

2369
02:06:18,040 --> 02:06:20,520
We need condition spaces on
catwalks.

2370
02:06:20,520 --> 02:06:22,640
What's there?
A thing that we didn't worry

2371
02:06:22,640 --> 02:06:23,760
about before?
Yeah.

2372
02:06:23,760 --> 02:06:26,800
Now a fixture is a computer
sitting.

2373
02:06:27,280 --> 02:06:30,360
We try to use fanless fixtures
whenever possible, but it's

2374
02:06:30,360 --> 02:06:33,280
still a computer sitting
somewhere cooking away on a

2375
02:06:33,280 --> 02:06:37,600
catwalk that needs condition
spaces that sports fixtures

2376
02:06:37,600 --> 02:06:38,760
never did.
Yeah.

2377
02:06:38,760 --> 02:06:42,680
So now we're busy chasing
requirements to treat our

2378
02:06:42,880 --> 02:06:45,480
catwalks like they're like
they're full of video

2379
02:06:45,480 --> 02:06:47,320
projectors.
So we're we're now having

2380
02:06:47,560 --> 02:06:50,480
temperature and humidity
requirements for back of house

2381
02:06:50,480 --> 02:06:53,960
spaces moving forward that we
never had before because their

2382
02:06:54,040 --> 02:06:56,640
heat was never interesting.
Yeah, interesting.

2383
02:06:57,360 --> 02:07:00,680
Are there are there any
initiatives for like energy

2384
02:07:00,680 --> 02:07:04,040
savings and stuff like that?
Like is that part of the design

2385
02:07:04,040 --> 02:07:08,200
process or the consideration?
Well, you know, as we were going

2386
02:07:08,200 --> 02:07:12,960
from incandescent and HID
sources to LED, it was never a

2387
02:07:12,960 --> 02:07:18,720
mandate for us to get there.
But we are all, we are 100% LED

2388
02:07:19,000 --> 02:07:20,960
probably for the last 10 years.
Or so.

2389
02:07:21,360 --> 02:07:23,040
Yeah, that.
Made and that's a requirement

2390
02:07:23,040 --> 02:07:24,880
that we really put upon
ourselves.

2391
02:07:24,880 --> 02:07:28,120
The parks of course, would love
that because it's less to

2392
02:07:28,120 --> 02:07:30,680
maintain and less to operate for
all of those reasons.

2393
02:07:31,600 --> 02:07:36,160
But up until we finally had all
the tools in the LED world to

2394
02:07:36,360 --> 02:07:40,920
accomplish what we were working
on, we still had We had mixed

2395
02:07:40,920 --> 02:07:46,440
sources like cars land, those
were LEDs like the exterior, but

2396
02:07:46,440 --> 02:07:49,200
everything in the attraction
were quartz fixtures.

2397
02:07:49,200 --> 02:07:51,520
And because that's what.
You, well, you know, one of the

2398
02:07:51,520 --> 02:07:54,360
other funny things about LED and
it's becoming a bigger issue in

2399
02:07:54,360 --> 02:07:57,120
touring because in touring
they're looking at alternative

2400
02:07:57,120 --> 02:07:59,800
power sources now and stuff,
especially festivals.

2401
02:07:59,800 --> 02:08:03,200
They're using battery systems as
opposed to diesel generators,

2402
02:08:03,760 --> 02:08:10,160
but LE DS when they're not on or
off versus a lot of the

2403
02:08:10,160 --> 02:08:12,960
discharge stuff and whatever you
don't shut it off, you just

2404
02:08:13,080 --> 02:08:17,120
douse it.
And so you get like they, they

2405
02:08:17,120 --> 02:08:20,360
look at the energy savings and
they go, this is a 2000 Watt

2406
02:08:20,360 --> 02:08:24,880
lamp, This is a 300 Watt lamp.
So we're getting roughly 90%

2407
02:08:25,000 --> 02:08:28,280
savings, but it's actually well
beyond that because this one's

2408
02:08:28,280 --> 02:08:32,200
shutting off when you're not
using it and and the other one

2409
02:08:32,200 --> 02:08:35,600
isn't, it's on pretty much from
morning till night.

2410
02:08:35,760 --> 02:08:37,600
Yeah.
And so, yeah.

2411
02:08:38,080 --> 02:08:42,400
Are there any other like big
challenges that that I guess

2412
02:08:43,440 --> 02:08:46,960
you'd be like luxury, you know,
hold my beer, I can explain to

2413
02:08:46,960 --> 02:08:48,960
you.
You know, the luxury for us is,

2414
02:08:48,960 --> 02:08:52,080
is that we, we are on the
project for its entire life

2415
02:08:52,080 --> 02:08:54,760
cycle.
Yeah, I'm in the room when we

2416
02:08:54,760 --> 02:08:58,040
start talking about we're going
to build Rainier Springs Racers.

2417
02:08:58,040 --> 02:09:00,880
And I.
So I start that and I'm, and I'm

2418
02:09:00,880 --> 02:09:04,120
the last person out the door at
the very end finishing

2419
02:09:04,120 --> 02:09:06,480
programming.
And I, I shut the door and the

2420
02:09:06,480 --> 02:09:10,520
guests run in the front door.
That's a luxury that that I

2421
02:09:10,520 --> 02:09:12,480
don't know of any other
organization may have.

2422
02:09:12,840 --> 02:09:15,120
Well, consulting then, do you
come back in?

2423
02:09:15,560 --> 02:09:18,320
Do you come back in after and
look at it again and say, you

2424
02:09:18,320 --> 02:09:20,480
know, there are things that we
could fix?

2425
02:09:21,520 --> 02:09:24,880
Yes, I'm pretty much as a
civilian at that point.

2426
02:09:24,880 --> 02:09:30,080
We have we have teams in in each
park that are that that maintain

2427
02:09:30,080 --> 02:09:32,680
the quality and review those
shows.

2428
02:09:32,680 --> 02:09:36,400
So there are there are staff in
place whose job it is to

2429
02:09:36,480 --> 02:09:39,400
maintain this.
But if I ride an attraction and

2430
02:09:39,400 --> 02:09:42,920
something is is wrong and should
be fixed right away, I'll shoot

2431
02:09:42,920 --> 02:09:45,360
an e-mail off to the team, say,
hey, we should get in there.

2432
02:09:45,360 --> 02:09:48,520
And this is bad enough that
someone should go check this

2433
02:09:48,520 --> 02:09:50,840
focus.
Yeah, but the ability to be

2434
02:09:50,840 --> 02:09:57,320
there, and so that's magical, is
that I get to see it at every

2435
02:09:57,320 --> 02:10:00,160
phase.
And so I'm there in construction

2436
02:10:00,160 --> 02:10:02,720
and would get when something
can't go where it was supposed

2437
02:10:02,720 --> 02:10:06,560
to go and it has to move, I as
the line designer get to decide

2438
02:10:06,560 --> 02:10:08,600
where that fixture moves to.
Yeah.

2439
02:10:08,760 --> 02:10:11,440
And in any other world, the,
it's the electrical and you

2440
02:10:11,440 --> 02:10:14,240
know, it's the the electrician
who decides where that down

2441
02:10:14,240 --> 02:10:16,680
light's going to go because
there's mechanical duct in the

2442
02:10:16,680 --> 02:10:20,120
way, right, right.
So I, I can either have the

2443
02:10:20,120 --> 02:10:23,000
power to fight to move the
mechanical systems out of the

2444
02:10:23,000 --> 02:10:26,760
way if it's important enough, or
I can decide if there's another

2445
02:10:26,760 --> 02:10:29,400
place that light can go and
there's a lion designer, I get

2446
02:10:29,400 --> 02:10:32,880
to make that choice.
So that's, that's a real crazy

2447
02:10:32,880 --> 02:10:35,680
blessing.
And and and a way of working.

2448
02:10:35,680 --> 02:10:38,440
I can't imagine not working.
Yeah, Yeah.

2449
02:10:38,680 --> 02:10:40,840
But what about what about other
challenges though?

2450
02:10:40,840 --> 02:10:43,880
Like outside of the you can't
see a light are are there other

2451
02:10:43,880 --> 02:10:49,000
things that are relatively
exclusively Disney, like where

2452
02:10:49,240 --> 02:10:53,840
maybe in another type of job you
wouldn't run into those types of

2453
02:10:53,840 --> 02:10:56,280
problems?
Not really.

2454
02:10:56,640 --> 02:11:00,560
No, no, no.
But hiding the lights is

2455
02:11:00,560 --> 02:11:05,640
important, Yeah.
Being able to fight for the

2456
02:11:05,640 --> 02:11:09,000
tools to be successful, yeah.
Is something that's uniquely

2457
02:11:09,360 --> 02:11:12,200
unique to being a member of the
team and imagining everything.

2458
02:11:12,200 --> 02:11:18,360
Well, I think there's an
inherent pressure to always, do

2459
02:11:18,680 --> 02:11:22,720
you use the word a lot magical
to do magical things because you

2460
02:11:22,720 --> 02:11:25,400
are in the most magical place on
earth, right, Right.

2461
02:11:25,440 --> 02:11:29,880
And so there's always pressure
probably to, to not just be

2462
02:11:29,880 --> 02:11:35,120
good, but to to excel.
And that to me seems like that

2463
02:11:35,120 --> 02:11:38,280
would be significant on a daily
basis, that kind of pressure.

2464
02:11:38,560 --> 02:11:41,280
Yeah, there, right there is all
the history and there's the

2465
02:11:41,280 --> 02:11:43,440
magic that you're going to leave
to the guest.

2466
02:11:43,440 --> 02:11:46,680
And it's far more than just
being able for someone to see to

2467
02:11:46,680 --> 02:11:49,360
see something.
It wants to be magical, as you

2468
02:11:49,360 --> 02:11:52,600
say, as a line designer in the
industry, you're writing our

2469
02:11:52,600 --> 02:11:55,160
attractions, trying to figure
out how we did that.

2470
02:11:55,160 --> 02:11:57,760
Yeah.
So we're always trying to make

2471
02:11:57,760 --> 02:11:59,920
you have to figure out how we
did that.

2472
02:11:59,960 --> 02:12:02,240
That's awesome.
So that's so that's fun.

2473
02:12:02,480 --> 02:12:04,720
Yeah.
You know, driving industry to to

2474
02:12:04,720 --> 02:12:08,840
make products to make our jobs
easier is something again that

2475
02:12:09,040 --> 02:12:11,840
that that I had never
experienced before.

2476
02:12:12,000 --> 02:12:14,840
So that so that's wait.
Yeah.

2477
02:12:15,080 --> 02:12:19,280
But really just being able to be
a member of the team is, is fun

2478
02:12:19,280 --> 02:12:24,800
and, and me and for me, I'm a
real physical, hands on person.

2479
02:12:24,800 --> 02:12:29,680
So for my workflow, I'm able to,
I'm the person who just gets to

2480
02:12:29,680 --> 02:12:32,600
decide where the lights go in an
attraction.

2481
02:12:32,600 --> 02:12:34,880
Yeah.
And that's unique to Disney and

2482
02:12:34,880 --> 02:12:38,200
unique to me and the teams that
I work with.

2483
02:12:38,200 --> 02:12:41,040
So we do what we do, electrical
drawings, and they go to

2484
02:12:41,040 --> 02:12:44,240
electrical contractor and it
shows lights on catwalks and in

2485
02:12:44,240 --> 02:12:48,080
ceilings.
And we get to physically tell

2486
02:12:48,080 --> 02:12:51,080
the contractor where to install
that stuff.

2487
02:12:51,120 --> 02:12:54,480
Yeah.
And that's unique to Disney, you

2488
02:12:54,480 --> 02:12:56,880
know, So that's fun.
Yeah.

2489
02:12:56,960 --> 02:12:57,800
For.
Yeah.

2490
02:12:58,400 --> 02:13:01,360
Before we get away from Disney,
because I, I want to, you know,

2491
02:13:01,480 --> 02:13:03,440
I can't keep here all day,
unfortunately.

2492
02:13:03,440 --> 02:13:06,200
And I want to move on to talk
about your family for a minute

2493
02:13:06,280 --> 02:13:10,120
in it.
But so if you were talking to a

2494
02:13:10,120 --> 02:13:15,200
room full of of college students
right now who are deciding, you

2495
02:13:15,200 --> 02:13:17,560
know, am I going to go be a
rock'n'roll touring person?

2496
02:13:17,560 --> 02:13:19,200
Am I going to go work on
Broadway?

2497
02:13:19,200 --> 02:13:22,200
Am I going to, you know, go do
corporate shows?

2498
02:13:23,360 --> 02:13:29,880
What would you say to them to
entice them to a potentially 37

2499
02:13:29,880 --> 02:13:33,360
year career at at Disney like
you've had?

2500
02:13:33,600 --> 02:13:34,520
Like what?
What?

2501
02:13:35,440 --> 02:13:39,000
What's so darn great about it?
What is so darn great about it

2502
02:13:39,000 --> 02:13:42,640
is you're working to in an
organization that is that it's

2503
02:13:42,640 --> 02:13:46,360
whole driving force is, is to
make, is to make magic.

2504
02:13:46,800 --> 02:13:50,840
And you're working on a scale
that you won't you can't work on

2505
02:13:50,920 --> 02:13:56,440
really any place else.
And and for me, that's magic.

2506
02:13:56,720 --> 02:13:59,200
So I tell I talk to kids all the
time.

2507
02:13:59,520 --> 02:14:01,880
I'm like, you should chase
whatever you want to chase.

2508
02:14:01,880 --> 02:14:05,760
Like for me, Disney and theater
was what I always wanted to do.

2509
02:14:05,760 --> 02:14:11,800
Now as as an adult, I probably
see 30 live shows a year.

2510
02:14:12,040 --> 02:14:16,120
I'm a huge concert.
Like if I'm not out your.

2511
02:14:16,160 --> 02:14:17,800
Shirt screams dead.
Head Yeah by.

2512
02:14:17,880 --> 02:14:22,920
The way I must be a dead head.
I, I have, you know, 300

2513
02:14:22,920 --> 02:14:26,520
favorite bands and they go from,
you know, folks that play at

2514
02:14:26,520 --> 02:14:30,280
Sofi, the folks that are at 5050
people in the, in the little

2515
02:14:30,280 --> 02:14:31,720
dive bar here.
Good for you.

2516
02:14:31,840 --> 02:14:32,280
That's.
Cool.

2517
02:14:32,840 --> 02:14:37,880
So I I love that and I have a
crazy appreciation for those who

2518
02:14:38,080 --> 02:14:41,280
who program live events like.
I love it, Yeah.

2519
02:14:41,280 --> 02:14:46,840
And, and when live when, when
the lighting designer truly

2520
02:14:46,840 --> 02:14:49,280
understands the music that
they're programming the the

2521
02:14:49,280 --> 02:14:54,960
lighting to, I can see it and I,
I smile, I tear up when we know

2522
02:14:54,960 --> 02:14:58,880
when lighting and and, and the
content are perfectly in line.

2523
02:14:58,880 --> 02:15:02,200
And I can tell when the lighting
designer has worked with that

2524
02:15:02,200 --> 02:15:05,440
band and they are all In Sync
about what their show's supposed

2525
02:15:05,440 --> 02:15:06,360
to look like.
Yeah.

2526
02:15:06,760 --> 02:15:10,760
And, and, and, and you get to do
that every day at Imagineering.

2527
02:15:11,000 --> 02:15:14,680
And as I and I, so I, so I'm
like, Chase, whatever you want

2528
02:15:14,680 --> 02:15:16,920
to chase.
But for me, this is what I

2529
02:15:16,920 --> 02:15:20,360
wanted to do.
And I say as a lighting

2530
02:15:20,360 --> 02:15:25,320
designer, I could be working in
New York and there would be 2000

2531
02:15:25,320 --> 02:15:28,760
people a night who see my work
right.

2532
02:15:29,080 --> 02:15:33,360
And out of those 2000 people,
maybe 100 of them open up the

2533
02:15:33,360 --> 02:15:37,480
play bill and look to see who
the Lion designer, what even was

2534
02:15:37,480 --> 02:15:39,520
on that?
Yeah, but but you're playing to

2535
02:15:39,960 --> 02:15:43,040
again and your show could run,
you know, for it could be

2536
02:15:43,040 --> 02:15:46,520
Hamilton and run forever as a
lions on air Disney.

2537
02:15:46,520 --> 02:15:52,120
I've got 150,000 people right a
day who are who see my work.

2538
02:15:52,120 --> 02:15:54,640
They don't they don't know who I
am and I don't care that they

2539
02:15:54,640 --> 02:15:58,400
don't know who I am.
But my, my art is on display at

2540
02:15:58,400 --> 02:16:03,440
a scale that is that's
unfathomable in any other world

2541
02:16:03,440 --> 02:16:05,200
of energy.
And for a length of time that.

2542
02:16:05,200 --> 02:16:06,240
And for a length.
Of time.

2543
02:16:06,680 --> 02:16:09,200
You know you you said something
key when I asked you the

2544
02:16:09,200 --> 02:16:13,520
question.
You said at scale, and I can't

2545
02:16:13,520 --> 02:16:16,920
think of much larger scale than
than Disney, you know, from a

2546
02:16:16,920 --> 02:16:20,960
standpoint of, of the size of
these projects and, and the

2547
02:16:20,960 --> 02:16:23,880
scope and the length of time
that they're going to run and

2548
02:16:23,880 --> 02:16:27,400
all of those things combined,
you know, it's, it's really

2549
02:16:27,400 --> 02:16:28,360
incredible.
So.

2550
02:16:28,360 --> 02:16:31,680
Yeah, I mean your shows in
theory, you know, run forever

2551
02:16:31,680 --> 02:16:36,240
and and, and as a leader of
teams, I let the line design

2552
02:16:36,240 --> 02:16:40,240
team for the the Star Wars
Galaxies edge projects here in

2553
02:16:40,400 --> 02:16:44,240
in Disneyland, in Florida and
just finished this ridiculous

2554
02:16:44,240 --> 02:16:47,719
Disney Springs expansion for
Tokyo Disney Seas.

2555
02:16:50,160 --> 02:16:56,040
I, as an old man, have decided
decided quite some time ago that

2556
02:16:56,520 --> 02:17:02,080
that my joy and my work is in
doing the the large experience

2557
02:17:02,080 --> 02:17:05,400
pieces of a land.
So the crazy E ticket

2558
02:17:05,400 --> 02:17:08,879
attractions that I coveted and
couldn't imagine 30 years ago

2559
02:17:08,879 --> 02:17:11,320
not having.
I'm more than happy just to step

2560
02:17:11,320 --> 02:17:14,799
back and say here, you take it
and I'll come alongside you and

2561
02:17:14,799 --> 02:17:17,639
make sure that you're successful
and I'll be there with you every

2562
02:17:17,639 --> 02:17:20,040
step of the way.
But you own it and this is yours

2563
02:17:20,280 --> 02:17:23,280
and I'm going to take what is
the area development and right

2564
02:17:23,280 --> 02:17:26,879
and the and rock work.
So in the last 10 years, 12

2565
02:17:26,879 --> 02:17:31,120
years of my career, what's
defined my art is my ability to

2566
02:17:31,120 --> 02:17:35,200
like giant large scale rock work
installations.

2567
02:17:35,200 --> 02:17:37,879
It started with cars land.
That was the first time there

2568
02:17:37,879 --> 02:17:40,520
was ever anything like that ever
in a Disney park.

2569
02:17:40,840 --> 02:17:44,840
And the Star Wars lands on have
equal crazy amounts of rock

2570
02:17:44,840 --> 02:17:47,280
work.
And this fantasy springs in

2571
02:17:47,280 --> 02:17:52,360
Tokyo again, has crazy, crazy
landscapes and crazy rock work.

2572
02:17:52,639 --> 02:17:55,840
And so for so for me, you don't
even have to, you cannot ride

2573
02:17:55,840 --> 02:17:57,959
the attractions.
You can just walk through any of

2574
02:17:57,959 --> 02:18:01,559
those lanes and you're seeing my
work and you're being

2575
02:18:01,840 --> 02:18:06,200
emotionally affected by my art
on that, on those installations.

2576
02:18:06,240 --> 02:18:09,959
And for me, I would have told
you 30 years ago, I I would

2577
02:18:09,959 --> 02:18:13,200
never be that person, but that
is that's who I've become them.

2578
02:18:13,200 --> 02:18:16,879
So I'm I'm the giant step back,
big picture guy.

2579
02:18:17,160 --> 02:18:20,040
And that's that's the scale that
I really like to work.

2580
02:18:20,040 --> 02:18:23,320
That is that.
And again, no, nobody else does.

2581
02:18:25,200 --> 02:18:26,360
I love that.
Yeah.

2582
02:18:26,360 --> 02:18:32,799
I mean, you know, obviously can
for a young kid go growing up

2583
02:18:32,799 --> 02:18:37,120
going to Disney World and or
Disneyland, sorry, in

2584
02:18:37,120 --> 02:18:44,080
California, and then to spend 37
years, you know, behind the

2585
02:18:44,080 --> 02:18:46,520
scenes designing all of these
incredible things.

2586
02:18:46,520 --> 02:18:50,360
And I could just imagine the
first time you ride these rides

2587
02:18:50,360 --> 02:18:54,719
before they open, the smile on
your face, you know, I could

2588
02:18:54,719 --> 02:18:58,680
just imagine it like, what a
cool job in a sense, you know?

2589
02:18:58,680 --> 02:19:01,680
And I'm sure there's a lot of
bureaucracy and there's a lot of

2590
02:19:01,680 --> 02:19:05,799
hard parts about it too, that
you know, you're so carefully

2591
02:19:05,799 --> 02:19:10,120
not mentioning, which is great.
But because I've done business

2592
02:19:10,120 --> 02:19:13,280
with Disney and it's not always
the most magical experience, I

2593
02:19:13,280 --> 02:19:16,799
will tell you.
I tell designers that who I

2594
02:19:16,799 --> 02:19:19,920
hire, you're going to experience
bone crushing stress.

2595
02:19:19,920 --> 02:19:21,240
Yeah.
Like bone.

2596
02:19:21,240 --> 02:19:24,120
Like that's bone.
Like you could be prepared for

2597
02:19:24,120 --> 02:19:26,200
bone crushing stress in this
job.

2598
02:19:26,400 --> 02:19:28,639
And you're creating the most
magical places.

2599
02:19:28,840 --> 02:19:32,639
You'll open it up and.
And luckily, you know, the

2600
02:19:32,639 --> 02:19:35,240
further away you get from
opening day, the the the less

2601
02:19:35,240 --> 02:19:37,200
stress and the less pain you
remember, right?

2602
02:19:37,200 --> 02:19:39,360
Your baby, just all you have is
joy.

2603
02:19:39,440 --> 02:19:43,520
You're out from opening, but
crazy bone crushing stress.

2604
02:19:43,520 --> 02:19:46,120
And I and I still get emails and
calls you.

2605
02:19:46,120 --> 02:19:48,360
But hey, can you told me bone
crushing stress?

2606
02:19:48,559 --> 02:19:50,840
I'm there right now.
I'm like, well, welcome to it.

2607
02:19:51,120 --> 02:19:52,960
And at least you knew that it
was coming, right?

2608
02:19:52,960 --> 02:19:56,400
That's funny.
But so so it is again.

2609
02:19:57,040 --> 02:20:00,680
You're got so much on the line.
Yeah, but at the end of the day,

2610
02:20:00,680 --> 02:20:04,160
you're making magic and but.
It's incredible support that you

2611
02:20:04,160 --> 02:20:05,440
need.
No, it's incredible.

2612
02:20:05,560 --> 02:20:08,760
It's incredible.
So you know, I told you I wanted

2613
02:20:08,760 --> 02:20:13,040
to you mentioned in the in the
pre show here, the pre talk that

2614
02:20:13,040 --> 02:20:19,080
we had about your, your kids are
are getting involved in the

2615
02:20:19,080 --> 02:20:21,680
family business.
Yes, indeed.

2616
02:20:21,680 --> 02:20:25,800
So I've got my daughter is a
show producer producing stuff on

2617
02:20:25,800 --> 02:20:29,800
the Tokyo portfolio.
My son-in-law, Noah Holiday is a

2618
02:20:29,800 --> 02:20:33,440
member of the lighting
department and he's he's taken

2619
02:20:33,440 --> 02:20:36,960
over with Lindsay, the Tokyo
portfolio that I ran for the

2620
02:20:36,960 --> 02:20:41,160
last the last seven years.
Couldn't be more excited,

2621
02:20:41,160 --> 02:20:43,680
couldn't be more blessed again.
You know my how?

2622
02:20:43,680 --> 02:20:46,920
Proud are you?
My daughter, you know, grew up

2623
02:20:46,920 --> 02:20:51,920
at Walt Disney World, like until
until she started kindergarten

2624
02:20:51,920 --> 02:20:54,960
here in California, the whole
family was with me in hotel

2625
02:20:54,960 --> 02:20:57,560
rooms in Florida.
Like I tell the story that that

2626
02:20:57,840 --> 02:21:00,400
until my thyro started with
kindergarten, she thought

2627
02:21:00,400 --> 02:21:03,400
somebody came every day and made
her bed and put fresh towels in

2628
02:21:03,400 --> 02:21:05,360
her bathroom and she was thought
every.

2629
02:21:05,360 --> 02:21:07,360
Day started with Mickey Mouse
pancakes.

2630
02:21:07,360 --> 02:21:10,120
Exactly right.
She was very sad when she got

2631
02:21:10,120 --> 02:21:12,120
out of bed and nobody made her
bed behind her.

2632
02:21:12,440 --> 02:21:14,920
She had to replace the towels.
That's hilarious.

2633
02:21:14,920 --> 02:21:17,880
So, so truly, truly has grown.
Up.

2634
02:21:17,920 --> 02:21:21,160
And was that any prodding from
you like you really should look

2635
02:21:21,160 --> 02:21:22,720
at this, You really should look
at this.

2636
02:21:23,000 --> 02:21:26,160
You know, the last thing you
want is, you know, is your kids

2637
02:21:26,160 --> 02:21:28,080
to suffer like, you know, like,
like you did.

2638
02:21:28,080 --> 02:21:29,840
Yeah.
But I couldn't be prouder.

2639
02:21:29,840 --> 02:21:33,920
And that's amazing, the fact
that she, I made a point as a

2640
02:21:33,920 --> 02:21:37,240
designer and as an as an
imaginary to make sure that my

2641
02:21:37,240 --> 02:21:40,200
kids understood what I did for a
living.

2642
02:21:40,200 --> 02:21:42,520
Yeah.
So my wife, who's also just

2643
02:21:42,520 --> 02:21:44,600
retired, was the 3rd grade
teacher.

2644
02:21:44,600 --> 02:21:47,000
And she would ask her kids all
the time, what do your parents

2645
02:21:47,040 --> 02:21:48,600
do?
And their, their kids don't

2646
02:21:48,600 --> 02:21:49,440
know, right.
Yeah.

2647
02:21:49,600 --> 02:21:52,640
So when dad's going to be gone
for two or three weeks on an

2648
02:21:52,640 --> 02:21:55,160
installation, you're going to be
home alone with mom, and you

2649
02:21:55,160 --> 02:21:58,560
don't know where Dad went or
what Dad does, That's got to be

2650
02:21:59,720 --> 02:22:01,560
quite a bit of stress to be a
kid.

2651
02:22:01,720 --> 02:22:03,600
Yeah.
So I always made it clear that

2652
02:22:03,840 --> 02:22:07,880
they were part of, they were
part of it for every vacation.

2653
02:22:07,960 --> 02:22:10,480
When they have summer break,
they may be with me.

2654
02:22:10,480 --> 02:22:14,800
Whether it was Florida or Hong
Kong, they knew what Dad did and

2655
02:22:14,800 --> 02:22:17,480
they were excited and they lived
the dream of.

2656
02:22:17,600 --> 02:22:20,520
So they were rock stars, I'm
sure among their friends and

2657
02:22:20,520 --> 02:22:23,120
stuff.
Your dad is the guy at Disney

2658
02:22:23,120 --> 02:22:25,120
who does all this stuff.
Wow.

2659
02:22:25,480 --> 02:22:29,200
Yeah, so so that's so that's so
that's that's important is for

2660
02:22:29,200 --> 02:22:31,720
the you.
They got to know what you do and

2661
02:22:31,720 --> 02:22:34,200
why you do it, because then when
you're gone, they understand

2662
02:22:34,200 --> 02:22:37,320
that you're making Disneyland
for other kids and you know,

2663
02:22:37,680 --> 02:22:40,920
yeah, that's exciting.
So yeah, I'm blessed.

2664
02:22:41,080 --> 02:22:44,280
My son works in the, in the
video game industry.

2665
02:22:45,080 --> 02:22:50,400
You know, he, he's, he's the
brand manager for, for content

2666
02:22:50,400 --> 02:22:53,840
that he grew up playing.
So again, so all my kids are

2667
02:22:53,840 --> 02:22:57,360
busy truly chasing that is their
dream and have what, what I

2668
02:22:57,360 --> 02:22:59,280
would tell you are they're the
dream jobs.

2669
02:22:59,280 --> 02:23:01,680
And I'm just blessed that, that
my experience.

2670
02:23:01,680 --> 02:23:04,560
And you know, they could
understand what it meant to have

2671
02:23:04,560 --> 02:23:06,680
passion and love what you do for
a living.

2672
02:23:06,680 --> 02:23:09,560
And they, they saw that and they
grew up with it and they're

2673
02:23:09,560 --> 02:23:13,040
chasing it themselves so well.
I'm I'm the luckiest.

2674
02:23:13,040 --> 02:23:16,400
Dad, and thanks to you and test
track, you know my son's friggin

2675
02:23:16,400 --> 02:23:18,000
race car driver so.
Your.

2676
02:23:18,000 --> 02:23:21,360
Sons are all off making loads of
money and my son's still costing

2677
02:23:21,360 --> 02:23:24,400
me everything I've got.
So but but living the dream and

2678
02:23:24,400 --> 02:23:27,080
having his best Oh yeah.
So that's he's having a great.

2679
02:23:27,080 --> 02:23:29,720
Time right yeah, exactly.
He's having a great old time.

2680
02:23:29,800 --> 02:23:32,080
Yes.
Well, I, I so much appreciate

2681
02:23:32,080 --> 02:23:35,640
it's been over two hours and I
got 80,000 more questions I want

2682
02:23:35,640 --> 02:23:40,120
to ask you part as Disney fan
and geek and and part just you

2683
02:23:40,120 --> 02:23:44,760
know, you've had an incredible
career and you know, I hope I I

2684
02:23:44,760 --> 02:23:47,680
would assume you're going to
continue doing stuff.

2685
02:23:48,960 --> 02:23:52,800
You know, everyone who leaves
Disney that I'm aware of tends

2686
02:23:52,800 --> 02:23:57,480
to go back to Disney and and do
projects for them as a as a

2687
02:23:57,480 --> 02:24:00,400
contractor, as a freelancer or
whatever.

2688
02:24:01,080 --> 02:24:03,960
I would assume you're going to
touch on some of that stuff.

2689
02:24:04,040 --> 02:24:06,120
It's my goal.
It's my goal to go back and just

2690
02:24:06,120 --> 02:24:07,800
do the fun stuff.
Good for you.

2691
02:24:07,800 --> 02:24:09,920
I'm always available to do the
fun stuff.

2692
02:24:09,920 --> 02:24:13,320
I said much to my department.
You need someone to focus your

2693
02:24:13,320 --> 02:24:15,280
show.
I will come with my Crescent

2694
02:24:15,280 --> 02:24:17,000
wrench and I will focus your
show.

2695
02:24:17,480 --> 02:24:21,160
That is for me that is the joy
is the hands on and the Yeah

2696
02:24:21,200 --> 02:24:22,600
doing so.
Yeah.

2697
02:24:23,080 --> 02:24:25,720
Well, I look forward.
To it I completely appreciate

2698
02:24:25,720 --> 02:24:28,760
you doing this today and it's
been an incredible talk.

2699
02:24:28,760 --> 02:24:33,320
I've learned so much and, and,
and yeah, I'm sure our audience

2700
02:24:33,320 --> 02:24:34,440
will love it.
Well.

2701
02:24:34,440 --> 02:24:37,160
Thank you for reaching out and
caring to hear you know an old

2702
02:24:37,160 --> 02:24:41,000
man in the stories about making
magic for for families my.

2703
02:24:41,000 --> 02:24:43,160
Show is called Geezers of Gear
Ken.

2704
02:24:44,320 --> 02:24:46,240
I think I am a geezer.
Yes, you're.

2705
02:24:46,240 --> 02:24:48,080
Officially a geezer as well, so
yeah.

2706
02:24:48,560 --> 02:24:50,800
Like that is perfect.
And we talked about gear.

2707
02:24:51,360 --> 02:24:53,680
Yes, really.
Certainly that's what makes the

2708
02:24:53,680 --> 02:24:56,560
magic for us.
So thank you again for reaching

2709
02:24:56,560 --> 02:24:57,680
out.
It's been an absolute pleasure.

2710
02:24:57,760 --> 02:24:58,680
Yeah.
Thank you.

2711
02:24:59,080 --> 02:25:00,520
All right, see you later.
Yeah, bye, Bye.